branchrust_reboot/maincancel

32,162 Commits over 4,018 Days - 0.33cph!

10 Years Ago
Updated RustBuilder
10 Years Ago
Reimport shaders on build if needed
10 Years Ago
first pass at reloading sounds
10 Years Ago
Fixed early singleton initialization in standalone builds
10 Years Ago
More variants
10 Years Ago
Updating builder
10 Years Ago
Rebuilt shader variants
10 Years Ago
NRE fixes
10 Years Ago
Server compile errors
10 Years Ago
Crafting notice
10 Years Ago
Crafting queue http://files.facepunch.com/garry/2015/May/27/2015-05-27_17-19-43.jpg
10 Years Ago
handcuffed holdtype meta files
10 Years Ago
Better Crafting - part 1 http://files.facepunch.com/garry/2015/May/27/2015-05-27_14-48-02.png
10 Years Ago
Disabled parallax occlusion and parallax offset by default; now a shader feature, requires toggle via shader keyword
10 Years Ago
Added ui scale option
10 Years Ago
Fixed blendlayer not working; added very low quality mode for lod < 300 Fixed metal blendlayer sampling RG instead of RA
10 Years Ago
Adding scrap searchlight files (ready to go)
10 Years Ago
miner helmet implementation
10 Years Ago
some 3rd person animations for a handcuffed player.
10 Years Ago
Piemenu tweaks
10 Years Ago
Added miner's hat model, textures, and prefab
10 Years Ago
Fixed pie menu being behind tooltips Fixed beltbar behind invetnory menu Fixed loot/campfire/furnace panel sometimes missing when opening twice in a row
10 Years Ago
Added Menu.Proxy attribute, refactored Menu attributes Crafting a key from a key lock shows resources needed, disabled properly when not enough Don't show rotation option is block can't ever be rotated
10 Years Ago
Fixed custom ST shader compile path below sm30
10 Years Ago
Show costs on planner menu
10 Years Ago
bone club fbx + mats + textures+ lods etc
10 Years Ago
Show resource costs on hammer tool
10 Years Ago
Pie menu prep
10 Years Ago
Changed TerrainColors to accept runtime changes in TerrainConfig
10 Years Ago
Patched coarse heightmap generation back to original; tested proc and hapis, seems ok
10 Years Ago
Fixed not being able to click on chat avatar Fixed not being able to scroll chat Tweaked chat to be more visible in snow/sand Fixed chat performance problems
10 Years Ago
Compile fix
10 Years Ago
Added support for textures with any encoding (e.g. RGBAFloat) to AssetStorage
10 Years Ago
Fixed biome related color grading transition issues
10 Years Ago
Shot in the dark
10 Years Ago
VFace fix for leaf transmission; normals for inverted faces now point in the right direction
10 Years Ago
Added terrain blend height fade out; .e.g. for tall rocks
10 Years Ago
Don't report some errors to sentry
10 Years Ago
Lerp Fixes
10 Years Ago
Added "Coat" parameters to terrain-blend layer to replace particle accum; removed particle accum Removed workaround code pertaining to and old ass unity beta bug
10 Years Ago
fixed the worldmodel positioning of the wood/stone spear
10 Years Ago
tweaked some of the player run speeds
10 Years Ago
Added some missing vars to tweaks menu
10 Years Ago
added some natural lean movements when the player runs and turns ( for all the weapons now )
10 Years Ago
minor comment correction
10 Years Ago
Fixed terrain basemap issues on OSX
10 Years Ago
EAC update
10 Years Ago
Send player tick immediately
10 Years Ago
Categorized the Tweaks view Added option to automatically transmit voice (without holding down v) Added option to turn off nametags
10 Years Ago
Simplyfying how positional data is sent (to reduce latency)