userFlaviencancel

8,082 Commits over 1,004 Days - 0.34cph!

58 Days Ago
merge from hbhf_flag_fix
58 Days Ago
HBHF sensor tests do not assume the IncludeOthers flag is set by default anymore
58 Days Ago
Restored HBHF sensor IncludeOthers flag (regression from 161268)
58 Days Ago
Fixed fuel generator aux inputs draining batteries using the downstream demand Added a test
58 Days Ago
merge from main
58 Days Ago
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58 Days Ago
Fixed elevator billing batteries from the wrong slot
58 Days Ago
merge from main
58 Days Ago
merge from testrunner_iterationprefs
58 Days Ago
Force specific playmode iteration editor prefs when running tests in the editor - Make sure no iteration prefs can fuck up the tests - Make sure you enter playmode and run the tests as fast as possible
58 Days Ago
Converted reactive target
58 Days Ago
Some naming cleanup
58 Days Ago
Test lists
58 Days Ago
Circuit system tests, just two tests checking the throttling works
58 Days Ago
Codegen
58 Days Ago
merge from main
58 Days Ago
Fixed tests failing after the recent pooling changes
58 Days Ago
Throttle everything to 30 ticks a frame so server fps variations doesnt change the io speed too much Flickering circuits are throttled to 10 flips/s (equivalent to old IO)
58 Days Ago
Generator RPC name fix
58 Days Ago
merge from store_featured_tweaks
58 Days Ago
Store featured tab changes, we now show featured items on both the left and right grids
58 Days Ago
Can press E to configure test generators and change the power amount they output
59 Days Ago
Ignore the inventoryPlayerQuality convar in editor, it keeps changing the RT and it shows up in plastic
59 Days Ago
Elevator Power In input set as main power slot
59 Days Ago
Converted ChargeUpIOEntity, set the second inputs as non main power slots
59 Days Ago
Converted Elevator and PowegridIOAccessPoint
59 Days Ago
TickBatteries refactor
59 Days Ago
Fixed error with monument toggle switches
59 Days Ago
merge from texturecompression_pass_aug26
59 Days Ago
Tugboat UI assets compression
59 Days Ago
Enabled compression and streaming on 18 charm textures
59 Days Ago
merge from iconfonts_optims
59 Days Ago
Auto clean dynamic icon fonts when exiting playmode Increased atlas sized to 1024x1024, was missing some icons
59 Days Ago
merge from tutorialmodal_fix
59 Days Ago
Fixed tutorial modal size, removed unsused bg asset
59 Days Ago
Fixed connection modal default description being adasd asdasfad sadg asdgasdg ash asdg sda ghash sa dh asfh asdgh sda h sH SDG ASF H ASFH ASH ASHF SDGSDG SDAG S DAG SAGD ASG AS DG ASDG SADG ASD G SADG ASDG AGSD GSD SAGD ASD in editor 🙃
59 Days Ago
Localized the tutorial modal
59 Days Ago
Unfucked the menu tutorial modal
59 Days Ago
merge from iconfonts_optims
59 Days Ago
Confirmation popup before starting the scan when updating the icon fonts
59 Days Ago
Rust icon fonts are now generated based on what glyphs we use, similar to the localization fonts: - Reduces the two fonts atlas size from 64MB to 0.5MB and 4MB to 0.5MB - Icon fonts now have an empty fallback font set to dynamic so community UI icons and adding new icons in editor still works - The static fonts are updated when we update the localization every month
59 Days Ago
Fixed battery ReceiveAdditionalData client rpc
59 Days Ago
Converted cctv cameras and windmills
59 Days Ago
Tesla coil and igniter tests
59 Days Ago
Converted water wheel, added some tests
59 Days Ago
merge from f1_menu_category_sort
60 Days Ago
Simplified battery console commands
60 Days Ago
Set main power slots for EngineListener and AlarmSystem prefabs (DummySwitch from monuments)
60 Days Ago
TeslaCoil, SolarPanel, FuelGenerator cleanup
60 Days Ago
Removed all the old IO code from the battery class (feels amazing)