reporust_rebootcancel

138,147 Commits over 4,505 Days - 1.28cph!

8 Years Ago
Merge from main
8 Years Ago
Backup
8 Years Ago
Backup
8 Years Ago
[D11] Server Wipe Options UI - and Popups can now use a hint string properly
8 Years Ago
Fix for unnecessary playfab gc allocs
8 Years Ago
Fixes for DeferredDecalRenderer GC allocs
8 Years Ago
Cherry picking 31440
8 Years Ago
Fixed "kinematic bodies with CCD enabled are not supported!" physics error when loading the patrol helicopter prefab
8 Years Ago
[D11] Added Methods for showing Platform PSN/XBL Store stuff also added methods for retrieving dynamic list of products to buy.
8 Years Ago
[D11][TUTORIAL] Extra game tip messages
8 Years Ago
[D11][TUTORIAL] Updated placeholder text for objective 5
8 Years Ago
[D11] [UI] swapped the hunger and thirst icons around in the HUD
8 Years Ago
[D11] [UI] define fix
8 Years Ago
[D11][TUTORIAL] Removed floating doorway
8 Years Ago
Fixed impostor batching buffer SetData mismatch error
8 Years Ago
[D11][TUTORIAL] Fixed missing mesh reference for cave collider
8 Years Ago
[D11][TUTORIAL] Reworked objective 5
8 Years Ago
[D11] Define fix
8 Years Ago
[D11] [UI] added support for changing control schemes in the control menu made the controls menu accessible from the main menu and in game options
8 Years Ago
[D11][UI] Create Server info panel top bar updating
8 Years Ago
[D11][UI] Locked create server map screen. Removed debug code
8 Years Ago
[D11][UI] Server menu basic text validation flow.
8 Years Ago
[D11] Missing define fix
8 Years Ago
[D11] Update on Restart button, and added a bunch of WIP icons/popups for more clarity
8 Years Ago
Cherry picking 31420, 31421 and 31422
8 Years Ago
Fixed "kinematic bodies with CCD enabled are not supported!" physics error when loading the CH47 prefabs
8 Years Ago
Disabled rigidbody interpolation on HAB and CH47 (server performance?)
8 Years Ago
Fixed "kinematic bodies with CCD enabled are not supported!" physics error when loading the rowboat and HAB prefabs
8 Years Ago
These changed for some reason (cc diogo, please double check)
8 Years Ago
ignore.conf
8 Years Ago
Did "Unpack Prefab" on some game objects on Craggy Island to fix editor performance issues
8 Years Ago
8 Years Ago
[D11] revert the change to unload decor prefabs, this is probably a bad idea since some of the decor is spawned dynamically.
8 Years Ago
[D11][UI] Server presets frontend support
8 Years Ago
[D11][Audio] Edited Music Manager prefab to route music to new console mixer.
8 Years Ago
[D11] [UI] switched the sliders in the create server screens to our style increased the opacity of the health/thirst/hunger icons in the HUD to make them easier to see
8 Years Ago
ensure bundles are loaded before loading warmup assets.. was getting problems running a server otherwise
8 Years Ago
Moved the prefab unloading because it was causing timeouts
8 Years Ago
Script compile fix
8 Years Ago
Fix for EDITOR_ASSET_BUNDLE
8 Years Ago
[D11] Re-enable controller disconnect/reconnect callbacks
8 Years Ago
[D11] ServerAdmin notification bar now working
8 Years Ago
[D11] [UI] darkened the feedback area on the loading screen made one of the textures a less weird resolution so it could be crunched, and removed the duplicate of it
8 Years Ago
[D11] [UI] removed some of the feedback sections on the loading screen as per the revised design
8 Years Ago
[D11] Player server stats made persistent via new player.stats.* SQLite database.
8 Years Ago
[D11] [UI] more visual changes to the various create server screens
8 Years Ago
[D11] [UI] more visual changes to the create server screen, header will now hide properly
8 Years Ago
Backup
8 Years Ago
Backup
8 Years Ago
[D11] [UI] Fixed navigation and parsing on community hub. Should now support left + right navigation and correctly show selected buttons. Added loading indicator on community hub screen to show when content is being fetched.