userFlaviencancel

6,954 Commits over 912 Days - 0.32cph!

58 Days Ago
merge from chippy_blurry_fix
58 Days Ago
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58 Days Ago
merge from boats_wireisolation_fix
58 Days Ago
merge from uihud_optims
58 Days Ago
merge from hotreload_fix
59 Days Ago
Eval pass and first evaluators
59 Days Ago
Circuit system baseline
2 Months Ago
Better error log when ItemName is set wrong in ApprovedSkinInfo
2 Months Ago
Wire tool tests
2 Months Ago
Fixed wire isolation not working on player boats
2 Months Ago
Restored chippy arcade assets filtering mode
2 Months Ago
Save the last open category in F1 items and vehicles tabs
2 Months Ago
Phrases update
2 Months Ago
Fixed console not adding sv in front of server command when using the arrows to navigate through autocomplete
2 Months Ago
Added a button to teleport to the associated entity on UGC entries in the admin panel Added global.teleport2entityid command
2 Months Ago
Phrase contexts
2 Months Ago
Fixed copypaste names not being truncated in list view
2 Months Ago
Added confirmation popups when deleting loadouts and copypastes files
2 Months Ago
merge from rfreceiver_modding_fix
2 Months Ago
Fixed duped packs in the steam inventory menu if purchased when the game was closed
2 Months Ago
merge from steaminventory_newitem
2 Months Ago
merge from main
2 Months Ago
Fixed not being able to connect a wire to a door controller when the door is open
2 Months Ago
ServerSetFrequency changes in RFReceiver to make it easier for Oxide to patch the method
2 Months Ago
Fixed lunar wall dividers all named Wall Divider Pack Added a new key for the pack
2 Months Ago
Fixed barrels and shelves showing the new hidden base redirect item in store pages
2 Months Ago
Fixed the mess with ice throne showing as Ice King Pack
2 Months Ago
merge from storepage_abyss_fix
2 Months Ago
merge from storepage_frontier_fix
2 Months Ago
Fixed hazmats named Abyss Pack in the abyss pack store page Added a proper token for Abyss Pack
2 Months Ago
Added missing railroad planter box to the frontier DLC store page Also fixed triangle planter redirect
2 Months Ago
Missed one more DigitalClockAlarm pooling issue
2 Months Ago
Compile fix
2 Months Ago
Editor: moved SkinnedMeshRenderer convert button to the context menu, as its overriding the builtin custom editor
2 Months Ago
Fixed electric furnace gibs not being skinned
2 Months Ago
Fixed DigitalClockAlarm pooling issue
2 Months Ago
Fixed ParameterDisplayName not being populated correctly in test resutls
2 Months Ago
Test result stacktraces are now populated correctly with captured errors
2 Months Ago
Added SpawnPrefab in RustTestFixture, similar to SpawnEntity but for prefabs
2 Months Ago
merge from automated_testing/raid_recorder
2 Months Ago
Added some new raiding tests
2 Months Ago
merge from automated_testing
2 Months Ago
merge from main
2 Months Ago
merge from selectionhistorywindow_optims (editor only)
2 Months Ago
Fixed selection history window keeping all history loaded in memory as live objects. We now use paths and instance ids and only resolve the object when necessary These objects were never released after a domain reload or a UnloadUnusedAssets call This was the cause for gizmo toggling taking 1min+ and probably a bunch of other issues
2 Months Ago
Auto give rocket launcher and rockets + infinite ammo when starting to record Added ddraws on hit building blocks
2 Months Ago
Added electric furnace to render scene
2 Months Ago
merge from main
2 Months Ago
merge from steaminventory_newitem_fix
2 Months Ago
Fixed new items just bought not showing in your steam inventory (was only working in debug builds)