userFlaviencancel

5,106 Commits over 670 Days - 0.32cph!

45 Days Ago
Removed the three GameUI.Hud.Buffs prefabs in GameUI.Hud Unused legacy stuff
45 Days Ago
Now disable their canvas when invisible: - Build cost indicator - Repair cost indicator - Game tip - Voice chat - God and invis overlays - All full screen overlays (9 canvases)
46 Days Ago
Sleeping screen, AI designer, pie menu, progress bar and sleeping screen now disable their canvas when invisible
46 Days Ago
Unshelved Jake's printCanvases command changes: it now shows canvases as a hierarchy
46 Days Ago
merge from naval_update
46 Days Ago
merge from deep_sea
46 Days Ago
ValidBounds checks cleanup
46 Days Ago
Fixed IsInsideOuterBounds returning false when in the deep sea, bricking all LOS checks
46 Days Ago
merge from deep_sea
46 Days Ago
merge from main
46 Days Ago
merge from ui_overhead_optims
46 Days Ago
Removed the text caching in UI_Page again, OnCanvasHierarchyChanged already unregister child texts of disabled canvas Fixed settings dropdown being enabled during init, not needed
46 Days Ago
TMP_Text now checks if the cached canvas is enabled before registering itself Fixes texts being registered when enabled in a disabled canvas
46 Days Ago
Added ui.printTexts to debug the active dynamic texts
46 Days Ago
Set all tooltip texts to dynamic
46 Days Ago
Fixed settings and server browser scaled texts not marked as dynamic
46 Days Ago
Only update SDF Scale when lossy scale has changed by more than 20% (from last TMP version)
46 Days Ago
Added Is Scale Static field to RustIcon editor
46 Days Ago
merge from main
46 Days Ago
Fixed entrance portal buoys spawning out of valid bounds
46 Days Ago
merge from deep_sea
46 Days Ago
Fixed deep sea exit portal not working
46 Days Ago
Removed the random GiveUp text ddraw randomly telling me to give up in editor
46 Days Ago
Fixed IsInsideInnerBounds returning false when in the deep sea
46 Days Ago
merge from naval_update
47 Days Ago
Fixed deep sea marker not extending to the end of the screen
47 Days Ago
merge from ui_overhead_optims
47 Days Ago
LoadingScreen toggles its soft mask
47 Days Ago
DeathScreen toggles its canvas too
47 Days Ago
Crafting, inventory, contacts, conversation and clan screens toggle their canvas when hidden Saves an extra ~0.05ms per frame
47 Days Ago
Set some texts as non static in the server browser Restore the text caching in UI_Page, but only for non static texts
47 Days Ago
Fixed soft masks still wasting time masking when their root canvas is toggled
47 Days Ago
Disable overlay canvas when the menu is not visible
47 Days Ago
Commented UIExtraCallbacks, not used as UI particles aren't working in builds
47 Days Ago
Disable the loading spinner gameobject in the home hero modal when its hidden, was causing canvas rebuilds
47 Days Ago
Removed the menu code caching and unregistering texts from TMP DoRebuild, not needed anymore
47 Days Ago
Backported m_IsTextObjectScaleStatic field from newer TMP versions, that let us avoid the slow and useless (99% of the time) TMP_DoRebuild checking the scale of every registered texts every frame. Saves ~0.3ms every frame Default to true, we'll have to manually update all the texts getting their scale updated at runtime, don't think we have a lot of them
47 Days Ago
Better soft mask canvas caching
47 Days Ago
SoftMask uses graphic's canvas when possible instead of polling the nearest canvas
47 Days Ago
Toggle the canvas component of the menu UI when its not visible Causes a small spike when opening it, but saves us some UI overhead when its not visible Also causes a 40b alloc every frame because of SoftMask, need to look at it next
47 Days Ago
merge from naval_update/deep_sea
47 Days Ago
merge from canvas_debug_command
47 Days Ago
Fixed debug.printanimators double names in the inactive row
47 Days Ago
Added ui.printcanvases command, to dump the active and inactive canvases in the scene
48 Days Ago
Compile fix
48 Days Ago
merge from contactsmenu_fix
48 Days Ago
merge from menu_workshop_fix
48 Days Ago
merge from steaminventory_warmup_fix
48 Days Ago
merge from store_nre_fix
48 Days Ago
merge from premium_text_fix