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1,023 Commits over 427 Days - 0.10cph!

15 Days Ago
some early returns and caching for performance
15 Days Ago
fix pumpkin carving double projections and alpha cutoff issue
15 Days Ago
add files missed in previous commit
15 Days Ago
First pass on showing brush outline while painting
16 Days Ago
merge from fix_airfield_powergrid_indicators
16 Days Ago
apply to scene, S2P airfield
16 Days Ago
better fix, 3 lights on bottom for door and improved scaling
16 Days Ago
merge from main
16 Days Ago
merge from existing fix branch: airfield_powergrid_light_fix
16 Days Ago
merge from fix_airfield_powergrid_indicators
16 Days Ago
S2P airfield
16 Days Ago
fix offcenter and upsidedown airfield powergrid indicators
26 Days Ago
apply prefab to scene, S2P Gas Station
26 Days Ago
fix gas station better loot spawns not respawning after server restart
26 Days Ago
Water Treatment Plant Maintainables Rework (from helk feedback) - each wheel turned fully adds 180 pressure, which is now equivalent to 3 hours of water flow - max pressure of the tank increased to 360, decay changed to 1/minute - water output per minute scales linearly with pressure in the tank, from 0 to a ConVar configurable amount (default 1020/minute at full pressure) - when pressure falls to 0, water flow stops and the water in the pipes begins to evaporate at a rate of 200/minute - (WIP) number roughly balance out to a fully pressurized water pipe being 2x as good as a freshwater pump, including IO push/autofilling numbers
28 Days Ago
merge from airfield_maintainable_features
28 Days Ago
apply prefab changes with S2P Airfield
28 Days Ago
adjust door manipulator to connect to powergrid indicator wires
28 Days Ago
merge from PlayerMaintainedMonuments
29 Days Ago
merge from PlayerMaintainedMonuments
29 Days Ago
merge from airfield_maintainabled_features
29 Days Ago
Add airfield call check to StateThink of DropCrate, so it can now interrupt dropping in other monuments Ingore drop timeout timer when airfield call is active and unassigned
29 Days Ago
merge from airfield_maintainable_features
29 Days Ago
switch airfield indicator lights back to green from feedback
29 Days Ago
merge from fix_workshop_list_height
29 Days Ago
fixed workshop list not auto-expanding height
29 Days Ago
merge from game_room_dlc
29 Days Ago
merge from darts_game
29 Days Ago
darts fixes - fix timed out board not wiping scorecards - fix leaderboard flickering to incorrect values from other nearby boards - fix scorecard playername issue when re-joining game - fix multiplayer occasional 2 dart turn due to race condition - fix canvas LODS not being dyamic (breaks on boats) - change material on text to use depth offset shader for better lighting settings - removed lighting material from how to play stickynote (its black text, doesnt need it) - further reduced artificial tilt - fix scorecards not turning back on after leaving view distance
30 Days Ago
merge from game_room_dlc
30 Days Ago
merge from main
30 Days Ago
merge from PlayerMaintainedMonuments
30 Days Ago
merge from water_treatment_plant_maintainables
30 Days Ago
buff waterpipe water outflow rate 24->48
30 Days Ago
refactor water treatment broadcast to accomodate multiple instances fix broadcaster not being turned on properly by the water tank
30 Days Ago
merge from water_treatment_plant_maintainables
30 Days Ago
apply changes to scene, S2P Water Treatment Plant
30 Days Ago
compiler fix, moved water tank maxPressure to ReplicatedVar for pressure gauges
30 Days Ago
Hook up pressure gauge to gearboxes and one for main tank Added powergrid indicator on an electrical box with the main tank pressure gauge (by the ground gearbox) Fix gearbox gears turning the wrong way Reduced spawn rate of water pipes, distance between 25 -> 35
30 Days Ago
merge from PlayerMaintainedMonuments
30 Days Ago
merge from airfield_maintainable_features
30 Days Ago
upped weight of Chinook DropCrate AI State when the call is active (6 -> 10,000)
30 Days Ago
apply prefab to scene, S2P airfield
30 Days Ago
added black/uncoloured variant of security door for airfield powergrid doors added powergrid indicators to tower door and terminal room in airfield maintainables prefab removed press button from airdrop terminal
30 Days Ago
merge from PlayerMaintainedMonuments
33 Days Ago
merge from PlayerMaintainedMonuments -> main
33 Days Ago
merge from main -> PlayerMaintainedMonuments
33 Days Ago
merge from water_treatment_plant_maintainables
33 Days Ago
Water Treatment Plant S2P with hlods (if something goes wrong, this is safe to revert)
33 Days Ago
updated scene with lighting changes, removed junk clipping into water tank blades