2,145 Commits over 3,165 Days - 0.03cph!
Resaved foliage materials to fix AO issues
Optimized pine tree saplings
Added coliders
Lowered LOD distances
Color balance tweaks for new grass
Sharpened certain plants to bring out the texture details
Fix for Temperate_Grass_a not spawning
Optimizied wooden cabin wall modules
Updated wind settings on new grass
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Separated ice and snow coliders in the ice lakes
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ground plants optimization
better wind settings
increased distance tiling for grass splat
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Rebaked old ice sheet models to fix normal map errors
Polished old ice sheet meshes and prefabs
Updated iceberg prefabs
Material and texture tweaks
Revamped shore ice
Tweaked ice sheet prefabs and materials
New world_setup rules for spawning ice sheet along the coastline
Various other tweaks to ice sheets
Arctic rock formations progress
Lowered the triangle counts on all small rock formations
Tweaked world_setup spawn settings
Dead pines / custom billboards
Moved bandit town changes into prefabs to prevent issues with HDRP merge
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Arctic biome progress
New snow bushes
Rebaked snow pine billboards
Added tundra grass to arctic
Various tweaks to decor_v3 prefab
Added small rock formations to arctic WIP
Updated world setup prefabs
Other various tweaks