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4,959 Commits over 670 Days - 0.31cph!

10 Months Ago
Fixed ballista reload end sound not playing
10 Months Ago
Fixed ballista audio, had fun with animation events and cycle offset animation
10 Months Ago
Increased ballista textures aniso level, less blurry in first person view
10 Months Ago
Ballista: Fixed reloading while aiming feeling choppy Improved the client prediction Broke the audio tho, needs more work
10 Months Ago
Tweaked ballista recoil
10 Months Ago
Ballista: decreased reload time, increased turning speed, 360 degrees range and increased vertical down angles
10 Months Ago
Added some ramp colliders at the back and front of the battering ram to help with the ground clearance
10 Months Ago
Fixed SiegeWeaponVehicleAudio NREs
10 Months Ago
Horse server optims, throttled auto avoidance Added convars to throttle the ground normal update too, so we can fine tune it Minor client optims
10 Months Ago
Set battering ram seat to mobile, changed dismount hold type
10 Months Ago
Compile fix
10 Months Ago
Tweaked whats considered rough terrain
10 Months Ago
Removed CLIENT_TowAngleError horse rpc, can send the command to the client directly
10 Months Ago
Prevent gallop gait when riding in rocky uneven terrain Increased eye position smoothing
10 Months Ago
Disable horse collision debug and logs
10 Months Ago
Improved horse collision damage detection, balancing
10 Months Ago
Compile fixes
10 Months Ago
Fixed hip motion jittering when pressing ctrl
10 Months Ago
Pressing CTRL now helps with sharp turns Fixed some animations issues when entering water
10 Months Ago
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10 Months Ago
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10 Months Ago
Fixed basket ammo models prefabs Show killed by catapult when dying from a catapult
10 Months Ago
Improved catapulted player ragdoll physics, randomized spins Added blunt radial damage on corpse impact (just in case you land on a player by chance) Added sounds
10 Months Ago
Updated horse phrases Added setforsale command Hidden old unused saddle
10 Months Ago
Fixed new horses not claimable at ranches
10 Months Ago
Catapult ammo world model prefabs
10 Months Ago
Same fire effect rotation fix for battering ram and ballista
10 Months Ago
Catapult fire effect rotation fix
10 Months Ago
In water effects and head motion Skidding effects
10 Months Ago
Catapult server projectiles radius set to 0 Increased catapult admin command radius to 100
10 Months Ago
Added catapult.fire command
10 Months Ago
Fixed catapult admin reload not updating the animation
10 Months Ago
Horse swimming animations, effects and audio
10 Months Ago
Fixed door controller not deployable on medieval double door Fixed items deployable in medieval double door frame
10 Months Ago
Include the Vehicle_Detailed in the horse grounded checks
10 Months Ago
Yet another fix for the broken horse backward movement animation
10 Months Ago
Horse fall damage first pass Tweaked collision damage and gravity
10 Months Ago
Compile fix
10 Months Ago
merge from hero_ui_textsize
10 Months Ago
Restored main menu hero text size
10 Months Ago
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10 Months Ago
Horse occlusion culling: shutdown legs animator, animator and all skinned renderers when occlusion cullled + some server optimisations
10 Months Ago
Horses client side optimizations
10 Months Ago
Fixed horse idle breaks not playing anymore Tweaked sliding legs when playing idle_1
10 Months Ago
Horse decay
10 Months Ago
Fixed horses stuck in sliding state Increased max slope angle
10 Months Ago
Removed Vehicle Detailed colliders from the horses, use AI layer instead LegsAnimator detects Vehicle Detailed colliders
10 Months Ago
Tweaked horse player collider height
10 Months Ago
Fixed a bunch of issues with chassis visual on siege weapons, causing them to run twice in some cases And to never shut off when stationary
10 Months Ago
Fixed battering ram door server gib missing material