609 Commits over 274 Days - 0.09cph!
Swap in improved IOSwitch Icons
First pass on paintable rotation helper tool, with toggle to turn it off
merge from workshop_animator_controls
fix exports with new animator and fx controls
merge from workshop_animator_controls
Added workshop controls for particles/lights with new WorkshopFXControls component
merge from workshop_animator_controls -> main
slightly better looking animator control buttons
Add workshop animator controls, with setup for bbq skinnable
merge from health_display_immortal_check -> main
Updated protection assets with DoPrepare pt3
Updated protection assets with DoPrepare pt4 (split bc plastic)
Updated protection assets with DoPrepare pt2
Updated protection assets with DoPrepare pt1
Switched ProtectionProperties to BaseScriptableObject so it worked with asset bundles, fixed immortal check to use proper method
merge from health_display_immoirtal_check
switch to dumber immortality check to fix compile issues
merge from health_display_immoirtal_check -> main
Added immortal check before showing health info of entities
merge from painting_autosave_timer -> painting_qol_fixes
Refactor Easel LOS checks
Shorten time to first LOS check
Update to Easel LOS, now checks deployable layer
update easel LOS from shelf
Extra LOS checks for easels being blocked by deployables
Collider fix for paintable reactive target
Fix reactive target being lowered after network range re-enter
fix camera not resetting in painting menu
merge from artist_pack_dlc
fix easel not deployable on rocks, breaking on boats
reactive target unstuck-ing force trigger collider
fix balloon LOD not dynamic (text disappearing on boats)
merge from artist_pack_dlc
Refactor reactive targets, removing duplicated code and fixing collider issues on standard reactive target
fix large ornate frame easel socket again
Removed IO hover text for signage, which has no IO connections
shutter frame network range fix
Fix Party Balloons breaking when deploy&editing boats
merge from artist_pack_dlc
Update frame IO subent source items
Syncvar fix for shutterframes
Reduced timer for LOS easel checks, added max distance
Add LOS check to sign painting when on an easel, WIP still