userFlaviencancel

2,756 Commits over 456 Days - 0.25cph!

46 Days Ago
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46 Days Ago
merge from iocounter_settarget_fix
46 Days Ago
Fixed IO counter "set target" interaction description
46 Days Ago
merge from ballista_mountchaining_fix
46 Days Ago
Disabled mount chaining on the ballista, fixes the climb interaction showing up when near a ladder
46 Days Ago
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46 Days Ago
merge from hackweek_automatedtesting
46 Days Ago
Fixed testrunner.gettestlist command not working in builds testrunner.isbusy now returns a proper json
46 Days Ago
merge from playerlights_culling_fix
46 Days Ago
Fixed AmbientLightLOD fading on and off when near culling distance Prevent redundant fade invokes Added a small buffer to prevent rapid toggling when the light is near its culling distance
46 Days Ago
Set ceiling light AmbientLightLOD as dynamic Make sure the light parent gameobjects are disabled by default so they're not added and instantly removed to the lod grid
46 Days Ago
Fixed heater lights always on following the recent optims
46 Days Ago
Tweaked motorbike LOD distances so it doesn't look bad half of the time in first person Also increased the culling distance
46 Days Ago
Fixed clearinventory and refillvitals commands not working when ran from a bind
46 Days Ago
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46 Days Ago
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47 Days Ago
merge from horse2_fixes/handling
47 Days Ago
Prevent horses from sleeping when towing
47 Days Ago
merge from horse2_fixes/handling
47 Days Ago
Fixed horse steering tip showing up for all clients
47 Days Ago
merge from main
47 Days Ago
merge from hackweek_automatedtesting
47 Days Ago
Fixes and cleanup Item tests very wip
47 Days Ago
merge from main
47 Days Ago
merge from RF_fixes
47 Days Ago
Localized reserved frequency error, changed to a toast
47 Days Ago
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47 Days Ago
Fixed RF receiver listening to signal update when not powered
47 Days Ago
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47 Days Ago
RF broadcaster and receiver tests Cleanup
49 Days Ago
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49 Days Ago
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49 Days Ago
merge from hackweek_automatedtesting
49 Days Ago
Forgot the #if SERVER
49 Days Ago
Added seismic sensor tests Few turret tests fixes
49 Days Ago
Turret tests, cleanup
49 Days Ago
Fixed error when running async test method with more than one TestMethodAsync attribute
49 Days Ago
Fixed test runner still considered as busy after finishing the test run
49 Days Ago
merge from hackweek_automatedtesting
49 Days Ago
Compile fix
49 Days Ago
merge from hackweek_automatedtesting
49 Days Ago
More turret test coverage
49 Days Ago
Make sure to clear all fixtures testqueue when cancelling a test run
49 Days Ago
merge from hackweek_automatedtesting
49 Days Ago
More auto turret tests
50 Days Ago
merge from main
50 Days Ago
merge from console_history_playerprefs
50 Days Ago
Save console command history in player prefs, so it persists in between sessions
50 Days Ago
Auto turret tests wip
50 Days Ago
testlist -> gettestlist