userFlaviencancel

7,616 Commits over 974 Days - 0.33cph!

3 Months Ago
Cleanup, remove legacy IO code of already converted entities
3 Months Ago
Converted NeonSign to the new IO system
3 Months Ago
Removed the legacy electricity IO queue
3 Months Ago
merge from wiretool_cave_fix
3 Months Ago
Added network override volume to cave_medium_hard as well, to fix wiring from underground to surface SP2 cave_medium_hard
3 Months Ago
merge from main
3 Months Ago
Added logs to ItemModEntity::OnRemove to help tracking down stale heldEntity refs killing the wrong entity
3 Months Ago
Fixed torch using the industrial torch attack sound
3 Months Ago
merge from wiretool_cave_fix
3 Months Ago
Reduced the amount of network override volume added on 152989, for performance reasons S2P cave_small_hard and cave_large_sewers_hard
4 Months Ago
Lazy create the IOCircuitSystem when registering the first io entity Converted computer station, digital clock and command block
4 Months Ago
merge from main
4 Months Ago
merge from wiretool_cave_fix
4 Months Ago
Added some network override volumes in cave_small_hard and cave_large_sewers_hard Fixes not being able to wire stuff from cave to surface S2P both caves
4 Months Ago
merge from consoleinputfield_fix
4 Months Ago
Fixed console input field not being selected automatically when using consoletoggle 0
4 Months Ago
Bowless crossbow skin viewer update
4 Months Ago
merge from main
4 Months Ago
merge from skinviewer_viewmodel
4 Months Ago
Skinviewer salvaged sword tweaks
4 Months Ago
Restored generic popup background blur
4 Months Ago
Fixed skinviewer fullscreen position issue when navigating using the arrows
4 Months Ago
merge from main
4 Months Ago
merge from PlayerRigUpdate2
4 Months Ago
Added a comment in PropRenderer
4 Months Ago
merge from main
4 Months Ago
merge from torchholder_indsutrialtorch_fix
4 Months Ago
Fixed industrial torch pos in torch holder, added a feature so we can change the pos/rot for each torch
4 Months Ago
Phrase update
4 Months Ago
merge from premium_rebrand
4 Months Ago
Generic popup tweaks
4 Months Ago
Fixed connect modal premium button Tweaked wording
4 Months Ago
merge from main
4 Months Ago
merge from skinviewer_viewmodel
4 Months Ago
Hide inspect key widget if inspect is not bound
4 Months Ago
Added keyboard controls to navigate in between items
4 Months Ago
Fixed fullscreen skin viewer navigation arrows showing up when inspecting items from the steam inventory
4 Months Ago
merge from main
4 Months Ago
MagazineStateViewmodel compile fix
4 Months Ago
merge from main
4 Months Ago
merge from skinnables_icons_fix
4 Months Ago
LR, Bow, Crossbow and Eoka PropRenderer settings converted
4 Months Ago
Converted PropRenderer settings of more skinnable tools/weapons All the entities had their offsets removed as they attach directly to the prop bones, so icons were all fucked
4 Months Ago
merge from skinnables_icons_fix
4 Months Ago
Converted PropRenderer settings of all skinnable tools/weapons to fit their icons All the entities had their offsets removed as they attach directly to the prop bones, so icons were all fucked
4 Months Ago
merge from premium_rebrand
4 Months Ago
Changed the wording, updated tag icon
4 Months Ago
Restore "Get Premium" button on the connect modal when looking at a premium server when not having premium
4 Months Ago
Fixed IconRender scene using the old UI input system module
4 Months Ago
merge from keyboard_layouts_fix