32,250 Commits over 4,048 Days - 0.33cph!
merge from building_skins_3 branch
Merge from more_map_markers (better display and management of map markers)
Merge from building_skins_3
Flag enabled in standalone on shipping container skin
merge from keycard_durability_fix
merge from unlockall_safeguard
Fixed compile error due to infinite ammo convar being defined inside #CLIENT accidently
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merge from infinite_ammo_convar
Mark InfiniteAmmo as EditorOnly, not sure if this was the intention though.
compile fix for infinite_ammo_convar
merge from reloadweapons_command
merge from infinite_ammo_convar
merge from building_skins_3 - shipping containter DLC building skin enabled
merge from sign_resolution_increase
merge from pager_silent_fix
merge from shoot_outside_safezone_fix
merge from lod_level_display
merge from recycler_animated_v2
merge from query_port_connect
merge from modding_prefabs
merge from spraycan_reskin_fix
merge from BradleySafezoneFix
merge from facepunch_pool_2.1
merge from TwitchRivals_changes
merge from TwitchRivals_changes
merge from TwitchRivals_changes
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merge from elevator_improvements
merge from nuclear_missile_silo
merge from building_skins_3
Subtracting
81504 footsteps_without_groundinfo - footstep sfx played whilst swimming and reportedly doubled up
Ruling out memory leaks: Bracket the Analytics "stats" Conditional so that it behaves as (a || b ) && b rather than a || (b && c ). Setting ConVar.Server.stats to false now disables stats without also having to have AnalyticsSecret null or empty.
Ruling out memory leaks: Clear entries in the TimedExplosive queryResults static array after use
Fix analytics serialization error when object is serialized as a field
Fixed log floor gibs r/w errors
fix for the bradley targeting vendors
merge from nuclear_missile_silo
Fixed weird sound loop when spam-clicking enable / disable building skins button while releasing right mouse button
fix too many road bradleys spawning
merge from Rustplus_changes