2,092 Commits over 3,014 Days - 0.03cph!
Added proper LODs to all foliage_v3 ground plants
Terrain4 terrain overlay improvements
Added splat overlays to snow biome
Tweaked splat distance tiling
Tweaked splat heightmaps for better blending
Added snow pine saplings
Improved arctic pines
Improved arctic grass
Various small foliage tweaks
Added snow grass diffusion profile to the HDRP asset
Forest topology test for archipelago map
Rebaked rock formations
Added data maps
Optimized geometry
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Computer station LOD0 progress
Pine saplings LODs / prefabs / billboards
Dead pines / LODs / COL / prefab setup
Tweaked the size of all trees in spawn v3 folders to be more realistic
Tweaks to decor.v3 and spawn.v3 prefabs
Various other foliage tweaks
New pine tree saplings
Dead pine trees
Concrete bridge greybox progress
Ocotillo and creosote bush polish
Creosote bush LODs/prefabs
Creosote bush progress
Decor v3 changes
Ocotillo bushes / dry and green variants / LODs / impostors / prefabs
Terrain4 / Arid color changes
Ground plants / beach and arid progress
Fixed fern meshes
Added ferns to decor_v3
Better wind settings for tundra and temperate
Made tundra darker and more saturated/yellow
Ferns / made leaves less palm-like
New ferns meshes and prefabs
Tundra color correction
Various foliage spawning tweaks
Tundra foliage spawn settings / Progress
Made spawn settings dependant on topology masks
Texture tweaks and material tweaks
Tundra forests
Made grass splat slightly darker in tundra
Tundra foliage spawner progress
Ground plants backup
Foliage V3 update
More folaige tweaks
Fixed a few billboards I missed previously
Assigned diffusion profiles to tree and bush billboards
Tons of various color, material and texture tweaks to foliage to make it look better in HDRP
Overgrowth material tweaks
Tree color tweaks
Added new diffusion profiles to HDRP assets
Fixed grass materials
Fixed materials on small plants
Tweaks to tree materials
Made grass darker to match trees better
Overgrowth test for Diogo