userFlaviencancel
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6,006 Commits over 762 Days - 0.33cph!

13 Days Ago
merge from skinviewer_cleanup
13 Days Ago
Added store.previewskin debug command to preview the skin viewer, opens the skin modal with the given item shortname/skin id/workshop id
13 Days Ago
Added BBQ to the skin viewer, updated thompson to use the VM instead of world model
13 Days Ago
merge from tropicalprefabs_warning_fix
13 Days Ago
Skin viewer clean up: removed unused textures and started replacing the custom meshes to use the game meshes
13 Days Ago
merge from safezonewarning_fix
13 Days Ago
Compile fix
13 Days Ago
Fixed UI_SettingsTweakConvar editor NRE when entering playmode with no domain reload
13 Days Ago
Restored warning popup when disconnecting or quitting from a safe zone Updated the popup to match the new UI
14 Days Ago
merge from gametips_fix
14 Days Ago
Fixed any toast showing up cancelling the game tip think coroutine forever
14 Days Ago
Removed old text.SetAllDirty() in GameTip::Update, was murdering performance when a toast was visible
14 Days Ago
Fixed game tips never showing up, their canvas was not enabled when popping from Think()
14 Days Ago
merge from oldmenu_purge
14 Days Ago
Removed mainmenu show in Client.Connection::CancelLoading, causing NREs
14 Days Ago
Compile fix 3/2
14 Days Ago
Compile fix 2/2
14 Days Ago
Compile fix 1/2
14 Days Ago
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14 Days Ago
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14 Days Ago
merge from swedishlanguage_fix
14 Days Ago
Fixed swedish language not selectable in the language dropdown
14 Days Ago
merge from demobrowser_command_fix
14 Days Ago
Fixed demo.browser command
14 Days Ago
merge from oldmenu_purge
14 Days Ago
Deleted old Main Menu prefab folder
14 Days Ago
Removed UI_ConfirmationPopup, we have UI_Popup Fixed demo recorder UI while im here
14 Days Ago
Folder cleanup, renamed some classes
14 Days Ago
Deleted all the old main menu code, updated some old references Moved some stuff around and renamed some classes
14 Days Ago
Deleted and moved more stuff
14 Days Ago
Compile fix post merge
14 Days Ago
merge from main
14 Days Ago
Fixed client/server serialized field mismatch in HeldEntity
14 Days Ago
merge from deepsea_fixes
14 Days Ago
RHIBs cannot enter the deep sea
14 Days Ago
Fixed players not being notified by IReceiveDeepSeaNotifications when leaving/entering deep sea We weren't calling it for passengers of vehicles
14 Days Ago
Deep sea is closed when the server just wiped Convared under deepsea.openOnServerWipe
14 Days Ago
Clearer feedback in editor when using the deepsea.enabled convar
14 Days Ago
Better fix for the portal map marker nre Compile fixes
14 Days Ago
merge from wantedposters_canvas_fix
14 Days Ago
merge from prefab_preprocess_fix
14 Days Ago
Deep sea cooldown in between each opening is random Added deepsea.wipeCooldownMin and deepsea.wipeCooldownMax Default range is 1.5h -> 2.5h
14 Days Ago
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14 Days Ago
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14 Days Ago
Some new nodes and optims wip
14 Days Ago
Fixed UIDeepSeaPortalMarker NRE
14 Days Ago
Increased the default interval in between each entity spawn when the deep sea is opening Added deepsea.entities_spawninterval and deepsea.spawngroups_spawninterval convars
16 Days Ago
Some optims on CollectInventory, needs more work later
16 Days Ago
Improved copy paste behaviour Cleanup
16 Days Ago
Optims: notify the computer when the data network changed and needs to be repolled, instead of polling every tick