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reporust_rebootcancel

7,022 Commits over 882 Days - 0.33cph!

27 Days Ago
merge from console_autocomplete_fix2
27 Days Ago
merge from chippy_blurry_fix
27 Days Ago
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27 Days Ago
merge from boats_wireisolation_fix
27 Days Ago
merge from uihud_optims
27 Days Ago
merge from hotreload_fix
27 Days Ago
Eval pass and first evaluators
27 Days Ago
Circuit system baseline
31 Days Ago
Better error log when ItemName is set wrong in ApprovedSkinInfo
32 Days Ago
Wire tool tests
32 Days Ago
Fixed wire isolation not working on player boats
32 Days Ago
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32 Days Ago
Restored chippy arcade assets filtering mode
32 Days Ago
Save the last open category in F1 items and vehicles tabs
32 Days Ago
Phrases update
32 Days Ago
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32 Days Ago
Fixed console not adding sv in front of server command when using the arrows to navigate through autocomplete
32 Days Ago
Added a button to teleport to the associated entity on UGC entries in the admin panel Added global.teleport2entityid command
32 Days Ago
Phrase contexts
32 Days Ago
Fixed copypaste names not being truncated in list view
32 Days Ago
Added confirmation popups when deleting loadouts and copypastes files
32 Days Ago
merge from rfreceiver_modding_fix
32 Days Ago
Fixed duped packs in the steam inventory menu if purchased when the game was closed
32 Days Ago
merge from steaminventory_newitem
32 Days Ago
merge from main
33 Days Ago
Fixed not being able to connect a wire to a door controller when the door is open
33 Days Ago
ServerSetFrequency changes in RFReceiver to make it easier for Oxide to patch the method
33 Days Ago
Fixed lunar wall dividers all named Wall Divider Pack Added a new key for the pack
33 Days Ago
Fixed barrels and shelves showing the new hidden base redirect item in store pages
33 Days Ago
Fixed the mess with ice throne showing as Ice King Pack
33 Days Ago
merge from storepage_abyss_fix
33 Days Ago
merge from storepage_frontier_fix
33 Days Ago
Fixed hazmats named Abyss Pack in the abyss pack store page Added a proper token for Abyss Pack
33 Days Ago
Added missing railroad planter box to the frontier DLC store page Also fixed triangle planter redirect
33 Days Ago
Missed one more DigitalClockAlarm pooling issue
33 Days Ago
Compile fix
33 Days Ago
Editor: moved SkinnedMeshRenderer convert button to the context menu, as its overriding the builtin custom editor
33 Days Ago
Fixed electric furnace gibs not being skinned
33 Days Ago
Fixed DigitalClockAlarm pooling issue
33 Days Ago
Fixed ParameterDisplayName not being populated correctly in test resutls
33 Days Ago
Test result stacktraces are now populated correctly with captured errors
33 Days Ago
Added SpawnPrefab in RustTestFixture, similar to SpawnEntity but for prefabs
33 Days Ago
merge from automated_testing/raid_recorder
33 Days Ago
Added some new raiding tests
33 Days Ago
merge from automated_testing
33 Days Ago
merge from main
33 Days Ago
merge from selectionhistorywindow_optims (editor only)
33 Days Ago
Fixed selection history window keeping all history loaded in memory as live objects. We now use paths and instance ids and only resolve the object when necessary These objects were never released after a domain reload or a UnloadUnusedAssets call This was the cause for gizmo toggling taking 1min+ and probably a bunch of other issues
33 Days Ago
Auto give rocket launcher and rockets + infinite ammo when starting to record Added ddraws on hit building blocks
33 Days Ago
Added electric furnace to render scene