branchrust_reboot/maincancel

30,738 Commits over 3,867 Days - 0.33cph!

10 Years Ago
Added some missing #if SERVER
10 Years Ago
Added waypoint system Added dedicated subtree behaviour system Added animal patrol behaviour Made behaviour trees more modular
10 Years Ago
Added convars to adjust physics iterations, physics steps at runtime
10 Years Ago
10 Years Ago
Added beaches1 and beaches2 placeholders
10 Years Ago
10 Years Ago
10 Years Ago
Fixed resources loaded from saves not incrementing the population count
10 Years Ago
updated Rock VM material and maps
10 Years Ago
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10 Years Ago
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10 Years Ago
added impact sounds to the torch
10 Years Ago
redid the impact fx for blunt / bullet / slash on all materials.
10 Years Ago
bunch of new sound effects for impacts
10 Years Ago
tweaked new VM rock maps.
10 Years Ago
Hammer behaviour now derived from melee Fixed hammer animations not playing as they should be
10 Years Ago
10 Years Ago
Refactored Spawnable / SpawnHandler
10 Years Ago
Meat now needs to be in a campfire to cook (not your pockets) Meat now becomes spoiled after a while Meat can now become burned if left cooking for too long
10 Years Ago
Added self test to bootstrap Fixed a couple of Sentry errors Added a couple of speedtrees to make sure it works
10 Years Ago
Fixed floor triangle having a square collider (thanks hamiltonfed)
10 Years Ago
Updated Lidgren Testing different lerp method for player positions
10 Years Ago
10 Years Ago
Fixed underwater fog being slightly visible above water
10 Years Ago
Backup committing a small & messy temp Speedtree test folder. My god, it's full of files.
10 Years Ago
Zeroed the testlevel water.
10 Years Ago
Compile fix
10 Years Ago
Loadtime reporting, current screen reporting, crafting reporting
10 Years Ago
Fixed first person camera position not matching player head position when ducked
10 Years Ago
10 Years Ago
New view model rock material added.
10 Years Ago
Fixed player being able to unduck into other colliders
10 Years Ago
Deleting cfg folder added by Scott
10 Years Ago
Log connections, disconnections with Google
10 Years Ago
10 Years Ago
Making snapshots on respawn a bit more predicatble so we can show loading screens protocol++
10 Years Ago
Adding Google Analytics test
10 Years Ago
updated vm hammer hit anim & added 'strike' anim event
10 Years Ago
Fixed stone hatchet - good job dyngnosis on reddit, you win
10 Years Ago
Give items back on cancelling craft Cancel crafting on die
10 Years Ago
Tweaked underwater effects
10 Years Ago
Fixed sleep inside spectator exploit
10 Years Ago
Fixed hazmat suit making the player invunerable
10 Years Ago
Stag, Bear, Boar now use their real ragdolls Deleted UnityVS files committed by Scott Made ViewmodelBob smoother, no snapping between states Fixed boltrifle ironsights hold position being massively off (for real this time) Toned down rock hit screen shake Upped max texture resolution on 729 textures
10 Years Ago
Fixed physics / metabolism water level being higher than the water plane
10 Years Ago
10 Years Ago
Fixed supply drop not dropping
10 Years Ago
Tweaked underwater fog
10 Years Ago
Ragdolls for boar, bear, stag Tweaked player ragdoll (should fix LOD issues)
10 Years Ago
Fixed players sometimes spawning inside objects