userFlaviencancel

7,648 Commits over 974 Days - 0.33cph!

4 Months Ago
merge from main
4 Months Ago
Fixes masking issues with premium tags in the server browser (UIEffect didnt support SoftMask)
4 Months Ago
Colored player name and date on ban notifications
4 Months Ago
Text expands if the icon link is disabled Clearing anim polish
4 Months Ago
Notifications can hold more text, they auto scale to fit
4 Months Ago
Notifications: - Fixed scroll not working - Fixed clear all button text wrapping issue Prefabed everything, cleanup
4 Months Ago
Fixed strobe light medium speed flag clashing with the IO short circuit flag
4 Months Ago
Fixed inspecting in the skin viewer not working, it was only working if the bind was strictly set to inventory.examineheld
4 Months Ago
Fixed GetButtonsWithBind not finding binds when giving it the full command with args Fixes NeedsKeyboard not letting AllowedBinds go through (fixes binds not working in painting UI)
4 Months Ago
Fixed F1 console input field losing focus when connecting/disconnecting
4 Months Ago
Fixed a steam DLC and Frontiersman full screen store pages background being set as a texture instead of sprite They arent loading since Unity 6 because they're part of a spriteatlas
4 Months Ago
Fixed keybind reset button not working
4 Months Ago
Generic popup button size tweaks
4 Months Ago
Restored save loadout popup
4 Months Ago
merge from main
4 Months Ago
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4 Months Ago
Disable skin viewer view in hands button for held entities not using the viewmodel camera (cultist deer torch)
4 Months Ago
Fixed guitare skin viewer framing
4 Months Ago
Fixed table skins not loading in the skin viewer
4 Months Ago
Phrase update
4 Months Ago
merge from storepage_industrial
4 Months Ago
Added branded 9x16 media for pack showcase
4 Months Ago
Industrial decor pack showcase
4 Months Ago
Industrial decor pack store page
4 Months Ago
merge from main
4 Months Ago
Bowless crossbow store page media
4 Months Ago
merge from main
4 Months Ago
Converted ceiling light, smart switch, fuse
4 Months Ago
Removed non HeldEntity error log from ItemModEntity::OnRemove, we have a few legit non HeldEntity using this (weapon attachments)
4 Months Ago
Cleanup, remove legacy IO code of already converted entities
4 Months Ago
Converted NeonSign to the new IO system
4 Months Ago
Removed the legacy electricity IO queue
4 Months Ago
merge from wiretool_cave_fix
4 Months Ago
Added network override volume to cave_medium_hard as well, to fix wiring from underground to surface SP2 cave_medium_hard
4 Months Ago
merge from main
4 Months Ago
Added logs to ItemModEntity::OnRemove to help tracking down stale heldEntity refs killing the wrong entity
4 Months Ago
Fixed torch using the industrial torch attack sound
4 Months Ago
merge from wiretool_cave_fix
4 Months Ago
Reduced the amount of network override volume added on 152989, for performance reasons S2P cave_small_hard and cave_large_sewers_hard
4 Months Ago
Lazy create the IOCircuitSystem when registering the first io entity Converted computer station, digital clock and command block
4 Months Ago
merge from main
4 Months Ago
merge from wiretool_cave_fix
4 Months Ago
Added some network override volumes in cave_small_hard and cave_large_sewers_hard Fixes not being able to wire stuff from cave to surface S2P both caves
4 Months Ago
merge from consoleinputfield_fix
4 Months Ago
Fixed console input field not being selected automatically when using consoletoggle 0
4 Months Ago
Bowless crossbow skin viewer update
4 Months Ago
merge from main