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4,980 Commits over 670 Days - 0.31cph!

38 Days Ago
Fixed missing text on premium modal
38 Days Ago
UI_StoreGeneralTab.OnOpened NRE fix attempt
38 Days Ago
Fixed workshop tab background disappearing when pressing escape while in the workshop scene
38 Days Ago
Added a loading on the steam inv crate buttons for when you open the menu before it finished warming up Tweaked the budget
38 Days Ago
Added streaming controller component to the skin viewer camera, fixes blurry textures
38 Days Ago
Added plushies to the scene
38 Days Ago
merge from main
39 Days Ago
merge from naval_update/deep_sea
39 Days Ago
Re-applied 132706 after merge
39 Days Ago
merge from naval_update
39 Days Ago
Deep sea generation tweaks and improvements
39 Days Ago
Filled itemname on both charity plushies steam item
39 Days Ago
Added charity plushies to the skin viewer
39 Days Ago
Compile fix
39 Days Ago
merge from main
40 Days Ago
When generating deep sea content, make sure it picks all prefab variants before randomising Fixed active rhibs list not being cleared
40 Days Ago
Fixed deep sea portal map marker position Make sure it doesnt dupe itself
40 Days Ago
Added floating city 2 in the deep sea
40 Days Ago
merge from naval_update
40 Days Ago
merge from naval_update/floating_cities
40 Days Ago
S2P floating city 1 and 2
40 Days Ago
merge from naval_update
40 Days Ago
Global network the floating island entity, now that we split the children
40 Days Ago
Manifest update
40 Days Ago
merge from naval_update
40 Days Ago
Fixed contact menu button sizing issues, moved it to flex
40 Days Ago
Codegen compile fix
40 Days Ago
merge from naval_update/deep_sea
40 Days Ago
merge from naval_update/deep_sea/map_marker
40 Days Ago
Text and icon stays at the center of screen
40 Days Ago
Portal marker works with any direction Higher res deep sea icon
40 Days Ago
Map markers spawning in the deep sea get their global network behaviour assigned to deep sea MapView minor cleanup
40 Days Ago
First pass of map marker for the entrance portal
41 Days Ago
Pushed a debug change by accident
41 Days Ago
Portal spawns within valid bounds Vehicle whitelist cleanup
41 Days Ago
Fixed deep sea globally networked entities being considered as inside the tutorial network group by TutorialIsland.IsTutorialNetworkGroup
41 Days Ago
Fixed portal width extending over the terrain margins
41 Days Ago
merge from naval_update/deep_sea
41 Days Ago
Manifest update, cleanup
41 Days Ago
merge from naval_update/deep_sea
41 Days Ago
Removed beach entities on tropical1, kept the meshes only for now S2P
41 Days Ago
merge from naval_update/island_scenes
41 Days Ago
Renamed deep sea tutorial island
41 Days Ago
Tropical island1 setup
41 Days Ago
Random materials
41 Days Ago
Disabled map in the deep sea
41 Days Ago
merge from naval_update/deep_sea/portal_effects
41 Days Ago
merge from naval_update/deep_sea
41 Days Ago
Added a list of prefabs for islands and cities instead of using paths
41 Days Ago
Codegen