branchrust_reboot/maincancel

32,244 Commits over 4,048 Days - 0.33cph!

8 Years Ago
Presumably fixed vending machines sometimes breaking when placed in doorways (RUST-1574)
8 Years Ago
Fixed viewmodel Z scale of 0.7 causing iron sight offset (bow + crossbow)
8 Years Ago
fixed spinner placement hovering
8 Years Ago
Fixed all throwable weapons referencing the aim point inside the bow prefab (!)
8 Years Ago
Profiling
8 Years Ago
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8 Years Ago
fixed a bug with the wrong f/x being played when silencer attached
8 Years Ago
Profiling
8 Years Ago
Workbench tier 1; fbx/prefab/textures/materials/gibs
8 Years Ago
Profiling
8 Years Ago
Caves scene2prefab
8 Years Ago
Upping death pit damage output to ensure people in full armor die
8 Years Ago
cave_puzzle_b prevent building hull required an update
8 Years Ago
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8 Years Ago
workshop item icons + Rust.Workshop Build
8 Years Ago
can very, very rarely find supply signals in green military crates
8 Years Ago
Actual patched StandardWithDecal shader to use black/clear as default
8 Years Ago
spinner functionality protocol++ manifest phrases
8 Years Ago
Fixed spinner wheel canvas material (RUST-1588); patched shader to use black/clear as default
8 Years Ago
m249 pew pews
8 Years Ago
Removed broken glass cube from craggy's
8 Years Ago
Fixed footsteps SFX not audible till near player (RUST-1595)
8 Years Ago
m249 sound adjustment
8 Years Ago
skin approval pumpkin has 1 season profiling potential fix for errant explosive rockets from helicopter
8 Years Ago
lr300 animation tweaks
8 Years Ago
fixed m249 animation glitch when deploying / firing gun ( at low FPS )
8 Years Ago
Missing bed fix
8 Years Ago
heavy plate armor no longer provides insane radiation protection
8 Years Ago
Viewmodel transform caching (more optimizations for sustained gunfire)
8 Years Ago
Merge from decor branch
8 Years Ago
Manifest
8 Years Ago
Effect detach tweak
8 Years Ago
Effect recycling optimizations (greatly improved frame rate under continuous gunfire)
8 Years Ago
Waterpipe shotgun world model re-creation
8 Years Ago
Console fixes
8 Years Ago
Scene2Prefab where required
8 Years Ago
8 Years Ago
Another
8 Years Ago
Some more
8 Years Ago
Fixed incorrect animator import settings on cave_canyon_a
8 Years Ago
Some more
8 Years Ago
Stripped unused animators from prefabs
8 Years Ago
Added editor script to find unused animators
8 Years Ago
Scene2Prefab where required
8 Years Ago
Stripped retired scripts from some prefabs
8 Years Ago
Console System 4.0
8 Years Ago
Stripped INeedsToStartDisabled (we do this for all prefabs anyhow) Removed LODBatch (obsolete)
8 Years Ago
Added foliage displacement to foundations
8 Years Ago
8 Years Ago
Foliage displacement culling