userFlaviencancel

4,868 Commits over 639 Days - 0.32cph!

2 Months Ago
Fixed sled_xmas skin missing its name and desc
2 Months Ago
merge from steaminventorygen_loc_fix
2 Months Ago
Tripod models and colliders set to Deployed layer
2 Months Ago
merge from naval_update/deep_sea/radiation
2 Months Ago
Wider rad volumes, removed a log
2 Months Ago
TerrainMeta GetHeight returns the correct deep sea values in the pos is within the deap see bounds, fixing the issue where the ocean didn’t extend down far enough Moved up the bottom collider to match the deep sea seabed height
2 Months Ago
▉▍▄▊▉▉▌▄ ▄▌▋▉▋▌▋▅ ██▋▆▆▌ ▉▊▍▊▍▊█ ▇▊▉▍▇▅ ▌▆▆ ▊▉▍▆▉▌▊ ▋▊ ▆▊▋▋▌▋▊█ ▋█▇ ▊▌▊▅ ▊▊▆ ▅▉ █▊ ▍▍▆'▋ ▅▆▄▆ ▊▄▅▄ ▊▄▊▉▌▌▇ ▍█▇▌▉
2 Months Ago
Added rad volumes at the edges of the deep sea
2 Months Ago
Fixed AddLanguageFile NRE during bootstrap
2 Months Ago
merge from bootstrap_translatenre_fix
2 Months Ago
Cleanup TriggerRadiation, box shaped trigger now act like boxes instead of spheres Added falloff per axis for boxes Added debug.drawradiationzones (editor only)
2 Months Ago
Exposed chandelier pedal increments
2 Months Ago
Added tripod spotlight
2 Months Ago
merge from main
2 Months Ago
Codegen again
2 Months Ago
Rebuilt phrases
2 Months Ago
Restored mannequin protobuf Codegen
2 Months Ago
merge from main
2 Months Ago
Islands do not use MoveToDeepSea, they don't have to
2 Months Ago
merge from deep_sea/islands
2 Months Ago
Comments and gizmo fix
2 Months Ago
Better island spacing, they cant overlap
2 Months Ago
merge from naval_update/deep_sea
2 Months Ago
merge from naval_update
2 Months Ago
merge from main
2 Months Ago
merge from editor_skipmenuwarmup
2 Months Ago
Added an editor setting to skip the main menu warmup when entering playmode
2 Months Ago
Fixed mesh terrain setup not working with rotated islands Restored random spawning rotations
2 Months Ago
merge from naval_update/deep_sea/
2 Months Ago
merge from naval_update
2 Months Ago
merge from main
2 Months Ago
Fixed island terrain mesh setup Moved the deep sea spawning stuff into another file
2 Months Ago
merge from storeitem_source_fix
2 Months Ago
Fixed store cart item missing their source
2 Months Ago
Very basic island spawning, randomly scattered around the deep sea
2 Months Ago
merge from main
2 Months Ago
Working mesh terrain setup
2 Months Ago
Make sure LODGrid grid is large enough for the deep sea Added lodgrid.debug command to draw the cells
2 Months Ago
Codegen
2 Months Ago
Added a command to spawn a stripped down version of the tutorial island in the deep sea
2 Months Ago
Updated table lamp icon
2 Months Ago
Fixed bean bag worldmodel being the deployed version
2 Months Ago
Updated table lamp volumes to match the new scale
2 Months Ago
Fixed spotlight worldmodel and repair
2 Months Ago
Full phrase update
2 Months Ago
Compile fixes
2 Months Ago
Code gen compile fix following main rebase
2 Months Ago
merge from main
2 Months Ago
Updated ceiling light deploy guide to include its wire, enabled rotation before placement
2 Months Ago
Tweaked chandelier box trace so it can't go too close to the surface below Tweaked deploy volume