4,980 Commits over 670 Days - 0.31cph!
Tweaked the ceiling light joint and rb, takes less time to stop swinging
Make sure to reset ceiling light joints after a entering network range
merge from decor_lighting_dlc/storepage
Added wall cabinet to the storage category
Updated pack description
merge from decor_lighting_dlc/storepage
Cherrypick
129636, went to the wrong branch
merge from decor_lighting_dlc
Fixed adobe and legacy wall and gate packs appearing twice in the store building skin category
merge from decor_lighting_dlc/storepage
Addded mannequin to the store decor category
Fixed store takeover editor following the localization changes
Ceiling fluorescent light is now a redirect skin of the ceiling light
Power consumption upped to 2
Affects growables
merge from decor_lighting_dlc
ContainerIOEntity now has a isLockable field
Made the wall cabinet lockable
▊▌▌▍▋▋▅ "▍▌▇▍▇▄▅█ ▅▋▊▆▄▋" ▋▄▍▇▅▇▉ ▍▉██▅▅▇ ▌▉▊▍█, ▌▅▍▍▋▉▇ ▆▌▉▆
merge from decor_lighting_dlc
Removed light occludee on chandelier main point light as its dynamic
merge from crafting_search_improvements
Crafting menu search now works with redirect skins
ie: "throne" will return the Chair item as it has a Ice Throne redirect skin
Fixed string lights not returning the full amount of item used when picked up
▅▊▅▋▌▄▋ ▆▌▋▄▇▌▍▉▊▆ ▊▉▍█▄▌▄▍▄, ▉▊▅▆▌ ▇▄▋▉ ▍▅▆█▊▋ ▄▊█▉▍▋▅ ██▇▉ ▅▄▇▄▋ ▄▌▌█▄
merge from ui_mipmaps_fixes
Wheat icon mipmap group set to UI
merge from decor_lighting_dlc
Fixed string lights with no wire slack looking terrible
Fixed fairy and string lights wire thickness causing issues when not using wire slack
merge from naval_update/deep_sea
Fixed deep sea spawning erroring on other scenes
Disabled deep sea island spawning on that branch, its causing errors when entering play mode from other scenes than Craggy
Removed sound player on chandelier guide
Added a collider on the game trace layer to spotlights
Chandelier world model fixes
Chandelier not deployable on deployed layer
Some tweaks to fluorescent light deploy volumes
merge from ui_mipmap_fixes
Tagged more item icons to use the UI mipmap group
Fixed mannequin losing its skins
Force mannequin to always use male body type