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8,333 Commits over 1,035 Days - 0.34cph!

2 Years Ago
merge from wallpaper
2 Years Ago
Reverted spray can hitscan changes 102638 This was causing issues and will need a more robust fix
2 Years Ago
merge from main
2 Years Ago
Fixed wallpaper retro 2 diff texture guid mismatch just in case (the mat was pointing to an invalid asset on my machine)
2 Years Ago
Selection history editor window now saves its history between sessions
2 Years Ago
merge from armored_window_collider_fix
2 Years Ago
Fixed BuildingPrivlidge.MenuDeauthorize_ShowIf NRE
2 Years Ago
merge from wallpaper
2 Years Ago
Include latest skins when using setwallpaper command
2 Years Ago
Tweaked wallpaper textures aniso levels
2 Years Ago
Enabled mip map streaming for all wallpaper textures
2 Years Ago
Make sure we aren't setting wallpaper on incompatible blocks when using 'ent setwallpaper' command
2 Years Ago
merge from main
2 Years Ago
merge from tincanalarm_tip
2 Years Ago
Added a game tip explaining how to wire the tin can alarm
2 Years Ago
Fixed DigitalClock.FadeOutScreens NRE
2 Years Ago
merge from wallpaper
2 Years Ago
Fixed wallpaper being colored by shipping container custom colors
2 Years Ago
Added commands to easily apply and remove wallpaper to building blocks - ent setwallpaper <radius> <skinid> (skinid set to -1 will randomize a skin for each blocks) - ent removewallpaper <radius>
2 Years Ago
merge from wallpaper
2 Years Ago
Updated all wallpaper mats to use MULX2 blend type on the detail layer (fixes missing normal and occlusion)
2 Years Ago
merge from wallpaper
2 Years Ago
restored viewmodel wallpaper renderer
2 Years Ago
Set all wallpaper skins unlocked by default for now so its easier to test on staging
2 Years Ago
Skin setup Created wallpaper steam item and flagged the default wallpaper skins as unlocked by default
2 Years Ago
Added a setting to ItemSkin to let us flag a skin as unlocked by default
2 Years Ago
Restored wallpaper.entity WallpaperModelRenderer components
2 Years Ago
Code cleanup, comments
2 Years Ago
Fixed digital clock UI server fields mismatch
2 Years Ago
Fixed WallpaperModelRenderer server fields mismatch
2 Years Ago
merge from wallpaper
2 Years Ago
Compile fix
2 Years Ago
Fixed wallpaper pickable and skinnable from the hardside of a doorway without a door
2 Years Ago
wallpaper_viewmodel by default on view model and world model prefabs
2 Years Ago
Restored wallpaper viewmodel refs
2 Years Ago
Tweaked wallpaper icon framing, generated the default one - the other will come later this wee
2 Years Ago
Added first person deploy sound to wallpaper
2 Years Ago
Pulled out the view/world model logic from WallpaperPlanner to WallpaperModelRenderer Fixed wallpaper viewmodel missing shadows
2 Years Ago
Fixed wallpaper world model skin material not being swapped for all LODs
2 Years Ago
Reverted the -1 Y tiling in code, pushed by accident
2 Years Ago
Set the viewmodel to use the wallpaper mats, but add the AO and normal maps into the detail layer Tweaked the viewmodel base material to match the blue default skin
2 Years Ago
Fixed WallpaperPlanner.OnFrame NRE
2 Years Ago
merge from main
2 Years Ago
merge from wallpaper
2 Years Ago
Fixed wallpaper deployable mismatch when looking in between two building blocks
2 Years Ago
Named all skins and changed phrase token
2 Years Ago
World model prefabs, colliders, outline etc Updated drag and drop inventory sounds
2 Years Ago
Fixed floating wallpaper world model in first person view Icons test
2 Years Ago
Viewmodel and world model texture swapping wip Set viewmodel default texture to blue (the default wallpaper skin)
2 Years Ago
test commit