userFlaviencancel

8,084 Commits over 1,004 Days - 0.34cph!

46 Days Ago
Disabled bullets in the mag when inspecting the viewmodel in the skinviewer cause they draw on top for whatever reason
46 Days Ago
Added backdrop bg to the skin viewer so the crystal AR has something to reflect Restored viewmodel inspection
46 Days Ago
Added missing PostOpaqueDepth to skin viewer cameras
46 Days Ago
Crystal AR page media
46 Days Ago
merge from main
46 Days Ago
Revert Bootstrap, commited by accident in 162774
46 Days Ago
Fixed settings menu dropdown text not being marked as dynamic Updated the colors to match the rest of the screen while I'm there
46 Days Ago
Added missing teas to the cooking workbench cooking visuals All teas spawns the kettle now
47 Days Ago
Fixed igniter and tesla coil damage tests failing since the last optim
47 Days Ago
Batteries now add drain for the power actually reaching them Updated tests
47 Days Ago
Fixed circuits dirtied mid tick not being handled in that same tick
47 Days Ago
Disabled skin viewer viewmodel inspection for the crystal AR, SSR just cant work in the skin viewer so it looked terrible
47 Days Ago
merge from main
47 Days Ago
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47 Days Ago
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49 Days Ago
Reduce network overhead of powered igniter, tesla coil and strobe lights Every Hurt broadcasts a full entity update, self damage is now applied every so often to reduce overhead (time to die unchanged)
50 Days Ago
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50 Days Ago
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50 Days Ago
Big ass pass on all IO electricity tests: - Consistency, new tests and fixes - Added ScopedSky - Moved the save and restart utils to RustTestFixture, started using it for other tests
50 Days Ago
Added crystal AR page to the weapons category
50 Days Ago
merge from main
50 Days Ago
merge from skinviewer_sept26
50 Days Ago
Exclude composter from cooking tests
50 Days Ago
Fixed bucket helmet clipping in the skin viewer
50 Days Ago
Added wood armor gloves to the skin viewer
50 Days Ago
merge from main
50 Days Ago
Phrase update
51 Days Ago
Crystal AR store page wip
51 Days Ago
Wood armor gloves placeholder skin viewer mesh
51 Days Ago
Added wooden armor parts and crystal AR to the skin viewer
51 Days Ago
merge from skinviewer_cubemap_fix
51 Days Ago
Fixed cubemap not working for viewmodels in the skin viewer unless you connected to a server
51 Days Ago
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51 Days Ago
Fixed unpowered water pump acting as a gravity source
51 Days Ago
Industrial crafter doesnt need to be started again after a power loss
52 Days Ago
merge from main
52 Days Ago
Restored infiniteIoPower convar
52 Days Ago
Changed conveyor tests to use IO2
52 Days Ago
Restored fluid splitter
52 Days Ago
Converted the electricity part of all industrial items
52 Days Ago
Drain fixes
52 Days Ago
Fluidic items work in a hybrid way for now
52 Days Ago
Converted OilSwitchBroadcast and WaterTreatmentWaterTank
52 Days Ago
merge from main
52 Days Ago
merge from automated_testing
52 Days Ago
Fixed the test list CI ordering issues
52 Days Ago
allNonGlobalBaseEntityPrefabs just look for the GlobalBroadcast label, saves 10s
52 Days Ago
Memoized the test paremeters resolution, so we aren't resolving the same parameters multiple times when many tests are using the same source
52 Days Ago
Codegen, test list
52 Days Ago
merge from main