128,905 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                chainsaw work
gieger counter item
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                chainsaw work
spas12 sound adjustments
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                starting to remove old erroneous materials and textures. updated hairstyle 1 and 2 to new versions, added hat morphs and lods, working with new system ready to assign dyesets
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                made separate animation for starting the chainsaw engine; fixed clipping issues with chainsaw anims
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                chainsaw loot tables and fuel logic
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Birch colliders, population prefabs, tundra variation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improvements to Scientist behaviour at junkpiles
 
                
                
                
                
                
             
         
        
            
            
            
                
                Collider capsule radii update, tighter collision meshes
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                ▄▇▌▆ ▍▋▌▉▍▊▉▇ ▉▋▉▅▉ ▆▉ █▉▄▋▋▇ ▌▇▊▋▋ ▆▋▉▆▊▄
 
                
                
                
                
                
             
         
        
            
            
            
                
                make snowy bushes and grass snowy again
 
                
                
                
                
                
             
         
        
            
            
            
                
                Scientists use geiger counters to research junkpiles, and a flashlight at night.
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Reset some convar values changed during testing in editor.
 
                
                
                
                
                
             
         
        
            
            
            
                
                temp fixed armpit hair, set up dyesets for all characters apart from capmask colour, temp removed hairstyle 3 until its reworked, removed old haircap mats and old \hair_dye\ folders as now referencing original mats
 
                
                
                
                
                
             
         
        
            
            
            
                
                code lock version of chinook crate, fbx, prefab. Original textures now include code lock too. 
 
                
                
                
                
                
             
         
        
            
            
            
                
                Junkpile navmesh fixes.
Improved scientist switch to tools behaviour.
Improved scientist navigation behaviour at junkpiles.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed core/foliage tinting to match rust/foliage
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't cull tree billboards if tree quality is above 50
Switch to tree billboards sooner if tree quality is below 100
Refresh foliage grid when adjusting grass quality
Ceil tree and mesh quality convars at 200 (same as UI)
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                cherry picking overgrowth shader/material tweaks
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                temperate birch tweaks
halved textures size
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                chainsaw NRE fixes
chainsaw uses materialpropertyblock, animations work in third + first
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked LOD distances on small trees
 
                
                
                
                
                
             
         
        
            
            
            
                
                added / tweaked 3rd person chainsaw animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed armpit hair, material tweaks, fixed lod distances 
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed uv1 issue on clothing items that have exposed skin. fixed skinning issue on wrists on collared shirt and mesh clipping on baseball cap
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Don't disable billboard culling on SpeedTree billboards (only on our own imposters)
Slight tweaks to tree quality behaviour
 
                
                
                
                
                
             
         
        
            
            
            
                
                third person chainsaw sounds
flare slightly more common in caves
 
                
                
                
                
                
             
         
        
            
            
            
                
                incendiary shotgun shell fps improvement
spas12 fires slightly faster
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improved Scientist AI at junkpiles.
Junkpile A and G no longer carve.
Improved AI settings of M92.
Scientists can now enlist to the patrol route of a location when manually spawned.