userElliotHcancel
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609 Commits over 274 Days - 0.09cph!

42 Days Ago
Swap in improved IOSwitch Icons
43 Days Ago
First pass on paintable rotation helper tool, with toggle to turn it off
43 Days Ago
merge from main
43 Days Ago
merge from workshop_animator_controls
43 Days Ago
fix exports with new animator and fx controls
43 Days Ago
merge from main
43 Days Ago
merge from workshop_animator_controls
43 Days Ago
Added workshop controls for particles/lights with new WorkshopFXControls component
44 Days Ago
merge from workshop_animator_controls -> main
44 Days Ago
slightly better looking animator control buttons
44 Days Ago
Add workshop animator controls, with setup for bbq skinnable
44 Days Ago
merge from health_display_immortal_check -> main
44 Days Ago
Updated protection assets with DoPrepare pt3
44 Days Ago
Updated protection assets with DoPrepare pt4 (split bc plastic)
44 Days Ago
Updated protection assets with DoPrepare pt2
44 Days Ago
Updated protection assets with DoPrepare pt1
44 Days Ago
Switched ProtectionProperties to BaseScriptableObject so it worked with asset bundles, fixed immortal check to use proper method
44 Days Ago
merge from health_display_immoirtal_check
44 Days Ago
switch to dumber immortality check to fix compile issues
44 Days Ago
merge from health_display_immoirtal_check -> main
44 Days Ago
Added immortal check before showing health info of entities
44 Days Ago
fix after merge
44 Days Ago
merge from painting_autosave_timer -> painting_qol_fixes
44 Days Ago
merge from main
59 Days Ago
Refactor Easel LOS checks
59 Days Ago
Shorten time to first LOS check
59 Days Ago
Update to Easel LOS, now checks deployable layer
59 Days Ago
compile fix
59 Days Ago
update easel LOS from shelf
59 Days Ago
Extra LOS checks for easels being blocked by deployables
59 Days Ago
Collider fix for paintable reactive target
59 Days Ago
Fix reactive target being lowered after network range re-enter
59 Days Ago
fix camera not resetting in painting menu
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
fix easel not deployable on rocks, breaking on boats
2 Months Ago
reactive target unstuck-ing force trigger collider
2 Months Ago
Easel code cleanup
2 Months Ago
Signage LOD NRE guard
2 Months Ago
fix balloon LOD not dynamic (text disappearing on boats)
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
Refactor reactive targets, removing duplicated code and fixing collider issues on standard reactive target
2 Months Ago
fix large ornate frame easel socket again
2 Months Ago
Removed IO hover text for signage, which has no IO connections
2 Months Ago
shutter frame network range fix
2 Months Ago
Fix Party Balloons breaking when deploy&editing boats
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
Update frame IO subent source items
2 Months Ago
Syncvar fix for shutterframes
2 Months Ago
Reduced timer for LOS easel checks, added max distance
2 Months Ago
Add LOS check to sign painting when on an easel, WIP still