branchrust_reboot/maincancel

30,767 Commits over 3,867 Days - 0.33cph!

10 Years Ago
Fixed magazine loading null values
10 Years Ago
Tweaks
10 Years Ago
netgraph errors
10 Years Ago
Network stats
10 Years Ago
improve the bear animations (attacks / walks/ runs)
10 Years Ago
Slight increase to max distance on default sound template
10 Years Ago
Increase overall volume of in world sounds
10 Years Ago
Volume/mix adjustments for some impact sounds
10 Years Ago
Missing file
10 Years Ago
Migrate geiger sounds to sound system and reduce volume
10 Years Ago
Fixed grade upgrade error
10 Years Ago
Changed how building grades work, to make balancing less granual and allow for skipping grades Phrases now look for translations in Scriptables
10 Years Ago
Missed this dll
10 Years Ago
Compile fix
10 Years Ago
CRC fragments and packets
10 Years Ago
No Steam->GetAppBuildId on the server - sadface
10 Years Ago
tier0
10 Years Ago
Updated steamworks dlls
10 Years Ago
Run steam self check on server too
10 Years Ago
Updated steamworks.net
10 Years Ago
Fixed unable to turn furnaces/ovens on
10 Years Ago
merge from main/underwater
10 Years Ago
Don't SpawnAsMapEntity is IsDestroyed
10 Years Ago
Changed how SpawnMapEntities() is called to prevent creating double net_envs Fixed byte read/write bugs Toned down screen overlays
10 Years Ago
merge from main/distantsound
10 Years Ago
Fixed single byte messages
10 Years Ago
Fixed kicking not woking properly
10 Years Ago
Disabling raknet memory pool (diagnosing)
10 Years Ago
tone down the wood breaking sound effect
10 Years Ago
network protocol++
10 Years Ago
Fixed nametags not rotating to camera
10 Years Ago
Fixed lerp bugs
10 Years Ago
Added top tier building components (unbalanced)
10 Years Ago
Network protocol++
10 Years Ago
Further water shader improvements in preparation of rivers (getting close)
10 Years Ago
Updating network library
10 Years Ago
status correclty shows player ping again
10 Years Ago
Added CRC hashing to network packets Network protocol++
10 Years Ago
fixed some minor bugs with the 3rd person jumping / landing animations
10 Years Ago
tweaked the player animation speeds so they're more in synch with the player movement;
10 Years Ago
optimizing some special fx
10 Years Ago
More elimination
10 Years Ago
More elimination
10 Years Ago
10 Years Ago
special fx for exploding buildings.. and uhm fixing bugs.. yea, lots of bugs.
10 Years Ago
More elimination
10 Years Ago
Elimination process
10 Years Ago
Networking crash tweaks
10 Years Ago
some tweaks to the C4 explosive particle effect
10 Years Ago
revert merge from main/distant sound to try to fix asset isues on build server