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3,336 Commits over 517 Days - 0.27cph!

21 Days Ago
merge from qol_crosshair_interaction
21 Days Ago
Added interaction crosshair mode setting in the option menu
21 Days Ago
Small layout tweaks Fixed the offcentered 'open_door' icon
21 Days Ago
Added lookattooltip.crosshairMode convar to change the interaction crosshair visuals 0 = default 1 = no texts 2 = no texts, no icon https://files.facepunch.com/Flavien/default.png https://files.facepunch.com/Flavien/1.png https://files.facepunch.com/Flavien/2.png
21 Days Ago
New folders, moved crosshair UI prefabs around
21 Days Ago
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21 Days Ago
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21 Days Ago
merge from inputfield_rtl_fix
21 Days Ago
Fixed RTLTMP_InputField not preserving vertical alignement
21 Days Ago
merge from main
24 Days Ago
merge from inputfield_rtl_fix
24 Days Ago
Bag rename UI RTL support
24 Days Ago
Changed the RustInput base prefab input field for a RTLTMP_InputField
24 Days Ago
Changed crafting menu input field to use RTLTMP_InputField
24 Days Ago
Added RTLTMP_InputField, inherited by TmProEmojiInputField and can be used by RustInput
24 Days Ago
Fixed chat input field and chat entries not supporting RTL languages (Arabic, Hebrew)
24 Days Ago
merge from phraseupdate_improvements
24 Days Ago
Can now cancel the phrase update process Improved the loading bar info, giving more context Cleanup
24 Days Ago
merge from selectionhistory_improvements
24 Days Ago
Can drag and drop entries
24 Days Ago
Right clicking an entry only pings it and doesn’t select it
24 Days Ago
merge from selectionhistory_improvements
24 Days Ago
Selection history window: - Added a setting to the to enable/disable duplicate entries - Added a search bar - Some optims
24 Days Ago
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24 Days Ago
merge from jungle_dlc/jungle_storage_skin_fix/jungle_barrel_storage_corpse_gibs/
24 Days Ago
Re applied main changes on wicker and bamboo barrel corpses
24 Days Ago
CanSeeWallpaperSocket is now using alternative LOS checks Fixes some issues when trying to pickup and reskin wallpapers
25 Days Ago
merge from networkcache_ownerid_fix
25 Days Ago
By default, entities won't use the network cache when networking their owner info - Fixes drone owners not being able to set their ID - Fixes signs being inaccessible to their owner when locked
25 Days Ago
Rotation easing + fixes
25 Days Ago
Additional LOS check pos for wallpaper constructions, fixes all the various line of sight blocked issues when placing down wallpaper
25 Days Ago
Phrases
25 Days Ago
merge from hackweek_fps_logging
25 Days Ago
Re-applied Planner.Server changes
25 Days Ago
merge from main
25 Days Ago
merge from building_los_fix
25 Days Ago
alternativeLOSChecks_enabled true by default
25 Days Ago
merge from building_los_fix
25 Days Ago
Added a new setting in Construction to disable the use of the last valid placement Enabled for walls, floors and foundations
25 Days Ago
merge from main
25 Days Ago
merge from ballista_climb_fix
25 Days Ago
Moved mount chaining up from BaseVehicle to BaseMountable + some cleanup in Climb_ShowIf Disabled mount chaining on static ballista, fixes "Climb" interaction showing up when mounted near a ladder
25 Days Ago
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25 Days Ago
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26 Days Ago
merge from oldhorse_purge
26 Days Ago
Removed old horse protobuf
26 Days Ago
merge from main
26 Days Ago
merge from laserdetector_fixes
26 Days Ago
Fixed detection not working when deployed on foundations and frames