userFlaviencancel

7,088 Commits over 943 Days - 0.31cph!

2 Months Ago
Removed the URL parsing in Message, we now have a URL field
2 Months Ago
Implemented new popup notif type
2 Months Ago
Fixed notifications title being ignored by the client (now used by the popup notifs)
2 Months Ago
merge from weaponinfopanel_nrefix
2 Months Ago
merge from june_hotfix1
2 Months Ago
merge from weaponinfopanel_nrefix
2 Months Ago
ProjectileWeaponInformationPanel::EligableForDisplay NRE fix
2 Months Ago
merge from june_hotfix1
2 Months Ago
Can open the popup back by clicking on the seen notification entry
2 Months Ago
Warning notifications show as popups when arriving in the main menu When the popup is closed, it goes in the notification window, marked as seen
2 Months Ago
Client keeps track of seen notifications locally: - a notification is seen once the notif window is open - seen notifications are styled differently - they pop back after a client restart until cleared We now send v2/readall only when clicking on the clear all button. Client also keeps track of cleared notifications locally so global notifications can be dropped by the client (the backend keeps sending until they expire)
2 Months Ago
Fixed notification ids always being 0 client-side (NoticeId -> NotificationId)
2 Months Ago
Added some new debug convars
2 Months Ago
Fixed cart button drawn on top of friend list
2 Months Ago
Fixed loadout save popup cancel button not working
2 Months Ago
Notification urls open in browser instead of steam overlay
2 Months Ago
merge from main
2 Months Ago
Fixes masking issues with premium tags in the server browser (UIEffect didnt support SoftMask)
2 Months Ago
Colored player name and date on ban notifications
2 Months Ago
Text expands if the icon link is disabled Clearing anim polish
2 Months Ago
Notifications can hold more text, they auto scale to fit
2 Months Ago
Notifications: - Fixed scroll not working - Fixed clear all button text wrapping issue Prefabed everything, cleanup
2 Months Ago
Fixed strobe light medium speed flag clashing with the IO short circuit flag
2 Months Ago
Fixed inspecting in the skin viewer not working, it was only working if the bind was strictly set to inventory.examineheld
2 Months Ago
Fixed GetButtonsWithBind not finding binds when giving it the full command with args Fixes NeedsKeyboard not letting AllowedBinds go through (fixes binds not working in painting UI)
2 Months Ago
Fixed F1 console input field losing focus when connecting/disconnecting
2 Months Ago
Fixed a steam DLC and Frontiersman full screen store pages background being set as a texture instead of sprite They arent loading since Unity 6 because they're part of a spriteatlas
2 Months Ago
Fixed keybind reset button not working
2 Months Ago
Generic popup button size tweaks
2 Months Ago
Restored save loadout popup
2 Months Ago
merge from main
2 Months Ago
Disable skin viewer view in hands button for held entities not using the viewmodel camera (cultist deer torch)
2 Months Ago
Fixed guitare skin viewer framing
2 Months Ago
Fixed table skins not loading in the skin viewer
2 Months Ago
Phrase update
2 Months Ago
merge from storepage_industrial
2 Months Ago
Added branded 9x16 media for pack showcase
2 Months Ago
Industrial decor pack showcase
2 Months Ago
Industrial decor pack store page
2 Months Ago
merge from main
2 Months Ago
Bowless crossbow store page media
2 Months Ago
merge from main
2 Months Ago
Converted ceiling light, smart switch, fuse
2 Months Ago
Removed non HeldEntity error log from ItemModEntity::OnRemove, we have a few legit non HeldEntity using this (weapon attachments)
2 Months Ago
Cleanup, remove legacy IO code of already converted entities
2 Months Ago
Converted NeonSign to the new IO system
2 Months Ago
Removed the legacy electricity IO queue
2 Months Ago
merge from wiretool_cave_fix
2 Months Ago
Added network override volume to cave_medium_hard as well, to fix wiring from underground to surface SP2 cave_medium_hard
2 Months Ago
merge from main