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5,282 Commits over 700 Days - 0.31cph!

24 Days Ago
merge from automatedtesting
25 Days Ago
Started adding descriptions to all the existing tests, + some cleanup
26 Days Ago
Comments and cleanup
27 Days Ago
IO line are switched to LOD dynamic when their IO ent is parented to something
27 Days Ago
More IO prefabs deployable on Large Vehicle layer
27 Days Ago
All neon signs deployable on the vehicle large layer
27 Days Ago
More IO prefabs deployable on the large vehicle layer
28 Days Ago
Added HMLMG to the skin viewer
28 Days Ago
Fixed back button not closing store pages
28 Days Ago
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28 Days Ago
More IO prefabs allowed on Vehicle Large layer
28 Days Ago
Remade solar panel collider using primitives
28 Days Ago
Set most IO prefabs as deployable on vehicle large layer
28 Days Ago
Tweaked the medium battery mesh collider so it can be convex
28 Days Ago
Started working on supporting IO on boats, wires and IO handles are now parented to their IO entity Wire reconnection messages are sending local pos
28 Days Ago
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28 Days Ago
Fixed store page footer canvas staying active when closed
29 Days Ago
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29 Days Ago
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29 Days Ago
merge from deep_sea
29 Days Ago
Disable deep sea in the AutomatedTests scene
29 Days Ago
Restored copypaste snap to zero height option (was lost in the merge)
29 Days Ago
Fixed more copypaste merge issues
30 Days Ago
Deep sea: - Removed the rad volume on the exit side of the deep sea - Rad volumes are now server only - Portal backing colliders are now parented to portals, that way they're deleted when we destroy the portals - Code cleanup
30 Days Ago
merge from naval_update
30 Days Ago
merge from cargo_egress_fix
30 Days Ago
Fixed cargo still able to go through oil rig when egressing
31 Days Ago
merge from deep_sea
31 Days Ago
merge from naval_update
31 Days Ago
Fixed deep sea entrance billboards spawning at the wrong pos Tweaked exit billboard size and pos
31 Days Ago
Fixed portal renderer toggle convar not working Moved a bunch of replicated convar to client only
31 Days Ago
Removed InitBounds hack in deep sea portal UpdateRenderer
31 Days Ago
Fixed floating city losing their global networkness on save restore
31 Days Ago
merge from naval_update
31 Days Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs
31 Days Ago
Fixed copypaste merge fuckery, restored copyboat commands
31 Days Ago
Null checks in UI_DropsController to prevent menu NRE when loading playground
34 Days Ago
merge from rpg_storepage
34 Days Ago
Close button stays in front of the skin viewer Fixes
34 Days Ago
Added skin viewer in the RPG store page
34 Days Ago
merge from main
34 Days Ago
Fixed checkout result page cover images using texture instead of sprite, causing atlassing issues
34 Days Ago
merge from rpg_storepage
34 Days Ago
Updated RPG store video
34 Days Ago
RPG steam icon
34 Days Ago
Fixed RPG store page using the wrong atlas
35 Days Ago
merge from main
35 Days Ago
Fixed skin viewer having the pumpkin lighting enabled at all time...
35 Days Ago
Tweaks
35 Days Ago
Improve the carousel button behaviour in the full screen store page, now matches the web store