userElliotHcancel
reporust_rebootcancel

678 Commits over 304 Days - 0.09cph!

3 Months Ago
merge from painting_line_tool -> main
3 Months Ago
missing reference
3 Months Ago
added HUD element for line tool, new convar for configuring direction lock distance threshold
3 Months Ago
Add previewed line tool method, behind convar
3 Months Ago
Paint line tool, directionlock method
3 Months Ago
merge from boxes_dlc
3 Months Ago
merge from main
3 Months Ago
lock fix, profiler marks
3 Months Ago
merge from componentbox_authcheck_refactor -> boxes_dlc
3 Months Ago
improve performance + review changes from flavien
3 Months Ago
Refactor of box auth checking to interface with implementation in TCs and boat auth
3 Months Ago
boxes now register with boats auth for show checks WIP
3 Months Ago
fix boxes not updating on clear authing
3 Months Ago
merge from painting_qol_fixes
3 Months Ago
merge from main
3 Months Ago
remove debug logs
3 Months Ago
added flag toggle for hopper on all component boxes
3 Months Ago
Updated conditions for component boxes showing contents, removing competitive disadvantage of raiders seeing box contents. Added flag for hopper on component boxes, to hide some parts of visuals
3 Months Ago
Add poolable component to contional contents, hide/show box contents depending on building privilege
3 Months Ago
Swap in improved IOSwitch Icons
3 Months Ago
First pass on paintable rotation helper tool, with toggle to turn it off
3 Months Ago
merge from main
3 Months Ago
merge from workshop_animator_controls
3 Months Ago
fix exports with new animator and fx controls
3 Months Ago
merge from main
3 Months Ago
merge from workshop_animator_controls
3 Months Ago
Added workshop controls for particles/lights with new WorkshopFXControls component
3 Months Ago
merge from workshop_animator_controls -> main
3 Months Ago
slightly better looking animator control buttons
3 Months Ago
Add workshop animator controls, with setup for bbq skinnable
3 Months Ago
merge from health_display_immortal_check -> main
3 Months Ago
Updated protection assets with DoPrepare pt3
3 Months Ago
Updated protection assets with DoPrepare pt4 (split bc plastic)
3 Months Ago
Updated protection assets with DoPrepare pt2
3 Months Ago
Updated protection assets with DoPrepare pt1
3 Months Ago
Switched ProtectionProperties to BaseScriptableObject so it worked with asset bundles, fixed immortal check to use proper method
3 Months Ago
merge from health_display_immoirtal_check
3 Months Ago
switch to dumber immortality check to fix compile issues
3 Months Ago
merge from health_display_immoirtal_check -> main
3 Months Ago
Added immortal check before showing health info of entities
3 Months Ago
fix after merge
3 Months Ago
merge from painting_autosave_timer -> painting_qol_fixes
3 Months Ago
merge from main
4 Months Ago
Refactor Easel LOS checks
4 Months Ago
Shorten time to first LOS check
4 Months Ago
Update to Easel LOS, now checks deployable layer
4 Months Ago
compile fix
4 Months Ago
update easel LOS from shelf
4 Months Ago
Extra LOS checks for easels being blocked by deployables
4 Months Ago
Collider fix for paintable reactive target