branchrust_reboot/maincancel

33,515 Commits over 4,140 Days - 0.34cph!

6 Years Ago
Fixed missing normal/tangents in powerplant's collapsed models Optimized some powerplant meshes + scene2prefab
6 Years Ago
Subtracted 39026 and set ore_node_stages to R/W (fixes derpy resource break effect)
6 Years Ago
Added tool to find collision models being used for shadow Renamed find models not using batching tool
6 Years Ago
Fixed building parts not casting shadow properly
6 Years Ago
Autoturret requires empty inv to be picked up
6 Years Ago
Removed texture streaming menu toggle and convar
6 Years Ago
Proper fix for water wells Fixed pipe_e r/w batching errors
6 Years Ago
Fixed awning colliders on Hapis Fixed water_wells invisible on Hapis
6 Years Ago
Read-only on weapons and weaponMods (testing)
6 Years Ago
Fixed gibs for patrol_heli, scrap_heli, choc_egg, water_purifier Fixed missing reference in heli_cockpit
6 Years Ago
Fixed model-opt related errors on Hapis Island
6 Years Ago
Modified gib code to also allow linking collider/physics meshes directly, to avoid having R/W on gib visual meshes Updated scrap transport helicopter gibs to use direct physics mesh path
6 Years Ago
Fuel generator workbench lvl 2 Fuel generator crafting cost balance Fuel generator vending order balance
6 Years Ago
Proper fix
6 Years Ago
Fixed compile error
6 Years Ago
Merge from mesh-opt
6 Years Ago
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6 Years Ago
merge sound import settings
6 Years Ago
Fixed large battery gibs errors Large battery can now be rotated
6 Years Ago
Fixed passengers sometimes receiving fall damage in scrap transport helicopter
6 Years Ago
Added Hapis Lake prefab for map makers
6 Years Ago
Phrases
6 Years Ago
TriggerHurtNotChild also checks mounts, not only parenting Scrap Transport Helicopter damage trigger uses TriggerHurtNotChild instead of TriggerHurt
6 Years Ago
Slightly improved SAM site visibility from a distance
6 Years Ago
Fuel generator can be bought from Outpost
6 Years Ago
Fixed floating generator
6 Years Ago
merge from main/helicoptersounds
6 Years Ago
skin approval
6 Years Ago
pressure pads can be hidden under rugs pressure pads produce a small amount of power for a split second when activated if unpowered
6 Years Ago
F1 grenades less lethal towards turrets added preventBuilding to fuel generator
6 Years Ago
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6 Years Ago
Fixed NRE in CraftingNotice
6 Years Ago
Update Protobuf CodeGenerator so the ProtocolParser file doesn't get stomped all the time
6 Years Ago
Fixed sheet metal double door mirroring Enable read/write on a few textures that spit errors on build server
6 Years Ago
content bundle assignment for double door skinnables
6 Years Ago
merge into main
6 Years Ago
Updated bear sounds A few minor sound import setting tweaks
6 Years Ago
lowered certain horse breed speed bonuses lowered horse speed bonus from horse shoes lowered horse speed bonus from full stamina / road fixed horses being lootable by players other than their rider
6 Years Ago
Softer ambient wave sounds Softer foliage rustles Barefoot footsteps are lighter and less harsh in the high end Polished collectable resource sounds
6 Years Ago
network++
6 Years Ago
merge from horse_equipment
6 Years Ago
new pressure pad sounds attack heli rotors are louder updated attack heli MG sound updated bradley coax MG sound
6 Years Ago
Rescaled headlerp so default value is 1 (while preserving same behaviour as before) Added headlerp_inertia convar to smoothen the beginning of the head reset motion (default = false = old behaviour)
6 Years Ago
Diesels can be traded for lowgrade at Outpost (Hapis only)
6 Years Ago
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6 Years Ago
Removed extra blue key card spawner from large oilrig
6 Years Ago
minor Hapis fixes
6 Years Ago
merge from map_improvments
6 Years Ago
Added Drop Item (single) and Drop Item (stack) to the control binding UI, under the Inventory section. (default unbound)
6 Years Ago
skin approval