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5,421 Commits over 700 Days - 0.32cph!

9 Months Ago
Removed old saddle prefabs Renamed all RidableHorse2 mentions in the code
9 Months Ago
Manifest
9 Months Ago
Removed old horses code and prefabs Renamed RidableHorse2 -> RidableHorse
9 Months Ago
merge from gibs_skin_fix
9 Months Ago
Fixed single armored and metal doors playing wood sounds when destroyed
9 Months Ago
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9 Months Ago
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9 Months Ago
merge from inputfield_chinese_fix
9 Months Ago
Fixed TMP_InputField GenerateHightlight OOB error when typing Chinese characters in chat (and some other languages)
9 Months Ago
Vending machine merge Added dropLootDestroyPercent to ContainerIOEntity
9 Months Ago
merge from groundwatch_nre_fix
9 Months Ago
Fixed GroundWatch always treating non-entity colliders as invalid
9 Months Ago
merge from main
9 Months Ago
merge from Easter_event_2025
9 Months Ago
Fixed eggs spawning over terrain holes
9 Months Ago
Applied same fix to double wood door, double armored door and factory door (not working atm)
9 Months Ago
Fixed doors and garage door gibs not being skinned
9 Months Ago
merge from io_networkcache
9 Months Ago
Re-enabled network cache on RF and RC entities, not needed anymore
9 Months Ago
merge from high_walls_skins
9 Months Ago
Added a fallback error for ShowBlockedByEntityToast, used when GetBlockedByErrorFromEntity returns nothing
9 Months Ago
Hide condition bar on bag, bed and towel items (they can only be full HP, or broken in softcore)
9 Months Ago
merge from toolgun_corpserepair_fix
9 Months Ago
Fixed garrys mod toolgun not being able to repair deployable corpses
9 Months Ago
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9 Months Ago
▄▅▅█ ▊▊▍▌█▅█▄ ▊▇▅ '▉█▇▇▆█▋ ▉▅▄▆▍ ▍▄▄', ▊▆██▄ ▉▊▇ ▊▆▄▉▆▆▌ ▍▉▅▍▇ ▍▉▆█▍▇▉▄▇▇ ▋▍ ▌▇█▆▉▆ ▆▉▌▄ ▋▄▅▍█ ▆ ▆▄▋▋▍▊ ▄▅▄▍█▊▍
9 Months Ago
merge from groundwatch_nre_fix
9 Months Ago
Fixed GroundWatch::LegacyRadiusCheck NRE again
9 Months Ago
merge from main
9 Months Ago
merge from Easter_event_2025
9 Months Ago
Compile fix again
9 Months Ago
merge from Easter_event_2025
9 Months Ago
Compile fix
9 Months Ago
merge from egghunt_fixes
9 Months Ago
Fixed eggs spawning in ice lakes Fallback to terrain height when the raycast didnt hit
9 Months Ago
Cleanup, removed logs
9 Months Ago
Eggs spawn at water level
9 Months Ago
Client optims: - Removed Update call from egg entity, moved to a single manager updating all of them - halved the cpu time - Enabled pooling
9 Months Ago
Enabled raycasting on egg spawned during the event
9 Months Ago
Easter egg hunt improvements and fixes: - Egg spawn pos is now raycasted instead of using the terrain height map - fixes eggs spawning inside rocks, player bases etc - Initial eggs spawn uses raycast commands and is budgeted and spread out during warmup time
9 Months Ago
Fixed vending machine storage adaptor pipes always being blocked
9 Months Ago
Fallback to 'en' when setting global.language to a non supported language Fixes some CultureNotFoundException errors
9 Months Ago
Fixed potential GroundWatch NRE when loading old saves
9 Months Ago
Placement price checks, pickup gives you back cloth instead of the wallpaper item
9 Months Ago
More skin tests
9 Months Ago
Turned the wallpaper item into a wallpaper tool Floorpaper and ceilingpaper prefabs setup Created a few test skins
9 Months Ago
Renamed canRequireAuthIfNotLocked -> canRequireAuthIfNoLock convar to erase any default value saved to true Set as unsaved
9 Months Ago
canRequireAuthIfNotLocked convar default to false
9 Months Ago
Baseline
9 Months Ago
merge from main