branchrust_reboot/maincancel

34,618 Commits over 4,444 Days - 0.32cph!

6 Years Ago
Potentially fixed nested prefabs becoming corrupted after playing in editor Stops PrefabPreProcess running ProcessNestedPrefabs in editor if we're not bundling, since running that removes components from the asset on disk and not on the copy of the prefab.
6 Years Ago
Merge from instruments (typo fix)
6 Years Ago
Merge from instruments
6 Years Ago
Merge from misc_optimisations
6 Years Ago
Add support for temporarily banning players There's a new, optional parameter at the end of ban/banid that controls the expiry date It can be something like (one of these) 5m, 2w, 3d for relative time, or a unix timestamp, which is what's saved to bans.cfg
6 Years Ago
skin approval
6 Years Ago
Updated menu videos
6 Years Ago
updated mainmenu logo
6 Years Ago
merge from save_188
7 Years Ago
skin approval
7 Years Ago
fixed polestar_treeset gibs read & write errors
7 Years Ago
Remove a debug draw line that was accidentally left in TreeEntity
7 Years Ago
Another attempt to fix nested parenting trigger issues
7 Years Ago
lights crash fix
7 Years Ago
fixed deluxe xmas lights always starting with red bulbs
7 Years Ago
fixed large present not giving items very rarely
7 Years Ago
Fixed bleeding notice getting stuck
7 Years Ago
NoticeArea uses RustLayout (fixes spazzing)
7 Years Ago
Xmas menu background video
7 Years Ago
craftable xmas tree
7 Years Ago
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7 Years Ago
phrases
7 Years Ago
Only update VitalNote text if they're shown (!) Throttle NoticeArea updates
7 Years Ago
LookAt text tweak
7 Years Ago
Only update HudElement when totally needed
7 Years Ago
Fixed WaterSystem allocations
7 Years Ago
Fixed GC in PlayerWalkMovement.GroundCheck Fixed GC in TimedExplosive.DoCollisionStick
7 Years Ago
Fixed compile error
7 Years Ago
Crosshair/LookingAtTooltip UI no longer use animators LookingAtTooltip text uses RustText Throttle UpdateLookingAt instead of running every frame
7 Years Ago
Throttle HasVoiceData check
7 Years Ago
Profile SoundManager.Update better
7 Years Ago
Simplified TimeWarning to just do a ScopedProfile - holding off on renaming it until next year (alocation free, should have less impact in release builds)
7 Years Ago
protocol++
7 Years Ago
merge from xmas_2019
7 Years Ago
Throttle and cache foot IK traces, added player.footikrate
7 Years Ago
Removed a useless Mathf.Max with one parameter that was allocating every frame
7 Years Ago
Tweaked Patrol helicopter culling distance
7 Years Ago
Throttle BaseHelicopter ground effects update rate based on distance
7 Years Ago
Error fix
7 Years Ago
Throttle Cargo Ship UpdateSounds frequency based on distance
7 Years Ago
Increased SimpleFlare tickRate
7 Years Ago
SoundManager - call Elapsed.TotalMilliseconds as infrequently as possible
7 Years Ago
bradley sound handling tweaks
7 Years Ago
subtracting 44513 / 44512
7 Years Ago
Removed extra blue key card spawner from large oilrig
7 Years Ago
minor Hapis fixes
7 Years Ago
merge from map_improvments
7 Years Ago
Added Drop Item (single) and Drop Item (stack) to the control binding UI, under the Inventory section. (default unbound)
7 Years Ago
skin approval
7 Years Ago
Phrases