userDamian Lazarskicancel

2,292 Commits over 3,530 Days - 0.03cph!

12 Months Ago
Ground foliage geometry optimization
12 Months Ago
Piper nigrum optimizations Adjusted LOD distances Skipped LOD2 / assets will go straight to LOD3 Tweaed LOD3 colors to reduce pop in Changed LOD3 to cutout instead of transparency Reduced LOD3 texture resolution
12 Months Ago
Changed distance mode on kapok trees to XYZ / they weren't switching LODs properly when flying overhead
12 Months Ago
Lowered cull distance for all vine tree branches even further. Disabled shadow casting on the branches as they are always in the shadow of the parent tree
12 Months Ago
Disabled shadowcasting on all jungle bushes and saplings except for LOD0
12 Months Ago
More agressive LOD settings on all jungle bushes
12 Months Ago
Unified wood log culling distances / some were being drawn way too far
12 Months Ago
More agressive LOD setting on hura crepitans / LOD changes to prevent pop-in / darkened billboards to reduce pop-in
12 Months Ago
More agressive LODding on trumpet trees / slight mesh changes to reduce pop-in / 20-50 percent triangle reduction at LOD0 with minimal quality loss
12 Months Ago
Reducd sapling density by 33 percent
12 Months Ago
Enabled GPU instancing on all jungle foliage for big reductions in batch count
12 Months Ago
Set ground foliage to use LOD1 as base LOD
1 Year Ago
Fixed colliders in trumpet_tree_saplling b and c
1 Year Ago
Kapok and mauritia billboard dithering fix attempt
1 Year Ago
Finished hura crepitans bark / added moss to blend it better with the rest of the jungle Hura billboard tweaks and fixes
1 Year Ago
manifest
1 Year Ago
Added a set of medium sized hura crepitans trees / prefabs, meshes, colliders, textures, materials
1 Year Ago
Capsule vine test setup for Ian
1 Year Ago
Converted jungle bushes to spawn on the decor grid / removed tree entity jungle bushes from spawning
1 Year Ago
Adjusted kapok lods
1 Year Ago
Improved kapok billboard textures / added gradients to mimic shadows
1 Year Ago
Improved kapok_a and kapok_a_stump colliders Fixed broken scaling on the stump collider
1 Year Ago
Additional kapok tree variants / prefabs / colliders Tweaked Kapok_a colllider
1 Year Ago
Fixed transparency issues on the vine viewmodel
1 Year Ago
Colliders for the kapok tree and the stump Tweaked LOD setup on the Kapok trree to reduce pop in Optimize the kapok tree further Color corrected leaf atlas
1 Year Ago
Optimized kapok branch / added vines on the sides that can be used as ladders More branch variants
1 Year Ago
Reexported the vine view model to get rid of unneeded geometry
1 Year Ago
Kapok tree stump polish / improved ao on kapok trees
1 Year Ago
Kapok tree / fixed vertex color
1 Year Ago
Updated swinging vine view model with more geometry Added leaf flutter to the vine
1 Year Ago
Jungle ground plants building displacement
1 Year Ago
Kapok billboard polish / wind setup
1 Year Ago
Merge from foliage_wind_phase
1 Year Ago
Kapok tree polish / billboards / folder cleanup
1 Year Ago
Missing files
1 Year Ago
Updated kapok mesh and prefab Added swinging vine texture Created a viewmodel vine mesh
1 Year Ago
merge from vines
1 Year Ago
Kapok tree update
1 Year Ago
Kapok tree progress
1 Year Ago
Kapok tree progress
1 Year Ago
Jungle ground foliage / tweaked all spawn settings / optimized densities / added rest areas / optimized geometry Tweaked materials and colors Tweaked ground color
1 Year Ago
Jungle plants progress
1 Year Ago
trumpet tree material tweaks
1 Year Ago
Terrain4 tweaks / jungle ground color overlays
1 Year Ago
Ground plants / mimosa
1 Year Ago
Fixed glowing billboards on trumpet trees Tweaked LOD distances on bromeliads Adjusted jungle densities
1 Year Ago
Jungle ground plants progress / ferns and optimization
1 Year Ago
deleted bromeliad_d_billboard_spec
1 Year Ago
Missing bromeliad spec
1 Year Ago
Seed variants for sunflower, rose and orchid