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6,973 Commits over 912 Days - 0.32cph!

40 Days Ago
Colored player name and date on ban notifications
40 Days Ago
Text expands if the icon link is disabled Clearing anim polish
40 Days Ago
Notifications can hold more text, they auto scale to fit
40 Days Ago
Notifications: - Fixed scroll not working - Fixed clear all button text wrapping issue Prefabed everything, cleanup
40 Days Ago
Fixed strobe light medium speed flag clashing with the IO short circuit flag
40 Days Ago
Fixed inspecting in the skin viewer not working, it was only working if the bind was strictly set to inventory.examineheld
40 Days Ago
Fixed GetButtonsWithBind not finding binds when giving it the full command with args Fixes NeedsKeyboard not letting AllowedBinds go through (fixes binds not working in painting UI)
40 Days Ago
Fixed F1 console input field losing focus when connecting/disconnecting
40 Days Ago
Fixed a steam DLC and Frontiersman full screen store pages background being set as a texture instead of sprite They arent loading since Unity 6 because they're part of a spriteatlas
40 Days Ago
Fixed keybind reset button not working
40 Days Ago
Generic popup button size tweaks
40 Days Ago
Restored save loadout popup
40 Days Ago
merge from main
41 Days Ago
Disable skin viewer view in hands button for held entities not using the viewmodel camera (cultist deer torch)
41 Days Ago
Fixed guitare skin viewer framing
41 Days Ago
Fixed table skins not loading in the skin viewer
41 Days Ago
Phrase update
41 Days Ago
merge from storepage_industrial
41 Days Ago
Added branded 9x16 media for pack showcase
41 Days Ago
Industrial decor pack showcase
41 Days Ago
Industrial decor pack store page
41 Days Ago
merge from main
41 Days Ago
Bowless crossbow store page media
41 Days Ago
merge from main
42 Days Ago
Converted ceiling light, smart switch, fuse
42 Days Ago
Removed non HeldEntity error log from ItemModEntity::OnRemove, we have a few legit non HeldEntity using this (weapon attachments)
42 Days Ago
Cleanup, remove legacy IO code of already converted entities
42 Days Ago
Converted NeonSign to the new IO system
42 Days Ago
Removed the legacy electricity IO queue
42 Days Ago
merge from wiretool_cave_fix
42 Days Ago
Added network override volume to cave_medium_hard as well, to fix wiring from underground to surface SP2 cave_medium_hard
42 Days Ago
merge from main
42 Days Ago
Added logs to ItemModEntity::OnRemove to help tracking down stale heldEntity refs killing the wrong entity
42 Days Ago
Fixed torch using the industrial torch attack sound
42 Days Ago
merge from wiretool_cave_fix
42 Days Ago
Reduced the amount of network override volume added on 152989, for performance reasons S2P cave_small_hard and cave_large_sewers_hard
44 Days Ago
Lazy create the IOCircuitSystem when registering the first io entity Converted computer station, digital clock and command block
44 Days Ago
merge from main
45 Days Ago
merge from wiretool_cave_fix
45 Days Ago
Added some network override volumes in cave_small_hard and cave_large_sewers_hard Fixes not being able to wire stuff from cave to surface S2P both caves
45 Days Ago
merge from consoleinputfield_fix
45 Days Ago
Fixed console input field not being selected automatically when using consoletoggle 0
45 Days Ago
Bowless crossbow skin viewer update
45 Days Ago
merge from main
45 Days Ago
merge from skinviewer_viewmodel
45 Days Ago
Skinviewer salvaged sword tweaks
45 Days Ago
Restored generic popup background blur
45 Days Ago
Fixed skinviewer fullscreen position issue when navigating using the arrows
45 Days Ago
merge from main
45 Days Ago
merge from PlayerRigUpdate2