userFlaviencancel

7,095 Commits over 882 Days - 0.34cph!

45 Days Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
45 Days Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
45 Days Ago
Removed LOD components from skull trophies text
45 Days Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
45 Days Ago
Cleaned up quit modal Updated generic popup blur to use the new one
45 Days Ago
merge from storepage_crypt
45 Days Ago
Crypt store page media
45 Days Ago
merge from main
45 Days Ago
merge from automated_testing
45 Days Ago
Added +autotest command line arguments for server batchmode test runs
45 Days Ago
TestGuns maintenance
45 Days Ago
Any errors logged during a test now fail the test, can be bypassed with the AllowsLoggedErrors attribute Also try catch exceptions in WaitUntilWithTimeout and AssertTrueForDuraton and fail the test
46 Days Ago
merge from main
46 Days Ago
merge from main
48 Days Ago
Crypt building skin store page baseline
48 Days Ago
TMP compile fix
48 Days Ago
merge from unity_6.3.11/new_inputsystem
48 Days Ago
Compile fix
48 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
48 Days Ago
More menu items stuff
48 Days Ago
Menu items cleanup
48 Days Ago
Fixed TMP_SDF - Depth Offset shader TMP Settings
48 Days Ago
Stripped out TMP sprites
48 Days Ago
Stripped out TMP style sheet
48 Days Ago
merge from unity_6.3.11/new_inputsystem
48 Days Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
48 Days Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
48 Days Ago
Updated bootstrap legacy input module to FpStandaloneInputModule
48 Days Ago
Patched TMP shaders to work with soft mask
48 Days Ago
Removed event system from client.prefab, we only need one and its in EngineUI2
48 Days Ago
Restored scroll speeds
48 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
49 Days Ago
Restored base option slider prefab content type All the slider using decimal in MenuUI2_Settings need to be changed, but im not gonna do this here because of the merge hell
49 Days Ago
Fixed TmProEmojiRedirector following new TMP_InputField optims
49 Days Ago
Compile fixes
49 Days Ago
Restored blockRectTransformChange in TextMeshProUGUI, used by ItemPickupNotice
49 Days Ago
Restored FixCaret because looks like its still needed
49 Days Ago
Shaders update, stripped mobile and sprite shaders we dont need
49 Days Ago
merge from automated_testing
49 Days Ago
Moved up if DEBUG in TestRunner.Pipeline, TestRunnerWindow, TestMemoryCell and TestSolarPanel
49 Days Ago
Removed NUnit refs in TestPlayerBoat and RHIB
49 Days Ago
Relinked third parties using the TMP assembly
49 Days Ago
merge from main
49 Days Ago
merge from automated_testing
49 Days Ago
Quit the editor once the test pipeline run is done (the method is async so we cant use -quit)
49 Days Ago
merge from lookingat_io_qol
49 Days Ago
Cherrypicked 143119: Updated UpdateLookingAt to ignore IO entities that arent matching the wiretool type you're holding
49 Days Ago
merge from automated_testing/skins
49 Days Ago
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49 Days Ago
Added 5 new skin tests