32,441 Commits over 4,048 Days - 0.33cph!
Ambience emitter perf bug fix
fixed being unable to repair boats due to decay
easier to access rowboat storage
fixed null group setting errors when spawning vehicles
rowboats that lose their driver will eventually turn in circles and stop
Foliage polish / color corrected new foliage / added custom vertex normals / rebaked billboards
Larger prevent build volumes on water junkpiles
Fixed server use distance regressions
Disabled player model pooling by default
Network++
nothing important (merge into main)
offshore tweaks for better junkpile spawns
Enabled normal / tangent import on triangular wall conditional models (Windows missing shadow fix?)
merge into main
360 look in rowboats
Log warning when NPC spawns without any loadout.
reduced water junkpile spawn rate
Updated Hapis spawns
Water junkpiles now spawn on Hapis
Refinery lootpanel update
Phrases
IOR prevention on loadout in NPCPlayer.
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Beech and oak color tweaks / material tweaks
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Fixed the tree minigame on beech trees
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generic glass texture tweak
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Caves - Cave spike pit only does damage when moving. Player does not take damage on entry anymore.
took some shine out of dark variant materials and removed backup materials from main
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! ▄▍▆▆▅ ▋▋▋▊▆▊ ▄▉▌▅ ▉▊▌▊▄▍▊▌▆▄ ▆▌▄▉▊▌▊▉▋▍ ▆▄▉█▄▅▉█▋█▍▋ ▊▉ ▋▊▅▋ ▉▋ ▇▄▍▅ ▌▍ ▊▅▄█▍▉▌▍▌█_▅▇▉▌▇▅▅▌▅█ ▅▉ >= ▌
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dynamic grass and grass terrain splat brightness alignment
Temperate and Arid day LUTs less saturated
Camera Eye Adaptation effect is weaker
rebuilt sound lengths
protocol++
water junkpiles
LOS checks now include vehicle_movement
missing icons
merge from main/mix-finalization
Changed particle lighting to ignore main lights when inside or underground
Touched relevant shaders
weird angle temp fix (maybe)
Fixed skin shader hair caps normal calc
removed skintest prefabs and materials, made ginger more ginger, lightened dark short afro material
Merged hair_caps with main. Fixed beenie hat morph, updated hairstyles 1, 2, facial hair 1, 2, added hair and facial hair 3, 5, tweaked dye colours and values, removed old materials and textures
buoyancy / water fixes for caves (eeek)
Water junk piles files and extras