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7,091 Commits over 943 Days - 0.31cph!

56 Days Ago
Fixed industrial lights not lighting the vehicle large layer (player boats)
56 Days Ago
Fixed repair bench loot panel not switching back to skins tab when reskinning an item not supporting charms
56 Days Ago
merge from main
58 Days Ago
merge from heater_fix
58 Days Ago
Fixed electric heater appearing ON after leaving and re entering network range
59 Days Ago
merge from buildingerrors_fix
59 Days Ago
merge from console_localtime
59 Days Ago
merge from stackedsteamitems_fix
59 Days Ago
Fix building errors/toast messages not showing up when a teammate is holding a planner, when building preview is enabled
59 Days Ago
Bunch of skin viewer framing fixes
59 Days Ago
Fixed stacked steam items showing as one single item in the steam inv menu
59 Days Ago
Fixed console logs using UTC time instead of local time
59 Days Ago
Fixed NaN water heights when the map has no land Skip generation and fill with the open ocean defaults instead (happens on a deep sea with no main land spawned)
59 Days Ago
Added Deep Sea scene, turns the server into a deep sea
59 Days Ago
merge from friendlist_contextmenu_fix
59 Days Ago
merge from consoleinput_mask_fix
59 Days Ago
Fixed console input field text vanishing after pasting a long string, was a TMP bug I didnt port over after the package update
59 Days Ago
Fixed friend list context menu ordering issue
59 Days Ago
merge from wallpaper_boats_fix
59 Days Ago
Fixed not being able to place wallpaper on finished boats
59 Days Ago
merge from computerstation_uiscale
59 Days Ago
Fixed escape not closing the console when mounted to a computer station
59 Days Ago
Computer station UI is now scaled by the UI scale convar
59 Days Ago
merge from paintingui_fixes
59 Days Ago
Fixed painting mode not switching back to brush after picking a color at low FPS
59 Days Ago
MeshPaintController.cs file formatting
59 Days Ago
Fixed random lines at low fps
59 Days Ago
merge from skinviewer_turret
59 Days Ago
Fixed auto turret missing cover in the skin viewer
60 Days Ago
Set bowless crossbow item category so its correctly set as a store item by the repair bench external link button
60 Days Ago
merge from attachment_charms
60 Days Ago
Fixed skinviewer vertical drag clamping not clamping for real Tweaked charms lighting
60 Days Ago
Keep the 'change accessory' button on selected items even if you dont have any charms unlocked So you can remove a charm on a picked up gun
60 Days Ago
merge from attachment_charms
60 Days Ago
Fixed Attachment.UpdateVisibility NRE
60 Days Ago
Toggle the charms MeshCull components instead of changing the distance when switching to viewmodel mode
60 Days Ago
Subtracted 154204
60 Days Ago
Bumped skin viewer viewmodel camera near clip plane to 0.05, fixes clipping with ak handle
60 Days Ago
merge from inventory_playerquality
60 Days Ago
Added ui.inventoryplayerquality to controls the quality of the player preview in the inventory. Set to 1 by default, matches what we had before the player model update Added it to the options menu, tied to the graphics presets too
2 Months Ago
merge from attachment_charms
2 Months Ago
Select attachment -> Select accessory
2 Months Ago
Fixed all charms not rendering unless close to world origin (removed the culling components, unnecessary for viewmodel prefabs)
2 Months Ago
Fixed path warning when opening the charms picker
2 Months Ago
Fixed charms picker background dismisser not closing the dialog
2 Months Ago
merge from attachment_charms
2 Months Ago
Fixed missing UnityEvent attribute on charm icons
2 Months Ago
merge from fueltanks_wiring_fix
2 Months Ago
Allow fuel tanks to be connected together
2 Months Ago
Restored L96 icon rendering settings