userFlaviencancel

1,249 Commits over 274 Days - 0.19cph!

2 Months Ago
Use SetText when formatting Crosshair interactions Removed the TMP SubMesh in the prefab
2 Months Ago
Converted PieMenu TMP texts to RustText Format number based on current language (1,000 vs 1 000)
2 Months Ago
Fixed [+bind] and <color> tags ending up reversed, still broken in some cases depending on how we're formatting the string initially
2 Months Ago
Minor fix on the demo menu: the Open Folder button was overlapping the Refresh button in some languages
2 Months Ago
Fixed left/right horizontal aligment for right to left languages Automatically swap text horizontal aligment based on the line count
2 Months Ago
merge from hackweek_arabic (phrases update)
2 Months Ago
Phrases
2 Months Ago
Commented out the skeleton bone names stuff in the phrase update process, we don't use them in-game and they're cluttering Crowdin
2 Months Ago
Fixed null phrases in SocketMods blocking the phrases update
2 Months Ago
merge from main
2 Months Ago
Restored server filters category texts, fixed the TMP SubMesh hell
2 Months Ago
Fixed option menu dropdowns not clickable
2 Months Ago
Removed ArabicSupport tool editor stuff
2 Months Ago
compile fix
2 Months Ago
merge from hackweek_arabic (not finished yet, but merged early to avoid future merge conflict issues)
2 Months Ago
compile fix
2 Months Ago
merge from main
2 Months Ago
Small panel indicator lights with configurable colors
2 Months Ago
Deployable spot light, orientable using a hammer (like CCTV cameras)
2 Months Ago
Fairy lights: Light bulb generation tweaks Spawn a real point light at each point Minor fix on the xmas light deployer
2 Months Ago
Deployable industrial fluorescent lights
2 Months Ago
Deployable string lights tests
2 Months Ago
merge from tincan_alarm
2 Months Ago
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2 Months Ago
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2 Months Ago
Minor code change on the wire deployment following the construction errors refacto
2 Months Ago
merge from main
2 Months Ago
merge from buildingerrors_improvements
2 Months Ago
"Blocked by ore" when placing on ores
2 Months Ago
"Blocked by debris" when placing on debris
2 Months Ago
Renamed HAB repair dummy item name to display "Blocked by Hot Air Balloon" error messages
2 Months Ago
Fixed various NRE when deploying items on non-entity world prefabs
2 Months Ago
merge from main
2 Months Ago
Wire deploy error fixes
2 Months Ago
Code cleanup
2 Months Ago
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2 Months Ago
Added detailed error messages when failing to deploy the tin can alarm wire
2 Months Ago
Fixed tin can alarm wire deployable on terrain holes
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
Fixed IO hose grey material fuckery again
2 Months Ago
compile fix again
2 Months Ago
Compile fix
2 Months Ago
merge from buildingerrors_improvements
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
Some IO tweaks, now send a signal instead of passing power through when ringing Updated icon, removed condition loss when picked up
2 Months Ago
Force rebuild UI layout when adding new alarms
2 Months Ago
Updated sockets to make it stick to walls and be placeable on the ground (similar to the counter) Updated guide mesh
2 Months Ago
Code cleanup, compile fixes