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4,403 Commits over 609 Days - 0.30cph!

12 Months Ago
Implemented catapult art, retargeted the animations Setup catapult constructable prefab
12 Months Ago
Initial work on “constructable” entities: when deployed, we spawn a skeleton structure that needs to be hit with a hammer until its fully built. Once completed the entity is spawned Applied this new system to the siege tower
12 Months Ago
Fixed drawbridge animations Added another drawbridge to the lower level
12 Months Ago
Added front door and drawbridge to the siege tower
12 Months Ago
Siege tower prefab setup, added ladders, detailed colliders and parenting triggers
12 Months Ago
Check if the last placement error is null or empty before sending it Fix attempt for the occasional empty error toast sent by the server
12 Months Ago
Added siege tower Baseline, prefabs
12 Months Ago
Projectile speed and gravity affected by catapult charge when fired Added 3 placeholder boulder explosion VFXs
12 Months Ago
Compile fix, cleanup
12 Months Ago
Better physics setup (placeholder wheel movements) Added push intertaction
12 Months Ago
Catapult reloading interaction wip
12 Months Ago
Phrase update
12 Months Ago
merge from store-ui-frontiersman
12 Months Ago
Frontiersman store page localization fixes
12 Months Ago
merge from main
12 Months Ago
Phrase update
12 Months Ago
Fixed hardside wallpaper rarely considered inside when building rock bases
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
Added incendiary and explosive boulders
12 Months Ago
Reloading interaction Added kinetic boulder ammo, catapults only accept kinetic ammunition
12 Months Ago
Started prototyping catapult siege weapon Added basic interactions, placeholder fire animation Only fires rockets atm, still need to add new projectiles
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
Tin can alarms can no longer be picked up without building privileges
12 Months Ago
Phrase update
12 Months Ago
merge from localization
12 Months Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
12 Months Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
12 Months Ago
Fixed F7 report popup texts size again
12 Months Ago
merge from main
12 Months Ago
Fixed truncated entities max health text
12 Months Ago
Fixed the TMP fonts conflicts (fixes missing Arabic font)
12 Months Ago
merge from wallpaper
12 Months Ago
Restored playground scene
12 Months Ago
Adjusted the hardside wallpaper outside checks
12 Months Ago
merge from main
12 Months Ago
merge from localization
12 Months Ago
Fixed store item category texts always showing as Clothing Skin
12 Months Ago
Restored F7 report popup texts size again
12 Months Ago
merge from main
1 Year Ago
Fixed paddling and above ground pools showing power usage 0
1 Year Ago
merge from localization
1 Year Ago
Disabled the duplicate translation error for now, need a better solution
1 Year Ago
Fixed random typos reported on Crowdin
1 Year Ago
Fixed typos in seed item descriptions
1 Year Ago
Fixed death screen 'Respawn' button text being truncated in Finnish
1 Year Ago
Removed 'doorway_desc' unused phrase from a bunch of prefabs
1 Year Ago
Minor fixes, removed unused phrases
1 Year Ago
merge from main