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4,963 Commits over 670 Days - 0.31cph!

1 Year Ago
Battering ram door wip settings
1 Year Ago
Battering ram door prefab
1 Year Ago
Battering ram back door physics tests
1 Year Ago
Battering ram constructable prefab stages
1 Year Ago
Code cleanup, comments Deleted old prefabs
1 Year Ago
Ballista reloading client prediction
1 Year Ago
BallistaGun now inherits from BaseVehicleSeat and is spawned as a seat Fixes a lot of annoying issues and decouples it even more
1 Year Ago
Updated boulders ui pickup sounds Back to the generic burlap bag as dropped item prefabs for now
1 Year Ago
Boulder and explosive boulders dropped item prefabs and icons
1 Year Ago
Show catapult ammo model in the basket, based on the item loaded
1 Year Ago
Fixed battering ram jittery reverse speed
1 Year Ago
Use a flag instead, for safety
1 Year Ago
Fixed battering ram fire button working only once on the client
1 Year Ago
merge from siege_weapons/horses
1 Year Ago
Cleanup, removed the stand when braking at full speed Compile fix
1 Year Ago
merge from siege_weapons
1 Year Ago
merge from main
1 Year Ago
Ballista aiming clientside prediction, feels way better with high latency
1 Year Ago
Better client prediction for the ballista controls (still wip)
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
Fixed deployable spawning with the wrong health (introduced by 106680)
1 Year Ago
Ballista and battering ram deployable prefab tweaks
1 Year Ago
Siege tower deployable prefab tweaks
1 Year Ago
Fixed player stuck in slow state if the siege weapon pulled has been destroyed Reduced the max distance before releasing the pulling
1 Year Ago
Easier to target catapult ammo storage Increased reload time
1 Year Ago
Improved catapult deployable prefab sockets Easier to deploy on uneven terrain
1 Year Ago
merge from main
1 Year Ago
- Make sure to cancel pulling if the pulling player dies or is disconnected - Additional server side checks - Added pulling speed modifiers on ballista and siege tower
1 Year Ago
Decreased catapult fire recoil force when the handbrake is off
1 Year Ago
merge from siege_weapons/speedmod
1 Year Ago
Better catapult colliders
1 Year Ago
Fixed constructable entities health mismatch between client and server
1 Year Ago
Compile fixes
1 Year Ago
merge from main
1 Year Ago
Added a system to slowly move and rotate siege weapon in place using physics Enabled on catapult, ballista and siege tower
1 Year Ago
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1 Year Ago
Rough ballista, catapult and battering ram crafting cost balacing
1 Year Ago
Can't push siege weapons when standing on it
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
Added a system to show different gameobject based on whats loaded in the ballista magazine Set up a different placeholder model for each spear ammo item Fixed some client loading issue
1 Year Ago
Added a power bar to show the ballista reload progress Fixed issues when reloading with no compatible ammo in your inventory Code cleanup
1 Year Ago
Added Ballista item and constructable prefabs
1 Year Ago
Ballista reloading cleanup Restored ammo switching Some client anim fixes
1 Year Ago
Changed the ballista reloading to a hold R to reload system
1 Year Ago
Added TowConfig to ballista Prevent mounting and dismount any mounted player when towed
1 Year Ago
Switched ballista mounted anim to standing Added placeholder hand IK (looks painful)