userFlaviencancel
reporust_rebootcancel

5,421 Commits over 700 Days - 0.32cph!

8 Months Ago
Added a new setting in Construction to disable the use of the last valid placement Enabled for walls, floors and foundations
8 Months Ago
merge from main
8 Months Ago
merge from ballista_climb_fix
8 Months Ago
Moved mount chaining up from BaseVehicle to BaseMountable + some cleanup in Climb_ShowIf Disabled mount chaining on static ballista, fixes "Climb" interaction showing up when mounted near a ladder
8 Months Ago
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8 Months Ago
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8 Months Ago
merge from oldhorse_purge
8 Months Ago
Removed old horse protobuf
8 Months Ago
merge from main
8 Months Ago
merge from laserdetector_fixes
8 Months Ago
Fixed detection not working when deployed on foundations and frames
8 Months Ago
merge from main
8 Months Ago
Added a rotating platform you can deploy items on, rotates 180 degrees when powered
8 Months Ago
Removed old old test framework
8 Months Ago
merge from main
8 Months Ago
merge from laserdetector_fixes
8 Months Ago
merge from bounds_handles
8 Months Ago
merge from battery_chargeleft_fix
8 Months Ago
merge from keycard_color_fix
8 Months Ago
merge from tc_antigrief_fix
8 Months Ago
merge from catapult_load_fix
8 Months Ago
merge from corpse_warnings_fix
8 Months Ago
merge from horse_warning_fix
8 Months Ago
merge from timerswitch_fix
8 Months Ago
Some improvements and fixes, more fluid
8 Months Ago
Pressing shift to snap wires disables the io ports highlight
8 Months Ago
Pressing ALT disables wire snapping to IO inputs/outputs, for precise placement
8 Months Ago
Fallback to last snap position when losing surface while snapping
8 Months Ago
First pass of wire snapping
8 Months Ago
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8 Months Ago
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8 Months Ago
New autoturret test to cover a recent exploit
8 Months Ago
Updated RPCFactory
8 Months Ago
merge from main
8 Months Ago
Deployable with no alternative checks fallback to the old behaviour Proper kill switch using a replicated convar Compile fixes
8 Months Ago
Commented ddraw and logs
8 Months Ago
merge from main
8 Months Ago
Comments
8 Months Ago
merge from main
8 Months Ago
Floor and ceiling paper spraycan reskinning
8 Months Ago
Fixed floorpaper clipping on jungle skin
8 Months Ago
Updated all building block prefabs 2/2
8 Months Ago
Updated all building block prefabs 1/2 (plastic doesnt have the tech to commit more than 10 prefabs at once)
8 Months Ago
Added ConditionalModelWallpaper, fixed some issues with wallpaper hardside/softside conditional models
8 Months Ago
More placeholder ceiling paper skins
8 Months Ago
Fixed wallpaper viewmodel material not updating when selecting skin 0
8 Months Ago
Fixed vinyl mat missing albedo
8 Months Ago
Skin fixes, changed flooring and ceiling paper default skin
8 Months Ago
Skinnable setup Split the flooring, wall and ceiling wallpaper skin sets Fixed colliding skin IDs
8 Months Ago
Item setup Manifest