userFlaviencancel
reporust_rebootcancel

3,752 Commits over 547 Days - 0.29cph!

10 Months Ago
Localized general store items names and subtitles
10 Months Ago
Phrase custom property drawer: - Preview the phrase translation using the selected language - Show the english string when collapsed - Save and undo fixes
10 Months Ago
Added a custom property drawer for Phrases, allowing you to search through existing translations in a window to easily re-use existing tokens
10 Months Ago
Localized item store (still a few pages left)
10 Months Ago
Restored F7 report popup texts size
10 Months Ago
merge from localization
10 Months Ago
Compile fix
10 Months Ago
Use the system's language by default, before reading client.cfg file Fallback to English if not supported
10 Months Ago
Minor language option tweaks Restored MenuUI prefab state
10 Months Ago
Fixed missing characters in Chinese font
10 Months Ago
Fixed missing languages in LanguageSwitcher editor tool
10 Months Ago
Moved the language selection to the options menu Languages are now listed by their names, written in their own languages
10 Months Ago
merge from main
10 Months Ago
Fixed new modded prevent building prefabs not working as intended, because of 103805
10 Months Ago
merge from clearinventory_improvements
10 Months Ago
Fixed clearinventory NRE, check for null args and check for null backpack item container Fixed log when clearing main container
10 Months Ago
merge from main
10 Months Ago
Fixed TMP error when joining a server or opening the map for the first time (caused by the PermanentMarker TMP asset)
10 Months Ago
Restored server browser search bar text size
10 Months Ago
merge from wallpaper
10 Months Ago
Fixed spraycan free painting not working on hard side wallpaper
10 Months Ago
Fixed spraycan wallpaper reskin missing condition
10 Months Ago
We now check for exposed wallpaper when running the decay tick Adjusted the inside check rays
10 Months Ago
Fixed low wall wallpaper socket pos
10 Months Ago
Early "floor wallpaper" tests, deployable on floors and foundations Added parquet, tiles 1 and 2 placeholder skins
10 Months Ago
merge from wallpaper
10 Months Ago
Fixed missed wallpaper conditional models
10 Months Ago
merge from main
10 Months Ago
Applied the new conditional models to all grades and skins
10 Months Ago
Optimized and tightened the outside checks
10 Months Ago
Working damages and spraycan reskins
10 Months Ago
Hammer pickup working on both sides, correct skin ID applied to each side, code cleanup
10 Months Ago
Applied the new wallpaper sockets to the other building blocks Manifest
10 Months Ago
NRE fix, increased inside checks distance
10 Months Ago
Reworked wallpaper sockets, they now use Socket_Specific instead of ConstructionSocket Added SocketMod_Inside, requiring the construction to be placed inside a base (applied to the hard-side wallpaper)
10 Months Ago
Wallpaper deployable on building block hard-side, only when inside the base Any hard-side wallpaper exposed to the outside world is removed Very wip
10 Months Ago
merge from main
10 Months Ago
Cleaned up the Localization tools MenuItems name and priorities
10 Months Ago
Fixed showtoast commands arguments limit checks Added descriptions showing the expected arguments
10 Months Ago
Removed unused "Two" key on RustOption.Normal prefab
10 Months Ago
Added a barebones tool that lets you find all the places a specific Phrase is used
10 Months Ago
merge from localization
10 Months Ago
Null checks in RustText and Tooltip SetPhrase Fixes safezone warning formatting error
10 Months Ago
Fixed RustInput.Normal placeholder text having no localization token Set auto size values to support any language
10 Months Ago
merge from main
10 Months Ago
merge from repairbench_icons
10 Months Ago
Minor color tweak
10 Months Ago
Fixed tooltip SetPhrase method possibly updating a completely unrelated opened tip
10 Months Ago
Repair bench code cleanup
10 Months Ago
Repair bench UI now shows required ingredients as icons instead of texts + a few localization fixes