userFlaviencancel
reporust_rebootcancel

1,561 Commits over 335 Days - 0.19cph!

2 Months Ago
Implemented catapult art, retargeted the animations Setup catapult constructable prefab
2 Months Ago
Initial work on “constructable” entities: when deployed, we spawn a skeleton structure that needs to be hit with a hammer until its fully built. Once completed the entity is spawned Applied this new system to the siege tower
2 Months Ago
Fixed drawbridge animations Added another drawbridge to the lower level
2 Months Ago
Added front door and drawbridge to the siege tower
2 Months Ago
Siege tower prefab setup, added ladders, detailed colliders and parenting triggers
2 Months Ago
Check if the last placement error is null or empty before sending it Fix attempt for the occasional empty error toast sent by the server
2 Months Ago
Added siege tower Baseline, prefabs
2 Months Ago
Projectile speed and gravity affected by catapult charge when fired Added 3 placeholder boulder explosion VFXs
2 Months Ago
Compile fix, cleanup
2 Months Ago
Better physics setup (placeholder wheel movements) Added push intertaction
2 Months Ago
Catapult reloading interaction wip
2 Months Ago
Phrase update
2 Months Ago
merge from store-ui-frontiersman
2 Months Ago
Frontiersman store page localization fixes
2 Months Ago
merge from main
2 Months Ago
Phrase update
2 Months Ago
Fixed hardside wallpaper rarely considered inside when building rock bases
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
Added incendiary and explosive boulders
2 Months Ago
Reloading interaction Added kinetic boulder ammo, catapults only accept kinetic ammunition
2 Months Ago
Started prototyping catapult siege weapon Added basic interactions, placeholder fire animation Only fires rockets atm, still need to add new projectiles
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
Tin can alarms can no longer be picked up without building privileges
2 Months Ago
Phrase update
2 Months Ago
merge from localization
2 Months Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
2 Months Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
2 Months Ago
Fixed F7 report popup texts size again
2 Months Ago
merge from main
2 Months Ago
Fixed truncated entities max health text
2 Months Ago
Fixed the TMP fonts conflicts (fixes missing Arabic font)
2 Months Ago
merge from wallpaper
2 Months Ago
Restored playground scene
2 Months Ago
Adjusted the hardside wallpaper outside checks
2 Months Ago
merge from main
2 Months Ago
merge from localization
2 Months Ago
Fixed store item category texts always showing as Clothing Skin
2 Months Ago
Restored F7 report popup texts size again
2 Months Ago
merge from main
3 Months Ago
Fixed paddling and above ground pools showing power usage 0
3 Months Ago
merge from localization
3 Months Ago
Disabled the duplicate translation error for now, need a better solution
3 Months Ago
Fixed random typos reported on Crowdin
3 Months Ago
Fixed typos in seed item descriptions
3 Months Ago
Fixed death screen 'Respawn' button text being truncated in Finnish
3 Months Ago
Removed 'doorway_desc' unused phrase from a bunch of prefabs
3 Months Ago
Minor fixes, removed unused phrases
3 Months Ago
merge from main