userFlaviencancel

8,143 Commits over 1,004 Days - 0.34cph!

28 Days Ago
Emptied steambundles.asset
28 Days Ago
Phrase tweaks, added debug commands
28 Days Ago
Warning popup if you're trying to buy something you already own
28 Days Ago
Warning text if you have dupe items in your cart + popup on checkout
29 Days Ago
Added an equivalent to skins.asset for steam skin bundles, makes it easier for the client to pull info from them
29 Days Ago
merge from store_emptyinv_fix
29 Days Ago
Fixed one more way for the store to break when you have no items
29 Days Ago
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29 Days Ago
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31 Days Ago
Bundle description shows its content Gallery pulls the images from steam Testbed icon upload tool
31 Days Ago
merge from main
31 Days Ago
merge from store_emptyinv_fix
31 Days Ago
Fixed store showing "Store content failed to load" when your Rust item inventoty is totally empty
31 Days Ago
Cherrypick 163442 (Tooling to switch to the testbed steam app in editor)
31 Days Ago
merge from settings_search_fix
31 Days Ago
Fixed editor tests writing two result files
32 Days Ago
merge from skinviewer_hands_fix
32 Days Ago
Fixed hands disappearing from the skin viewer when inspecting the viewmodel (hands are now out of the vm prefab and instantiated, they needed their layer swapped to UI)
32 Days Ago
Item schema generation collects bundles
32 Days Ago
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32 Days Ago
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32 Days Ago
merge from automated_testing
32 Days Ago
Test runner now runs editor tests in batches The editor is now ticked manually so editor tests can still run at full speed when the editor window is not focused
32 Days Ago
merge from main
33 Days Ago
merge from reactivetarget_rcturret_fix
33 Days Ago
Fixed remotely controlled turrets not able to hit reactive targets with bows
33 Days Ago
merge from reactivetarget_rcturret_fix
33 Days Ago
Remotely controlled turrets can now hit reactive targets It needed a hack because they could only react to client projectiles and RC turrets are using ServerUse
34 Days Ago
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35 Days Ago
Fixed battering ram flaky tests
36 Days Ago
merge from main
36 Days Ago
Fixed failing SpawnEntity_EntitySpawned tests leaking spawned entities and failing unrelated tests
36 Days Ago
merge from Livestock_animals/meat_visuals
36 Days Ago
Fixed apartment complex and floating cities not showing in the S2P batch window
36 Days Ago
S2P: - ferry terminal - outpost - large oilrig - gas station - radtown - supermarket - water_well (all 5) - apartment complex - floating city (all 4)
36 Days Ago
Fixed raw beef missing its becomeOnCooked ref
36 Days Ago
Tweaked BBQ beef pos
36 Days Ago
Editor tool to preview the meat position
36 Days Ago
Added new meats to all oven prefabs
39 Days Ago
Fixed settings search shitting the bed with nested marks
43 Days Ago
merge from automated_testing
43 Days Ago
Fixed test runner window not showing the in progress icon on a test running its cases
43 Days Ago
merge from main
43 Days Ago
merge from cookingworkbench_kettle_fix
43 Days Ago
merge from settings_dropdowns_fix
43 Days Ago
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43 Days Ago
43 Days Ago
merge from store_nre_fixes
43 Days Ago
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43 Days Ago
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