userFlaviencancel

5,148 Commits over 670 Days - 0.32cph!

53 Days Ago
Fixed cargoship oil rig avoidance
53 Days Ago
Tropical1 tree fixes
53 Days Ago
merge from naval_update
53 Days Ago
merge from naval_update/deep_sea
53 Days Ago
Tropical2 prefab setup
53 Days Ago
Added a tooltip on the deep sea map marker
53 Days Ago
merge from naval_update/deep_sea
53 Days Ago
Disabled pooling on ghostship for now
53 Days Ago
Fixed NRE when wiping the deep sea
53 Days Ago
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53 Days Ago
DeepSeaIsland set its trees to the deep sea global network group
53 Days Ago
merge from naval_update/island_scenes
53 Days Ago
DeepSeaIsland calls Spawn on its hand placed trees, so they're added to the TreeManager
53 Days Ago
Tropical1: Added some resource spawn for testing purposes Disabled flattening for now, added realmed remove
53 Days Ago
merge from deep_sea
53 Days Ago
Scaled the deep sea marker, so it fits when the portal spawns south
53 Days Ago
merge from naval_update
54 Days Ago
Fixed NRE when checking out the cancer research UK plushie
54 Days Ago
Fixed missing text on premium modal
54 Days Ago
UI_StoreGeneralTab.OnOpened NRE fix attempt
54 Days Ago
Fixed workshop tab background disappearing when pressing escape while in the workshop scene
54 Days Ago
Added a loading on the steam inv crate buttons for when you open the menu before it finished warming up Tweaked the budget
54 Days Ago
Added streaming controller component to the skin viewer camera, fixes blurry textures
54 Days Ago
Added plushies to the scene
54 Days Ago
merge from main
54 Days Ago
merge from naval_update/deep_sea
54 Days Ago
Re-applied 132706 after merge
54 Days Ago
merge from naval_update
54 Days Ago
Deep sea generation tweaks and improvements
55 Days Ago
Filled itemname on both charity plushies steam item
55 Days Ago
Added charity plushies to the skin viewer
55 Days Ago
Compile fix
55 Days Ago
merge from main
55 Days Ago
When generating deep sea content, make sure it picks all prefab variants before randomising Fixed active rhibs list not being cleared
56 Days Ago
Fixed deep sea portal map marker position Make sure it doesnt dupe itself
56 Days Ago
Added floating city 2 in the deep sea
56 Days Ago
merge from naval_update
56 Days Ago
merge from naval_update/floating_cities
56 Days Ago
S2P floating city 1 and 2
56 Days Ago
merge from naval_update
56 Days Ago
Global network the floating island entity, now that we split the children
56 Days Ago
Manifest update
56 Days Ago
merge from naval_update
56 Days Ago
Fixed contact menu button sizing issues, moved it to flex
56 Days Ago
Codegen compile fix
56 Days Ago
merge from naval_update/deep_sea
56 Days Ago
merge from naval_update/deep_sea/map_marker
56 Days Ago
Text and icon stays at the center of screen
56 Days Ago
Portal marker works with any direction Higher res deep sea icon
56 Days Ago
Map markers spawning in the deep sea get their global network behaviour assigned to deep sea MapView minor cleanup