userFlaviencancel
reporust_rebootcancel

7,649 Commits over 974 Days - 0.33cph!

11 Months Ago
merge from naval_update
11 Months Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs
11 Months Ago
Fixed copypaste merge fuckery, restored copyboat commands
11 Months Ago
Null checks in UI_DropsController to prevent menu NRE when loading playground
11 Months Ago
merge from rpg_storepage
11 Months Ago
Close button stays in front of the skin viewer Fixes
11 Months Ago
Added skin viewer in the RPG store page
11 Months Ago
merge from main
11 Months Ago
Fixed checkout result page cover images using texture instead of sprite, causing atlassing issues
11 Months Ago
merge from rpg_storepage
11 Months Ago
Updated RPG store video
11 Months Ago
RPG steam icon
11 Months Ago
Fixed RPG store page using the wrong atlas
11 Months Ago
merge from main
11 Months Ago
Fixed skin viewer having the pumpkin lighting enabled at all time...
11 Months Ago
Tweaks
11 Months Ago
Improve the carousel button behaviour in the full screen store page, now matches the web store
11 Months Ago
Added RPG to weapons category Fixed some owned tag issues
11 Months Ago
merge from rpg_storepage
11 Months Ago
RPG launcher store page
11 Months Ago
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11 Months Ago
merge from laserdetector_tests
11 Months Ago
Added a laser detector test for fast moving vehicles detection
11 Months Ago
Laser detector can now detect Vehicle_Large layer (tugboats)
11 Months Ago
Fixed laser detector not resetting its triggered flag when powered off while triggered (was harmless)
11 Months Ago
More laser detector tests Cleanup
11 Months Ago
Throw and fail the test if SpawnEntity failed
11 Months Ago
Added laser detector tests
11 Months Ago
merge from untranslated_strings_fix
11 Months Ago
Fixed untranslated strings showing the token instead of defaulting to English
11 Months Ago
merge from hackweek_automatedtesting
11 Months Ago
Added commands to print the test list in a readable format Code cleanup
11 Months Ago
Changed WaitUntilAllSpawned to use WaitUntilWithTimeout Test list
11 Months Ago
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
11 Months Ago
Added a test spawning and killing all entities, looking for NREs
11 Months Ago
merge from main
11 Months Ago
Cherrypick RendererBatch changes from 134527, prevents monument prefabs reimport when switching in between CLIENT and SERVER
11 Months Ago
Compile fix
11 Months Ago
Restored AutomatedTests scene in Scenes menu
11 Months Ago
Added back PasteEntitiesEditMode in copypaste so we can edit raiding test scenarios Had to split PasteEntitiesInternal into multiple methods
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
Added a setting in the editor prefs to disable tests list export when entering play mode Disabled by default
11 Months Ago
TestTrees cleanup
11 Months Ago
Cleaned up client/server ores tests Added comments
11 Months Ago
Fixed item test RPC factory
11 Months Ago
Fixed NRE when spawning auto NPC turret ent without their targetTrigger set Fixed NRE when spawning legacy shelter