userDamian Lazarskicancel

2,255 Commits over 3,471 Days - 0.03cph!

4 Years Ago
Light switch mesh and textures
4 Years Ago
Better environment volume setup for office_bld_a and watch towers. The doors facing the exterior will now have the building volume instead of building dark
4 Years Ago
Ground plants color tweaks
4 Years Ago
Sunlight and ambient tweaks Post procesing tweaks and improved eye exposure adjustment Slightly darkened environment volume to compensate for brighter outside
4 Years Ago
Added exposure eye adjustment for dark areas
4 Years Ago
Reverted weather profiles sky brightness to make shadows a bit brighter again Increased ambient color intensity closer to the original value
4 Years Ago
Tweaked ground plants and tree translucency settings to compensate for increased sunlight intensity Tweaked tundra and temperate grass splats to be darker to compensate
4 Years Ago
Slightly lowered sun intensity Environment quality tweaks to PlayerBuilding volumes Made environment volume transition time longer Tweaked remaining postprocess profiles to work with the new settings
4 Years Ago
Tweaked sky brightness, contrast and fogginess on some weather profiles
4 Years Ago
Environment quality / further reduced impact of building environment volumes Slowed down transition time
4 Years Ago
Increased sunlight intensity and tweaked ambient color Switched tone mapping on biome postfx to ACES and removed some color correction tweaks to compensate / see if it can be replaced with custom tonemapping in the next iteration
4 Years Ago
Merge from main
4 Years Ago
Slightly lowered sky brightness Slightly lowered ambient and reflection intensity Reduced the effect of environment volumes Slightly reduced ambient color brightness Tweaked weather clear sky brightness
4 Years Ago
Updated train wagon prefabs and meshes to match new textures better Slightly reduced drawcalls
4 Years Ago
Updated static train wagon meshes, textures and prefabs Added colour variant materials for train wagons
4 Years Ago
Coaling tower vacuum machine LODs and colliders Created prefab for the coaling tower vacuum machine Split off the pipe and cable into a separate game object
4 Years Ago
Coaling tower vacuum machine texture and mesh progress
4 Years Ago
Coaling tower vacuum machine mesh
4 Years Ago
Coaling tower vacuum machine mesh progress and WIP textures
4 Years Ago
Moved trucks further apart / fixed bones not working
4 Years Ago
Train locomotive couplers and trucks
4 Years Ago
Updated charcoal texture / fixed specular map and tweaked resolution / reduced tilling in the charcoal_pile material and added a macro detail map
4 Years Ago
Updated plaster_a and brick_wall_c texture, as well as the brick_wall_plasterblend material
4 Years Ago
Work cart DIY attachment model, LODs, collider and gibs New work cart material variants Split work cart railings into a separate object so that they can be hidden
4 Years Ago
Merge from main
4 Years Ago
Updated watchtower prefabs to use new material variants / tweaked LOD textures to match
4 Years Ago
Airfield material tweaks / office_bld_a_ext mesh fixes / concrete_f and concrete_h texture variants
4 Years Ago
Updated dirt_stains_leaks texture
4 Years Ago
Updated pipelines textures and materials
4 Years Ago
Updated metal_panels_c textures and materials / Added new metal_panels_c texture variants
4 Years Ago
Updated metal_panels_d and corrugate_d textures and materials
4 Years Ago
Lighthouse material tweaks
4 Years Ago
Slightly reduced the intensity of the headlight emissive
4 Years Ago
New headlight and tail light materials that have a texture when the lights are turned off
4 Years Ago
Updated work cart gibs to reflect changes Synced gibs in work cart prefabs
4 Years Ago
Updated work cart LODs Material tweaks Reworked baked LOD materials to minimize pop-in
4 Years Ago
Workcart LOD0 tweaks
4 Years Ago
Added Deferred Mesh Decals script to fuel tank mesh in TrainWagonC prefab. This will fix the missing mesh decals
4 Years Ago
Shortened buffers on train wagons, workcart_new and their gibs
4 Years Ago
Updated train_wagon_b_gibs mesh / merged the roof and the walls Fixed broken physics on the train wagon and workcart gibs Fixed broken material overrides on workcart gibs
4 Years Ago
Proper gibs for train_wagon prefabs
4 Years Ago
Replaced old workcart gibs mesh
4 Years Ago
New workcart gibs / added new bogies
4 Years Ago
Fixed missing train wagon material Added train wagon gibs
4 Years Ago
Work cart DIY attachement prefab
4 Years Ago
Updated train wagon modules with LODs and proper colliders Rebaked train normal map to fix errors
4 Years Ago
Updated train wagon coupler mesh / added bones for moving elements
4 Years Ago
Updated work cart mesh / added full bone setup to the coupler / mirrored front coupler to fix alignment issues
4 Years Ago
Added a variant of the workcart model with new bogies and couplers Added modular train wagon models
4 Years Ago
Reorganized airfield lights Added light switches to airfield