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6,714 Commits over 851 Days - 0.33cph!

22 Days Ago
Fixed overrides not clearing after clearing the debug convar and refreshing the store
23 Days Ago
Scaled up the progress image on weapon attachment item icons
23 Days Ago
merge from storeoverride_loading_fix
23 Days Ago
Fixed store content loading when using overrides
23 Days Ago
merge from console_uparrow_fix
23 Days Ago
Fixed console auto complete preventing you to go through the history when open
23 Days Ago
Fixed client convars with an empty default value showing as [?]
23 Days Ago
merge from convar_defaultvalue_fix
23 Days Ago
Added electric furnace to the skin viewer
23 Days Ago
merge from automated_testing
23 Days Ago
Update all tests to call the base SetUp Removed KillAllEntitiesInRadius calls
23 Days Ago
We now take a snapshot of all server entities on test setup, and kill the difference on test teardown Fixes entities leaking from tests
23 Days Ago
Export the test list before running the tests from the pipeline
23 Days Ago
merge from main
23 Days Ago
merge from itemslist_search_improvements
23 Days Ago
Improved search in item list, typing 'wood' will show the wood item first
23 Days Ago
merge from itemslist_scaling_fix
23 Days Ago
Improved item list category button text scaling
23 Days Ago
merge from itemslist_scaling_fix
23 Days Ago
Improved items and vehicles list grid scaling, works better with any resolution and different UI scale
24 Days Ago
Deleted old battering ram temp prefab (fixes manifest error logs)
24 Days Ago
Fixed wallpaper not showing on wood, stone and armoured roof LOD1 models
24 Days Ago
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24 Days Ago
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24 Days Ago
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24 Days Ago
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24 Days Ago
merge from tincanalarm_v2
24 Days Ago
Updated tin can alarm description
24 Days Ago
Added a minuscule Deployed collider to the tin can alarm so it can take fire and explosion damage
24 Days Ago
Reduced loaded molotov light range
24 Days Ago
Added tin can alarm open/close sounds
24 Days Ago
merge from main
25 Days Ago
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26 Days Ago
merge from deepseamarkers_mlrs_fix
26 Days Ago
Fixed deep sea portal marker masking issues with MLRS's map
28 Days Ago
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28 Days Ago
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28 Days Ago
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28 Days Ago
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29 Days Ago
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29 Days Ago
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29 Days Ago
merge from craftingqueue_blurrytexts_fix
32 Days Ago
merge from tincanalarm_v2
32 Days Ago
merge from main
32 Days Ago
merge from wallpaper_nre_fix2
32 Days Ago
merge from adminui_health_fix
32 Days Ago
Fixed server admin ui player panel health rounding issues, it matches the health vital now
32 Days Ago
Wallpaper OnFrameWhileHeld nre fix attempt
35 Days Ago
Fixed blurry texts in the crafting queue, converted to RustText
36 Days Ago
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