userFlaviencancel

6,178 Commits over 790 Days - 0.33cph!

56 Days Ago
merge from artist_pack_dlc
56 Days Ago
random meta keep deleting itself
56 Days Ago
Fixed reactive target not paintable
56 Days Ago
Fixed paintable window ground watch
56 Days Ago
More rotation fixes on all frames Fixed large light up frame sticking into walls
56 Days Ago
Standing frames rotation fix
57 Days Ago
merge from manifestwarnings_fixes
57 Days Ago
Gated the null or empty skinnable groups error to workshop skinnables only
57 Days Ago
Removed No ingredients assert on ItemBlueprint if the item is non craftable
57 Days Ago
Assigned missing audio mixer to some prefabs
57 Days Ago
Fixed copy paste file importer not setting the FilenameStringId
57 Days Ago
Switched wanted posters canvas texts to 3D texts
57 Days Ago
merge from artist_pack_dlc
57 Days Ago
Fixed paintable window painting not showing at certain angles, bumped the mat render queue
57 Days Ago
merge from artist_pack_dlc
57 Days Ago
Switched ornate frame text to a 3D mesh text, also switched to a lit shader
57 Days Ago
Added some prevent building cols to the lightup frames for consistency Fixed deploy guide on the XL variant
57 Days Ago
Fixed all scrap frames deploy volumes and missing prevent building collider Also fixed the XL and XXL variant prefabs using themselves as deploy guides
57 Days Ago
Fixed all ornate frames deploy volumes and missing prevent building collider
57 Days Ago
Fixed all artist canvases deploy volumes and missing prevent building collider
57 Days Ago
More old menu deleted prefabs
57 Days Ago
Deleting more old menu stuff
57 Days Ago
Started deleting old menu stuff, moved things around
57 Days Ago
Added skip main menu warmup option to the preferences Sort pref fields alphabetically
57 Days Ago
Dev tools tab are instantiated on init instead of sitting in the prefab Admin only tab setup Added teleport button to admin UI player panel
58 Days Ago
Server admin UI tab progress
58 Days Ago
Item list flex scroll fixes
58 Days Ago
Attempt at fixing the god awful unity scrollrect default behaviour, feels better now
58 Days Ago
Added keyboard controls to the item list
58 Days Ago
Item list fixes and optims
58 Days Ago
Fixed RobotoMono base material
58 Days Ago
merge from naval_update
58 Days Ago
Fixed colliders, bounds and minigame for palm_tree_tropical_small_a and palm_tree_tropical_med_b
58 Days Ago
merge from naval_update/deep_sea
58 Days Ago
Fixed TreeEntityEditor not inheriting from BaseEntityEditor Fixes bounds handles and manifest info not working properly for tree prefabs
58 Days Ago
Fixed palm_tree_tropical_short_d colliders
58 Days Ago
merge from naval_update
58 Days Ago
merge from naval_update/deep_sea
58 Days Ago
Force update sleeping bag map markers when toggling deep sea map layer
58 Days Ago
Tweaked floating cities shore distance, fixing the hole in the map around the floating cities
58 Days Ago
merge from naval_update
58 Days Ago
merge from main
58 Days Ago
Updated ghost ship map marker icons Fixed rotations not matching
58 Days Ago
Added search bar and failed/passed filtering
59 Days Ago
Minor TestRunner refacto
59 Days Ago
Added progress bar, some layout changes TestRunner can return its progress at anytime when running tests
59 Days Ago
Test list
59 Days Ago
Can run tests using the window when out of playmode, clicking run will start playmode and run the selected tests when possible Ground work for the future dashboard implementation
59 Days Ago
merge from main
59 Days Ago
merge from automatedtesting