branchrust_reboot/maincancel

38,791 Commits over 4,536 Days - 0.36cph!

10 Years Ago
Warning fixes
10 Years Ago
10 Years Ago
Manifest update
10 Years Ago
Reverted UI.Options.Keybind.prefab submission
10 Years Ago
Manifest update
10 Years Ago
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10 Years Ago
Replaced all StartCoroutine(string) calls with StartCoroutine(IEnumerator) calls
10 Years Ago
Added profiler samples to workshop skin loading
10 Years Ago
Fixed memory leak when workshop skin texture file cannot be found
10 Years Ago
fixed revolver showing muzzlebrake all the time
10 Years Ago
Added "itemskins" convar to toggle workshop item skins
10 Years Ago
More profiler workshop skin profiler samples
10 Years Ago
Rust.Workshop plugin has profiler enabled in debug build
10 Years Ago
balance/functionality of Locker Fish provides animal fat shopfront no longer blocks wall placement on triangle foundations protocol++
10 Years Ago
compile fix
10 Years Ago
Entity creation is grouped by entity name in profiler Removed some needlessly deep nested profiler samples
10 Years Ago
Disabled MaterialColorLerp (memory, performance)
10 Years Ago
Added TimeWarning.BeginSample / EndSample (for coroutine profiling inside plugins)
10 Years Ago
Rocket launcher world model uv fix
10 Years Ago
Reduced stuttering and GC from workshop skin loading (this needs rethinking)
10 Years Ago
Experiment: More granular network cells (64 meters per cell instead of 126.5)
10 Years Ago
Merge from vertex_count_simplification
10 Years Ago
Plant skin instantiates are load balanced
10 Years Ago
Merged demo recording into main
10 Years Ago
Removed old demo
10 Years Ago
Rebuilt plugins just in case
10 Years Ago
Server compile fix
10 Years Ago
Presumably fixed workshop skin load issue on Windows
10 Years Ago
Fixed plant skins not recycling
10 Years Ago
Client side plant entities pool
10 Years Ago
fixed a bug with the muzzleflash being offset improperly
10 Years Ago
Native updates
10 Years Ago
Profiler cleanup
10 Years Ago
More profiler cleanup
10 Years Ago
fixed sounds playing out of synch on the sawn-off shotgun viewmodel reload
10 Years Ago
lowered cost of flame turret fixed lock position on locker
10 Years Ago
out of stock vending machines show up as red on the map
10 Years Ago
compile fix
10 Years Ago
Rugs, Chairs, Tables can only be picked up with TC access + hammer equipped chair cost reduced table cost reduced
10 Years Ago
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10 Years Ago
Physics sound velocity to volume scaling is a little lighter Minor optimization when creating sounds that don't use local voice limiting More in depth profiling on SoundManager.RequestSoundInstance
10 Years Ago
Fixed NREs when disconnecting from a demo
10 Years Ago
Enforce ClientAdmin setting on convars Converted some methods to properties
10 Years Ago
Fixed craft canceling sometimes losing resources when inventory is full (RUST-1587)
10 Years Ago
Skin icons
10 Years Ago
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10 Years Ago
Fix for reduced network distance since 19599
10 Years Ago
DecorDeployables only show health when below 90% Vending machine out of stock fixes c4 won't stick to DecorDeployables
10 Years Ago
Dense bushes have an extra LOD
10 Years Ago
heli always strafes with napalm regardless of TC coverage napalm only damages players (not buildings or deployables) lowered cost of autoturrets autoturret parts can be found in purple boxes and slightly more common in radtowns