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5,241 Commits over 700 Days - 0.31cph!

22 Days Ago
Fixed RobotoMono material fuckery
22 Days Ago
Console menu navigation
22 Days Ago
Removed save file name from Craggy's GameSetup
22 Days Ago
Developer tool nav bar buttons
22 Days Ago
Added the old console to the new developer tool prefab for now
22 Days Ago
Baseline, bootstrap spawns EngineUI2
22 Days Ago
Setting up EngineUI2_DeveloperTools prefab
22 Days Ago
plastic please
22 Days Ago
Renamed the prefabs
22 Days Ago
merge from automatedtesting
23 Days Ago
Started adding descriptions to all the existing tests, + some cleanup
24 Days Ago
Comments and cleanup
25 Days Ago
IO line are switched to LOD dynamic when their IO ent is parented to something
25 Days Ago
More IO prefabs deployable on Large Vehicle layer
25 Days Ago
All neon signs deployable on the vehicle large layer
25 Days Ago
More IO prefabs deployable on the large vehicle layer
26 Days Ago
Added HMLMG to the skin viewer
26 Days Ago
Fixed back button not closing store pages
26 Days Ago
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26 Days Ago
More IO prefabs allowed on Vehicle Large layer
26 Days Ago
Remade solar panel collider using primitives
26 Days Ago
Set most IO prefabs as deployable on vehicle large layer
26 Days Ago
Tweaked the medium battery mesh collider so it can be convex
26 Days Ago
Started working on supporting IO on boats, wires and IO handles are now parented to their IO entity Wire reconnection messages are sending local pos
26 Days Ago
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26 Days Ago
Fixed store page footer canvas staying active when closed
27 Days Ago
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27 Days Ago
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27 Days Ago
merge from deep_sea
27 Days Ago
Disable deep sea in the AutomatedTests scene
27 Days Ago
Restored copypaste snap to zero height option (was lost in the merge)
27 Days Ago
Fixed more copypaste merge issues
28 Days Ago
Deep sea: - Removed the rad volume on the exit side of the deep sea - Rad volumes are now server only - Portal backing colliders are now parented to portals, that way they're deleted when we destroy the portals - Code cleanup
28 Days Ago
merge from naval_update
28 Days Ago
merge from cargo_egress_fix
28 Days Ago
Fixed cargo still able to go through oil rig when egressing
29 Days Ago
merge from deep_sea
29 Days Ago
merge from naval_update
29 Days Ago
Fixed deep sea entrance billboards spawning at the wrong pos Tweaked exit billboard size and pos
29 Days Ago
Fixed portal renderer toggle convar not working Moved a bunch of replicated convar to client only
29 Days Ago
Removed InitBounds hack in deep sea portal UpdateRenderer
29 Days Ago
Fixed floating city losing their global networkness on save restore
29 Days Ago
merge from naval_update
29 Days Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs
29 Days Ago
Fixed copypaste merge fuckery, restored copyboat commands
29 Days Ago
Null checks in UI_DropsController to prevent menu NRE when loading playground
32 Days Ago
merge from rpg_storepage
32 Days Ago
Close button stays in front of the skin viewer Fixes
32 Days Ago
Added skin viewer in the RPG store page
32 Days Ago
merge from main