userFlaviencancel

5,201 Commits over 670 Days - 0.32cph!

56 Days Ago
merge from deep_sea
56 Days Ago
Tropical2 terrain set to the terrain layer
56 Days Ago
Added deep sea prevent building volume Changed SocketMod_TerrainCheck to look for deep sea island terrain when out of bounds
56 Days Ago
Fixed cargoship oil rig avoidance
56 Days Ago
Tropical1 tree fixes
56 Days Ago
merge from naval_update
56 Days Ago
merge from naval_update/deep_sea
56 Days Ago
Tropical2 prefab setup
56 Days Ago
Added a tooltip on the deep sea map marker
56 Days Ago
merge from naval_update/deep_sea
56 Days Ago
Disabled pooling on ghostship for now
56 Days Ago
Fixed NRE when wiping the deep sea
56 Days Ago
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56 Days Ago
DeepSeaIsland set its trees to the deep sea global network group
56 Days Ago
merge from naval_update/island_scenes
56 Days Ago
DeepSeaIsland calls Spawn on its hand placed trees, so they're added to the TreeManager
56 Days Ago
Tropical1: Added some resource spawn for testing purposes Disabled flattening for now, added realmed remove
56 Days Ago
merge from deep_sea
56 Days Ago
Scaled the deep sea marker, so it fits when the portal spawns south
56 Days Ago
merge from naval_update
57 Days Ago
Fixed NRE when checking out the cancer research UK plushie
57 Days Ago
Fixed missing text on premium modal
57 Days Ago
UI_StoreGeneralTab.OnOpened NRE fix attempt
57 Days Ago
Fixed workshop tab background disappearing when pressing escape while in the workshop scene
57 Days Ago
Added a loading on the steam inv crate buttons for when you open the menu before it finished warming up Tweaked the budget
57 Days Ago
Added streaming controller component to the skin viewer camera, fixes blurry textures
57 Days Ago
Added plushies to the scene
57 Days Ago
merge from main
58 Days Ago
merge from naval_update/deep_sea
58 Days Ago
Re-applied 132706 after merge
58 Days Ago
merge from naval_update
58 Days Ago
Deep sea generation tweaks and improvements
58 Days Ago
Filled itemname on both charity plushies steam item
58 Days Ago
Added charity plushies to the skin viewer
58 Days Ago
Compile fix
58 Days Ago
merge from main
59 Days Ago
When generating deep sea content, make sure it picks all prefab variants before randomising Fixed active rhibs list not being cleared
59 Days Ago
Fixed deep sea portal map marker position Make sure it doesnt dupe itself
59 Days Ago
Added floating city 2 in the deep sea
59 Days Ago
merge from naval_update
59 Days Ago
merge from naval_update/floating_cities
59 Days Ago
S2P floating city 1 and 2
59 Days Ago
merge from naval_update
59 Days Ago
Global network the floating island entity, now that we split the children
59 Days Ago
Manifest update
59 Days Ago
merge from naval_update
59 Days Ago
Fixed contact menu button sizing issues, moved it to flex
59 Days Ago
Codegen compile fix
59 Days Ago
merge from naval_update/deep_sea
59 Days Ago
merge from naval_update/deep_sea/map_marker