branchrust_reboot/maincancel

31,186 Commits over 3,928 Days - 0.33cph!

9 Years Ago
Fixed item filesystem warnings in editor
9 Years Ago
Making high wall admin only until I decide how to play it
9 Years Ago
Wall tweaks
9 Years Ago
Tweaks
9 Years Ago
Pumpjack and Quarry sound tweaks
9 Years Ago
Quick first pass at crossbow sounds
9 Years Ago
fixed nobuild zone size on furnace & refinery lowered valid placement angle
9 Years Ago
Make sure pumpjack arm has AnimationEvents
9 Years Ago
merge into main!
9 Years Ago
Pumpjack and Refinery sounds
9 Years Ago
small amount of oil available everywhere lowgrade fuel default blueprint again, oops
9 Years Ago
metal facemask & torso now take high quality metal to craft
9 Years Ago
protocol++
9 Years Ago
added mace and cleaver
9 Years Ago
fixed missing icons for on/off on refinery
9 Years Ago
merge into main, buckle the f up
9 Years Ago
bridge decal tweaks
9 Years Ago
A whole bunch of sound tweaks
9 Years Ago
crossbow lods - needs some more work but it's good enough for now
9 Years Ago
Asset bundle tweaks (loadtimes)
9 Years Ago
Filesystem timing
9 Years Ago
Modernized ItemManager
9 Years Ago
Locking down ObjectRef
9 Years Ago
fixed bug with player playing a punching animation when a weapon was unequiped; Those are TOP SECRET animations not ready for the public :P
9 Years Ago
Force construction skins into the bundle
9 Years Ago
redid 3rd person attack animations for the 2handed sword added prefabs for the 2handed baseball/mace and 2handed cleaver
9 Years Ago
There is no collision_setup silly
9 Years Ago
Updated the pumpjack lods to skinmeshes
9 Years Ago
Decoupled head and body directions in PlayerEyes
9 Years Ago
Boots highpass
9 Years Ago
Added CheckCapsule to GamePhysics (unused for now)
9 Years Ago
compile issues
9 Years Ago
Initialize PlayerEyes rotations with Quaternion.identity (for serverside)
9 Years Ago
fixed crossbow being fubar
9 Years Ago
crossbow loaded state + recoil
10 Years Ago
fixed hipfire exploit updated some armor icons with higher quality versions
10 Years Ago
Manifest
10 Years Ago
Added highwalls to buildingtest scene Planner doesn't need manifest rebuilds in editor Compound wall
10 Years Ago
nerfed wood spear - slightly less range, less radial grace
10 Years Ago
Updated holdtype on player crossbow
10 Years Ago
Crossbow -Added a 'loaded' bool to trigger when loaded/unloaded, updated animator, added loaded deploy & holster anims
10 Years Ago
fixed placement check on mining quarry
10 Years Ago
closed a few gaps in the meshes
10 Years Ago
removed temp wood constructions around quarry
10 Years Ago
missed protocol++ (whoops) updated crossbow icon
10 Years Ago
crossbow implementation
10 Years Ago
Quarry, pumpjack, windmill now have gradient foundations
10 Years Ago
pants icons
10 Years Ago
Crossbow - Updated animator, triggers, ironsights & added dryfire. Now works like the pipe shotgun.
10 Years Ago
high external wall wip