userFlaviencancel

6,147 Commits over 790 Days - 0.32cph!

40 Days Ago
Added horse mask to the skin viewer
40 Days Ago
merge from LNY26/skinviewer
40 Days Ago
merge from LNY26/skinviewer
40 Days Ago
Skin viewer scripts folder cleanup
40 Days Ago
Added silly horse mask to the skinviewer
40 Days Ago
merge from main
40 Days Ago
Optimisations and refactoring
40 Days Ago
Started tools tab
40 Days Ago
merge from main
40 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
40 Days Ago
Renamed the item and vehicles tab classes and prefabs
40 Days Ago
Added vehicle tab
40 Days Ago
Artist overlay page video updated
40 Days Ago
Update artist pack store video
40 Days Ago
Added SKS and fixed spinning wheel
40 Days Ago
merge from main
40 Days Ago
Fixed missing TerrainToMeshConversionDetails script warning on tropical prefabs
40 Days Ago
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart
41 Days Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
41 Days Ago
merge from main
41 Days Ago
Updated the videos again, was using the wrong codec Optimised build preview video size
41 Days Ago
Updated some mp4 videos in the settings menu to webm mp4 is causing issues on some machines
41 Days Ago
Fixed UI_SkinViewerControls.ExitFullscreen NRE
41 Days Ago
Fixed toggling the hidden item buttons resetting your search
41 Days Ago
UGC filtering panel
41 Days Ago
Vending machine and sculpture UGC widgets
41 Days Ago
Added legacyconsoletoggle command to open the old console dev tools
41 Days Ago
Pattern boomer UGC widget
41 Days Ago
UGC audio widget and edit history panel
41 Days Ago
Started on the server admin UGC tab
41 Days Ago
Implemented rigged LNY armor mesh
42 Days Ago
Tweaked all tropical trees minigame marker data, some of them were off
42 Days Ago
Fixed deep sea trees client/server scale mismatch. These trees are handplaced with custom scale and S2P-ed, it wasn't working, the scale was overriden by decor components - Added a skip decor components field in ResourceEntity, set to false on all the deep sea tree instance. Prevent DecorScale from messing the scale - Deep sea now enable scale networking on its trees Fixed the collision issues and tree minigame not working S2P all tropical islands
42 Days Ago
Disabled tree minigame for palm_tree_tropical_short_e - too small
42 Days Ago
Tweaked floating city 3 shore vector volumes S2P
42 Days Ago
Minor deep sea code cleanup
42 Days Ago
Leaving or entering the deep sea by respawning on bags now fire the client RPC updating the buoys and shore vector data Fixes buoys disappearing after dying in the deep sea and respawning on the main land
42 Days Ago
Fixed being able to cross to deep sea with submarines on board They didnt carry over but we now block entry with a toast, like for helicopters
42 Days Ago
Restored horse siege harness
42 Days Ago
merge from LNY26
42 Days Ago
Removed horse roadsign armor redirect (was set to itself by accident)
42 Days Ago
merge from artistpack_storepage
42 Days Ago
Fixed artist pack sprays showing as a skin of the reactive target in the store page
42 Days Ago
merge from sks_skinviewer_fix (restore skin viewer settings)
42 Days Ago
Restore skin viewer settings
42 Days Ago
merge from main
42 Days Ago
merge from main
42 Days Ago
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42 Days Ago
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42 Days Ago