3,590 Commits over 547 Days - 0.27cph!
Fixed some skins item name
Fixed ceiling and flooring skinnable prefab path
Fixed the wallpaper outside check on decay tick
Updated beehive outside checks following last changes
Fixed inside socketmod checks orientation
merge from wallpaper/floor
merge from wallpaper/floor/admin_commands
Some cleanup and refactoring
Fixed wallpaper being locked to wall mode when deployed looking at floors or ceilings
World model skins replication
Fixed wallpaper view model default missing materials
Fixed some issues with the wallpaper inside checks
Fixed missing conditional model wallpaper comp on windows, half walls, and low walls
Tweaked floor and foundation wallpaper sockets to reduce clipping with wires and deployables
Settings keybinds tab wip
Added support for gradients in StyleAsset (only implemented by RustButton for now)
Also fixed refresh not working in edit mode
Working graphics presets
Some layout and toggle fixes
Settings experimental tab
Settings image effects tab
Restored bootstrap fonts on bootstrap scene texts
Fixed pirate english language not working
Settings menu:
Some layout fixes
Opening transition
Fixed OnPointerUp being fired instantly when starting to drag a RustButton in a scroll view
Fixed settings toggle NRE
Fixed some sliders using the wrong formatting
Tweaked scroll view
ParticleTestMap crap file
Added a flex element to the ui context scene, so flexed prefabs look nice when opened
merge from wallpaper/floor
merge from wallpaper/floor
Nuked _GroundTests folder
User interface settings tab done
Added new categories to organize the settings a lil bit
New tooltips
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