userFlaviencancel

5,293 Commits over 700 Days - 0.32cph!

37 Days Ago
Actually we can't use ResetStaticFields here, its in a DEBUG define Added the ResetStaticFields method in TestRunner.cs
37 Days Ago
ResetStaticFields on TestRunner
37 Days Ago
Updated folder paths, updated test list
37 Days Ago
Renamed Tests folder to AutomatedTests
37 Days Ago
Wrapped all the test code in #if DEBUG
37 Days Ago
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37 Days Ago
Fixed FindPrefabPathsByLabel returning assets that contained the target label ("BaseVehicle" was returning assets with "BaseVehicleSeat" for example)
38 Days Ago
Compile fixes
38 Days Ago
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38 Days Ago
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38 Days Ago
Strip LOD component from fridge power plate in skin viewer
38 Days Ago
merge from store_fixes
38 Days Ago
merge from store_fixes
38 Days Ago
Cherrypick 134076, fixes hero NREs when entering playmode with no domain reload
38 Days Ago
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38 Days Ago
Fixed missing fridge power plate in skin viewer, removed the skin viewer bespoke model and use the game model instead
38 Days Ago
Fixed Owned tag overlapping with header text on skin tiles
38 Days Ago
Items in the cart are now translated correctly
38 Days Ago
Fixed gallery arrow showing up in the soundtrack DLC page
38 Days Ago
merge from skins_ingameicon
38 Days Ago
Set locomotive and workcart canvas LOD component as dynamic
38 Days Ago
merge from ui_overhead_optims
39 Days Ago
Keep the inventory canvas enabled when invisible, its causing issues with the item icon using legacy texts
39 Days Ago
merge from ui_overhead_optims
39 Days Ago
merge from main
41 Days Ago
merge from store_fixes
41 Days Ago
Fixed Steam DLC prices currency mismatch in the in-game store
41 Days Ago
Added a mask for the dlc tab
41 Days Ago
Fixed owned Steam dlc not being added to the owned items dict
41 Days Ago
Manifest
41 Days Ago
Compile fix, codegen
41 Days Ago
Moved storage adaptor protobuf to 217 209 to 216 is reserved for naval_update Codegen
41 Days Ago
merge from main
42 Days Ago
merge from deep_sea
42 Days Ago
Fixed portal backing colliders being rotated the wrong way, they were not using the portal rotation Renamed some stuff to avoid confusion
42 Days Ago
merge from ui_overhead_optims
42 Days Ago
Cull IO counter canvas by distance
42 Days Ago
Cull all monument RF painting signs by distance S2P both oil rigs and excavator (oil rig will conflict with naval_update, will have to be stomped and redone)
42 Days Ago
Workcart and locomotive cockpit canvases are disabled when the vehicle is off Also culled by distance
42 Days Ago
Added GameObjectLOD on missile silo wipe laptop world space canvas S2P missile silo
42 Days Ago
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42 Days Ago
Manifest update
42 Days Ago
Compile fix
42 Days Ago
merge from Halloween_25_Update/PH
42 Days Ago
Card table world canvas culling based on distance
42 Days Ago
Fixed large backpack showing link to Krieg DLC in the repair bench
43 Days Ago
Set halloween wallpapers ingame icons
43 Days Ago
Added "In Game Icon" field to ItemSkin, allowing us to override the sprite we use in spraycan, crafting and repair bench menus Useful when we want a branded icon in the store but still need a normal item icon to appear in-game. Only applies for skins that do not have proper items, like wallpapers
43 Days Ago
Cull hackable crate world canvases by distance (around 150m) Its a global networked entity so the canvas was enabled for all players on the map
43 Days Ago
merge from main