userFlaviencancel

6,896 Commits over 882 Days - 0.33cph!

59 Days Ago
Fixed steam DLC page using the wrong media for backgrounds
59 Days Ago
Tweaked friend list background blur
59 Days Ago
Restored DLC store tiles description texts
59 Days Ago
Fixed steam inventory tab scrollbar
59 Days Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
59 Days Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
59 Days Ago
Removed LOD components from skull trophies text
59 Days Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
59 Days Ago
Cleaned up quit modal Updated generic popup blur to use the new one
59 Days Ago
merge from storepage_crypt
59 Days Ago
Crypt store page media
59 Days Ago
merge from main
59 Days Ago
merge from automated_testing
59 Days Ago
Added +autotest command line arguments for server batchmode test runs
60 Days Ago
TestGuns maintenance
60 Days Ago
Any errors logged during a test now fail the test, can be bypassed with the AllowsLoggedErrors attribute Also try catch exceptions in WaitUntilWithTimeout and AssertTrueForDuraton and fail the test
60 Days Ago
merge from main
60 Days Ago
merge from main
2 Months Ago
Crypt building skin store page baseline
2 Months Ago
TMP compile fix
2 Months Ago
merge from unity_6.3.11/new_inputsystem
2 Months Ago
Compile fix
2 Months Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
2 Months Ago
More menu items stuff
2 Months Ago
Menu items cleanup
2 Months Ago
Fixed TMP_SDF - Depth Offset shader TMP Settings
2 Months Ago
Stripped out TMP sprites
2 Months Ago
Stripped out TMP style sheet
2 Months Ago
merge from unity_6.3.11/new_inputsystem
2 Months Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
2 Months Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
2 Months Ago
Updated bootstrap legacy input module to FpStandaloneInputModule
2 Months Ago
Patched TMP shaders to work with soft mask
2 Months Ago
Removed event system from client.prefab, we only need one and its in EngineUI2
2 Months Ago
Restored scroll speeds
2 Months Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
2 Months Ago
Restored base option slider prefab content type All the slider using decimal in MenuUI2_Settings need to be changed, but im not gonna do this here because of the merge hell
2 Months Ago
Fixed TmProEmojiRedirector following new TMP_InputField optims
2 Months Ago
Compile fixes
2 Months Ago
Restored blockRectTransformChange in TextMeshProUGUI, used by ItemPickupNotice
2 Months Ago
Restored FixCaret because looks like its still needed
2 Months Ago
Shaders update, stripped mobile and sprite shaders we dont need
2 Months Ago
merge from automated_testing
2 Months Ago
Moved up if DEBUG in TestRunner.Pipeline, TestRunnerWindow, TestMemoryCell and TestSolarPanel
2 Months Ago
Removed NUnit refs in TestPlayerBoat and RHIB
2 Months Ago
Relinked third parties using the TMP assembly
2 Months Ago
merge from main
2 Months Ago
merge from automated_testing
2 Months Ago
Quit the editor once the test pipeline run is done (the method is async so we cant use -quit)
2 Months Ago
merge from lookingat_io_qol