branchrust_reboot/maincancel

34,288 Commits over 4,201 Days - 0.34cph!

7 Months Ago
merge from fix_lock_ownerid_debris -> main
7 Months Ago
merge from softcore_update -> main
7 Months Ago
merge from cinematic_export_pipes -> main
7 Months Ago
merge from copy_paste_clientside_fixes -> main
7 Months Ago
Merge: from parallel_validatemove - bugfix for invalid transforms in the cache - fallout from previous bugfix Tests: played back staging demo - counts as expected and no more errors about transform cache inconsistency
7 Months Ago
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7 Months Ago
Merge: from parallel_validatemove - Bugfix for null players in PlayerCache causing UsePlayerUpdateJobs to get disabled Tests: played back staging demo - got similar results
7 Months Ago
merge from save266 - Staging wipe
7 Months Ago
Merge from easterinflatablehorse_DLC
7 Months Ago
Merge: from parallel_validatemove - fixing one of validation checks silently passing Tests: none, trivial change
7 Months Ago
Merge: from parallel_validatemove - Removing extra logging Tests: built server locally
7 Months Ago
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7 Months Ago
range_volumes -> main
7 Months Ago
Merge: from parallel_validatemove - minor server demo playback bugfix - extra debug logging for baseplayer destruction when UsePlayerUpdateJobs is enabled Tests: build tests
7 Months Ago
Rustige Egg G - Enabled generate mipmaps for icon
7 Months Ago
bread heal over time instead of instant heal
7 Months Ago
Merge from clear_bushes_radius
7 Months Ago
Merge from clear_bushes_radius
7 Months Ago
Possible NRE fixes for RustEmojiLibrary.Shutdown
7 Months Ago
Fixed TSSAA getting turned off during normal res screenshots Ensure the screenshot process always returns to the old AA setting regardless of what happens
7 Months Ago
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
7 Months Ago
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
7 Months Ago
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
7 Months Ago
merge from 117533 horse costume world model
7 Months Ago
removed old horsecostume model and set outline script on chicken costume
7 Months Ago
changed ui sounds to cloth and burlap sack
7 Months Ago
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
7 Months Ago
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
7 Months Ago
enabled mipmaps on horse costume
7 Months Ago
bow_fixes_2 -> main
7 Months Ago
toggle crouch fade on horse costume
7 Months Ago
range_volumes -> main
7 Months Ago
Merge from creative_alwayson
7 Months Ago
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7 Months Ago
Merge: from parallel_validatemove - more debug to track down null baseplayer Tests: local editor SERVER+CLIENT session
7 Months Ago
merge from 117546 horse ao texture
7 Months Ago
merge from 117545 horse textures 4->2k
7 Months Ago
merge from easterinflatablehorsedlc
7 Months Ago
Merge from sunkenknife
7 Months Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.
7 Months Ago
merge from sunkenknife 117496
7 Months Ago
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7 Months Ago
Merge: from parallel_validatemove - buidlfix Tests: build client and server in editor
7 Months Ago
Merge: from parallel_validatemove - Adds error checking to UsePlayerUpdateJobs 1 mode and graceful disable to avoid crashes to help with investigation Tests: ran parallel mode in editor on craggy with a couple debugger-forced emergencies
7 Months Ago
drawcolliders now works in demos
7 Months Ago
Merge from workshop_scene_qol
7 Months Ago
Merge from fluid_io_fixes