userFlaviencancel

5,695 Commits over 762 Days - 0.31cph!

2 Months Ago
Layout tweaks
2 Months Ago
Moved gallery images to CoverImage Fixed scroll view paddings for items with more than 5 images Clicking a gallery button scrolls to center the clicked element
2 Months Ago
Fixed weekly items modal not showing "This item can't be broken down" Cleanup
2 Months Ago
merge from main
2 Months Ago
merge from console_autocompletion_contains
2 Months Ago
Changed the console autocompletion from StartsWith to Contains
2 Months Ago
Steam inventory modals fixes following the gallery changes
2 Months Ago
Fixed pool leak in BuildingBlock::DrawHighlight
2 Months Ago
First pass of gallery view for limited items with more than one image
2 Months Ago
Cherrypick 139365 "Space LR skin viewer polish"
2 Months Ago
merge from spacestation_storepages
2 Months Ago
merge from spacestation_storepages
2 Months Ago
Cherrypick 139361 "Added Space LR store video"
2 Months Ago
Allow wooden barricades in the deep sea
2 Months Ago
merge from spacestation_storepages
2 Months Ago
Updated space LR and space station store pages: added branding and updated media
2 Months Ago
Boat building UI toggles its canvas when not visible
2 Months Ago
merge from main
2 Months Ago
merge from event_canvases_fix
2 Months Ago
Fixed halloween and easter event canvases being enabled at all time
2 Months Ago
merge from naval_update
2 Months Ago
Fixed oil rig world space canvas never being culled (has been stomped at some point) S2P both oil rigs
2 Months Ago
merge from space_station_weapon_skin
2 Months Ago
Corrected material merge fuckery
2 Months Ago
merge from space_station_weapon_skin
2 Months Ago
Cherrypick 139255
2 Months Ago
merge from spacestation_storepages
2 Months Ago
Added space station building skin store media
2 Months Ago
Bespoke skinviewer lighting rig for the space LR-300
2 Months Ago
Added Space LR-300 store page media Updated description
2 Months Ago
merge from main
2 Months Ago
merge from naval_update
2 Months Ago
Codegen (ResetStaticFields stuff)
2 Months Ago
merge from deepsea_physicsbounds
2 Months Ago
deepsea.enabled false now restores the previous physics bounds (0,0,0 - 5000,4000,5000)
2 Months Ago
merge from deepsea_portalloading_fix
2 Months Ago
Fixed the same race condition issue with ActiveIslands ActiveGhostShips ActiveFloatingCities and ActiveRHIBS Was causing potential issues with deep sea missions
2 Months Ago
Fixed deep sea loading racing condition Portals could be loaded before the deep sea manager even existed, causing the manager to never get his portal refs Fixes players teleported back to the shore when leaving the deep sea
2 Months Ago
- Default pos when entering deep sea is the exit portal center, instead of the center of the deep sea - Cleanup to avoid confusion - Added portal state in deepsea.printstate
2 Months Ago
Added log to help debugging the deepsea portal teleport position issue
2 Months Ago
merge from main
2 Months Ago
Prevent createdeepsea from running if deepsea.enabled is false
2 Months Ago
Fixed deep sea not killing network limited entities when closing, leaking them after every deep sea wipe (metal detector sources)
2 Months Ago
merge from deepsea_leak_fix
2 Months Ago
merge from deepsea_disabled_fix
2 Months Ago
Fixed deepsea.enable false not killing past saved deep sea - Deep sea manager is now always created regardless of deepsea.enabled - When initialized, if deepsea.enabled is false, deep sea is closed and the manager is destroyed right after
2 Months Ago
Convared the distance within players wake up boat scientist AI
2 Months Ago
ai.npc_spawn_on_deep_sea_islands default to false
2 Months Ago
Fixed server deep sea losing its portal direction, causing potential issues with cargoship and chinook spawn directions
2 Months Ago
Added NPC and vehicle breakdown to deepsea.printentitycount