userFlaviencancel
reporust_rebootcancel

8,108 Commits over 1,004 Days - 0.34cph!

14 Days Ago
When opening the map, only rebuild the mission provider states when they changed, saves ~100ms when opening the map on my machine
14 Days Ago
Cache LookAtBoatBuildingBlock action so it doesnt allocate every frame
14 Days Ago
Added a log in the console when you're trying to connect to a server with Disable Game UI enabled
14 Days Ago
InvokeHandler use cached method name for profiler samples, stops ~1KB/frame of string allocs in debug builds
17 Days Ago
Gun tests
17 Days Ago
Run is cancelled when the client is disconnected Client can use fixture convars More client base combat entity tests
17 Days Ago
Client tests are added to the CI test list
17 Days Ago
Fixed a bunch of failing tests
17 Days Ago
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17 Days Ago
Cleaned up test ores Added client test spawning all base combat entity and looking for errors
17 Days Ago
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17 Days Ago
Fixed test runner window not drawing tests sharing the same categories in two different realms
17 Days Ago
Client test categories
17 Days Ago
LocalPlayerTestFixture gets some nice helper methods Ore tests cleaned up
17 Days Ago
merge from main
17 Days Ago
merge from tests_merge
17 Days Ago
Test list, cleanup
17 Days Ago
merge from automated_testing
17 Days Ago
deleteEntitiesByShortname autocompletes entity names
17 Days Ago
Display name and short names are matched for items Some alloc optims
17 Days Ago
Console suggests and autocompletes entity and item names when using spawn or give commands
18 Days Ago
Collectible tests converted
18 Days Ago
Changed test list format
18 Days Ago
Added wood armor gloves to the render scene
18 Days Ago
merge from main
18 Days Ago
Realmed test list, dropped null fields
18 Days Ago
CLIENT editor can export the test list, will append the client tests
18 Days Ago
Namespaced TestRunner 2
18 Days Ago
Namespaced TestRunner
18 Days Ago
Client can communicate with the test server Folded some classes, cleanup
18 Days Ago
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18 Days Ago
LocalPlayerTestFixture cleanup
18 Days Ago
Updated realm for all TestClass attributes
18 Days Ago
Added test realm attributes, TestClass now takes a parameter: editor client or server TestRunnerWindow gets a Client tab
18 Days Ago
merge from Livestock_animals
18 Days Ago
merge from main
18 Days Ago
Added autotest.client command line
18 Days Ago
Fixed UI_MenuBackgroundVideo.Update NRE
18 Days Ago
Client can run tests Added +autotesthost for server hosting client tests
18 Days Ago
merge from automated_testing/optims
18 Days Ago
Cleanup
18 Days Ago
AI test category 38min→ ~18min
18 Days Ago
Fixed CUI blurred panel not working with RRP
18 Days Ago
Reduced test results size, no longer indented and skip empty fields
18 Days Ago
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18 Days Ago
Test result lines no longer carry unity logging call stack Reduces log size and makes everything more readable
18 Days Ago
TestBatteringRam 145s -> 15s
18 Days Ago
TestAutoTurret 324s -> 63s
19 Days Ago
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19 Days Ago
FireRocketAtBuildingBlock_HealthChanged 324s -> 28s FireRocketAtDoor_HealthChanged 6s -> 2.3s