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312 Commits over 426 Days - 0.03cph!

1 Year Ago
Add Ice shader tessellation to forwardAdd pass, and make transmission map triplanar
1 Year Ago
Ice shader tessellation with phong and bezier smoothing options
1 Year Ago
Add ice shader GUI, many colour tints, fix normals, and smoothness, and improve parallax effect
1 Year Ago
Ice shader update, smoother edge detection, parallax, and some frost on top
1 Year Ago
Merge from main
1 Year Ago
Update shader GUI
1 Year Ago
First pass at ice sculpture shader with basic/cheap edge detection
1 Year Ago
LOD crossfading transitions on Renderer LODs WIP
1 Year Ago
Allow the user to choose which UV set to use for AO map slot specifically in standard shaders
1 Year Ago
Merge from main
1 Year Ago
Add Specular map option to Detail Layer, update shader editor GUI, add the changes to additional standard shaders.
1 Year Ago
Add metallic map to detail layer on standard shaders