userFlaviencancel

4,837 Commits over 639 Days - 0.32cph!

35 Days Ago
merge from landmarkinfo_revert
35 Days Ago
Removed untranslatedName in LandmarkInfo, wasn't necessary
35 Days Ago
Cargoship merge fixes
35 Days Ago
merge from deep_sea
35 Days Ago
Clean codegen
35 Days Ago
merge from naval_update
35 Days Ago
ClientIOLineEditor server compile fix
35 Days Ago
Codegen
35 Days Ago
merge from main (needs codegen)
35 Days Ago
merge from cargopath_map_smooth2
35 Days Ago
Clean codegen
36 Days Ago
merge from naval_update/deep_sea
36 Days Ago
Codegen
36 Days Ago
merge from naval_update
36 Days Ago
Codegen
36 Days Ago
merge from main
36 Days Ago
merge from cargopath_map_smooth2
36 Days Ago
Smooth the cargo path shown on the map so it doesnt look too jagged (clean branch, plastic selected all my hidden changes by default 🫠)
36 Days Ago
Smooth the cargo path shown on the map so it doesnt look too jagged
36 Days Ago
merge from cargo_oilrig_path_fix
36 Days Ago
Cargo can't hit oil rig when exiting the map Cherrypicked cargoship.egress command from deep sea branch
36 Days Ago
Cargoship path no longer goes around oil rigs
36 Days Ago
Fixed warmup method not waiting before calling PostWarmupPage
36 Days Ago
merge from naval_update
36 Days Ago
merge from main
36 Days Ago
Added a generic await WaitForWarmedUp method in UI_Page
36 Days Ago
Fixed a tmp nre caused by UI_Page text caching
36 Days Ago
Added comments in store warmup methods
36 Days Ago
Gesture menu now reliably waits for the store to be 100% warmed up before being initialised Pages cannot be warmed up twice when using the skip main menu warmup editor setting Refactored pages warmup
36 Days Ago
merge from menu_optims
37 Days Ago
UI pages cache their scroll rect components and disable them when invisible
37 Days Ago
Cargo can no longer exit the main island from the deep sea side Added cargoship.egress command
37 Days Ago
merge from skeleton_bonename_fix
37 Days Ago
Changed BoneProperty name tpye from phrase to string instead No reasons to have phrases, they arent translated, we always excluded them from the phrase update and its causing issue with the recent localization changes
37 Days Ago
Make sure cargoship cannot spawn from the deep sea side when trying to find a random point offshore
37 Days Ago
merge from naval_update
37 Days Ago
merge from main
37 Days Ago
Manifest
40 Days Ago
merge from demoshot_ui_fix
40 Days Ago
Fixed demo shot list UI text issues
40 Days Ago
Deep sea wipe end phase: slowly ramp up radiation in the final phase Exposed a 0-1 factor we can use for weather Content entities spawned in the deep sea get the global deep sea network group assigned
40 Days Ago
merge from deep_sea/wipe
40 Days Ago
merge from naval_update
40 Days Ago
merge from naval_update
40 Days Ago
Added a clear loadout button to the rust editor window, so we can clear the default loadout
40 Days Ago
Make sure wiping also clears the portals
40 Days Ago
merge from naval_update/deep_sea
40 Days Ago
merge from naval_update
40 Days Ago
merge from main
41 Days Ago
Force init the translations if the dict is empty, fixes issues when loading translations in edit mode