branchrust_reboot/maincancel

30,783 Commits over 3,867 Days - 0.33cph!

9 Years Ago
Minor foundation step terrain socket fix
9 Years Ago
Fixed that the SpawnHandler respawn coroutines could stop spawning when an exception was thrown
9 Years Ago
Removed rigidbodies from socket_handle and construct_vision (test)
9 Years Ago
TerrainCollisionTrigger ignores other triggers
9 Years Ago
Fixed not being able to craft some inventory items
9 Years Ago
Soliciting reviews in game is now against Steam's Rules
9 Years Ago
skin_head prefab wasn't referencing skin_head_fem prefab. Now is doing.
9 Years Ago
CraggyIsland layer updates
9 Years Ago
more bridge decal tweaks.
9 Years Ago
Don't check for construction in DeployVolume
9 Years Ago
pumpjack fuel balance
9 Years Ago
pumpjack belt stops with animation
9 Years Ago
Fixed player server colliders
9 Years Ago
fireballs no longer block movement wood jacket uses wood protection instead of wolf protection, derp
9 Years Ago
Delete rigidbody on sleepers
9 Years Ago
pumpjack is researchable
9 Years Ago
Added spawn.fill_populations and spawn.fill_groups admin commands
9 Years Ago
animals don't need to trigger anything
9 Years Ago
Made damage collider a tiny bit bigger in barricades
9 Years Ago
Fix last concrete bullet impact sound having the tip of a metal impact in it
9 Years Ago
Fixed floorspikes, barricade damage triggers not being triggers Re-added rigidbodies to players and animals - but marked as triggers
9 Years Ago
Radtown crates no longer spawn partially inside building floors Tweaked initial delay in LocalClock
9 Years Ago
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9 Years Ago
fixed pumpjack giving ore instead of oil fixed large furnace being able to be placed on foundations large furnace slightly cheaper
9 Years Ago
I wonder what would happen if the player and animals didn't have rigid bodies
9 Years Ago
Tweaked wall deploy volume thickness
9 Years Ago
Fixed some deployables that should be placeable on foundations being unplaceable
9 Years Ago
Server physics tweaks
9 Years Ago
fixed some seams seemingly causing seam issues.
9 Years Ago
Pink mouth fix
9 Years Ago
Removed lamppost light source because it looks weird and flickery Removed tiny floating mesh from radtown_small_5
9 Years Ago
Fixed SpawnGroup variance always being 0 (i.e. no variance)
9 Years Ago
replaced temp icon
9 Years Ago
Loading screen fix
9 Years Ago
updated male heads with new eyes
9 Years Ago
updated mace icon
9 Years Ago
Updated phrases
9 Years Ago
updated icons added LOD's to crossbow added worldmodel for crossbow
9 Years Ago
Changed how items are loaded (loadtime test)
9 Years Ago
Fixed floaty airfield boxes and missing crates
9 Years Ago
Override player aim with where their gun is pointed at (sadly disables headlook networking for now) Fixed that the holdtype in PlayerModel never switched to the gun holdtype because it was checking a deprecated string field
9 Years Ago
Fixed male player heads not changing
9 Years Ago
Loading tweak
9 Years Ago
texture sizes, missing meta files
9 Years Ago
Async loading test
9 Years Ago
updated player skin 1 head with new eyes and materials
9 Years Ago
Bootstrap load progress
9 Years Ago
Fixed item filesystem warnings in editor
9 Years Ago
Making high wall admin only until I decide how to play it
9 Years Ago
Wall tweaks