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1,227 Commits over 488 Days - 0.10cph!

3 Months Ago
better fix, 3 lights on bottom for door and improved scaling
3 Months Ago
merge from main
3 Months Ago
merge from existing fix branch: airfield_powergrid_light_fix
3 Months Ago
merge from fix_airfield_powergrid_indicators
3 Months Ago
S2P airfield
3 Months Ago
fix offcenter and upsidedown airfield powergrid indicators
3 Months Ago
apply prefab to scene, S2P Gas Station
3 Months Ago
fix gas station better loot spawns not respawning after server restart
3 Months Ago
Water Treatment Plant Maintainables Rework (from helk feedback) - each wheel turned fully adds 180 pressure, which is now equivalent to 3 hours of water flow - max pressure of the tank increased to 360, decay changed to 1/minute - water output per minute scales linearly with pressure in the tank, from 0 to a ConVar configurable amount (default 1020/minute at full pressure) - when pressure falls to 0, water flow stops and the water in the pipes begins to evaporate at a rate of 200/minute - (WIP) number roughly balance out to a fully pressurized water pipe being 2x as good as a freshwater pump, including IO push/autofilling numbers
3 Months Ago
merge from airfield_maintainable_features
3 Months Ago
apply prefab changes with S2P Airfield
3 Months Ago
adjust door manipulator to connect to powergrid indicator wires
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from airfield_maintainabled_features
3 Months Ago
Add airfield call check to StateThink of DropCrate, so it can now interrupt dropping in other monuments Ingore drop timeout timer when airfield call is active and unassigned
3 Months Ago
merge from airfield_maintainable_features
3 Months Ago
switch airfield indicator lights back to green from feedback
3 Months Ago
merge from fix_workshop_list_height
3 Months Ago
fixed workshop list not auto-expanding height
3 Months Ago
merge from game_room_dlc
3 Months Ago
merge from darts_game
3 Months Ago
darts fixes - fix timed out board not wiping scorecards - fix leaderboard flickering to incorrect values from other nearby boards - fix scorecard playername issue when re-joining game - fix multiplayer occasional 2 dart turn due to race condition - fix canvas LODS not being dyamic (breaks on boats) - change material on text to use depth offset shader for better lighting settings - removed lighting material from how to play stickynote (its black text, doesnt need it) - further reduced artificial tilt - fix scorecards not turning back on after leaving view distance
3 Months Ago
merge from game_room_dlc
3 Months Ago
merge from main
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from water_treatment_plant_maintainables
3 Months Ago
buff waterpipe water outflow rate 24->48
3 Months Ago
refactor water treatment broadcast to accomodate multiple instances fix broadcaster not being turned on properly by the water tank
3 Months Ago
merge from water_treatment_plant_maintainables
3 Months Ago
apply changes to scene, S2P Water Treatment Plant
3 Months Ago
compiler fix, moved water tank maxPressure to ReplicatedVar for pressure gauges
3 Months Ago
Hook up pressure gauge to gearboxes and one for main tank Added powergrid indicator on an electrical box with the main tank pressure gauge (by the ground gearbox) Fix gearbox gears turning the wrong way Reduced spawn rate of water pipes, distance between 25 -> 35
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from airfield_maintainable_features
3 Months Ago
upped weight of Chinook DropCrate AI State when the call is active (6 -> 10,000)
3 Months Ago
apply prefab to scene, S2P airfield
3 Months Ago
added black/uncoloured variant of security door for airfield powergrid doors added powergrid indicators to tower door and terminal room in airfield maintainables prefab removed press button from airdrop terminal
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from PlayerMaintainedMonuments -> main
3 Months Ago
merge from main -> PlayerMaintainedMonuments
3 Months Ago
merge from water_treatment_plant_maintainables
3 Months Ago
Water Treatment Plant S2P with hlods (if something goes wrong, this is safe to revert)
3 Months Ago
updated scene with lighting changes, removed junk clipping into water tank blades
3 Months Ago
hook up water treatment plant lighting to powergrid generator
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from game_room_dlc
3 Months Ago
merge from darts_game
3 Months Ago
add a howtoplay translatable canvas onto new sticky note on the board properly translate some missed elements default names of "Player1" -> "P1" until name is fetched
3 Months Ago
merge from game_room_dlc