userFlaviencancel

5,891 Commits over 762 Days - 0.32cph!

32 Days Ago
merge from naval_update/deep_sea
32 Days Ago
Force update sleeping bag map markers when toggling deep sea map layer
32 Days Ago
Tweaked floating cities shore distance, fixing the hole in the map around the floating cities
32 Days Ago
merge from naval_update
32 Days Ago
merge from main
32 Days Ago
Updated ghost ship map marker icons Fixed rotations not matching
32 Days Ago
Added search bar and failed/passed filtering
33 Days Ago
Minor TestRunner refacto
33 Days Ago
Added progress bar, some layout changes TestRunner can return its progress at anytime when running tests
33 Days Ago
Test list
33 Days Ago
Can run tests using the window when out of playmode, clicking run will start playmode and run the selected tests when possible Ground work for the future dashboard implementation
33 Days Ago
merge from main
33 Days Ago
merge from automatedtesting
33 Days Ago
merge from main
33 Days Ago
merge from main
33 Days Ago
merge from naval_update
33 Days Ago
Prevent crossing if the vehicle has a non whitelisted vehicles parented
33 Days Ago
merge from naval_update/deep_sea
33 Days Ago
Fixed deep sea exit buoys being visible from the main land and the other way around
33 Days Ago
merge from naval_update
33 Days Ago
merge from sks_skinviewer
33 Days Ago
Compile fix
33 Days Ago
merge from main
33 Days Ago
merge from sks_skinviewer
33 Days Ago
Added SKS to the skin viewer
43 Days Ago
Blacklisted deep sea rhib and PT boat from auto turret tests
43 Days Ago
Convar changed during tests are automatically restored to their past value once the test is done
44 Days Ago
Added a default test timeout so tests can't hang forever (can be overriden by TestTimeout) Tests now log the full stack trace when throwing + some cleanup and logs
44 Days Ago
merge from main
44 Days Ago
Phrase update
44 Days Ago
merge from naval_update
44 Days Ago
merge from naval_update/deep_sea
44 Days Ago
Tweaked island billboard distance from main camera far clip plane
44 Days Ago
Deep sea rads bypass the armor Buoys LOD tweaks
44 Days Ago
merge from naval_update
44 Days Ago
merge from naval_update/deep_sea
44 Days Ago
Fixed buoy material reverting to green because of RendererLOD, switched to MPB too
44 Days Ago
Increased deep sea buoy flare LOD distance
44 Days Ago
Last deep sea wipe alarm now loops
44 Days Ago
Increased deep sea exit portal map marker size
44 Days Ago
Portal buoy lights change depending on deep sea state
44 Days Ago
merge from naval_update
45 Days Ago
merge from naval_update
45 Days Ago
merge from naval_update/deep_sea
45 Days Ago
merge from naval_update
45 Days Ago
Removed unused sprite added by error
45 Days Ago
Removed prevent building volume from deep sea portals, not necessary
45 Days Ago
Cleanup
45 Days Ago
Updated ghost ship icons
45 Days Ago
Fixed deep sea entrance marker showing inside the deep sea