userFlaviencancel

8,293 Commits over 1,004 Days - 0.34cph!

2 Months Ago
Fluidic items work in a hybrid way for now
2 Months Ago
Converted OilSwitchBroadcast and WaterTreatmentWaterTank
2 Months Ago
merge from main
2 Months Ago
merge from automated_testing
2 Months Ago
Fixed the test list CI ordering issues
2 Months Ago
allNonGlobalBaseEntityPrefabs just look for the GlobalBroadcast label, saves 10s
2 Months Ago
Memoized the test paremeters resolution, so we aren't resolving the same parameters multiple times when many tests are using the same source
2 Months Ago
Codegen, test list
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
Fixed some circuit system leaks and oobs
2 Months Ago
merge from hbhf_flag_fix
2 Months Ago
HBHF sensor tests do not assume the IncludeOthers flag is set by default anymore
2 Months Ago
Restored HBHF sensor IncludeOthers flag (regression from 161268)
2 Months Ago
Fixed fuel generator aux inputs draining batteries using the downstream demand Added a test
2 Months Ago
merge from main
2 Months Ago
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2 Months Ago
Fixed elevator billing batteries from the wrong slot
2 Months Ago
merge from main
2 Months Ago
merge from testrunner_iterationprefs
2 Months Ago
Force specific playmode iteration editor prefs when running tests in the editor - Make sure no iteration prefs can fuck up the tests - Make sure you enter playmode and run the tests as fast as possible
3 Months Ago
Converted reactive target
3 Months Ago
Some naming cleanup
3 Months Ago
Test lists
3 Months Ago
Circuit system tests, just two tests checking the throttling works
3 Months Ago
Codegen
3 Months Ago
merge from main
3 Months Ago
Fixed tests failing after the recent pooling changes
3 Months Ago
Throttle everything to 30 ticks a frame so server fps variations doesnt change the io speed too much Flickering circuits are throttled to 10 flips/s (equivalent to old IO)
3 Months Ago
Generator RPC name fix
3 Months Ago
merge from store_featured_tweaks
3 Months Ago
Store featured tab changes, we now show featured items on both the left and right grids
3 Months Ago
Can press E to configure test generators and change the power amount they output
3 Months Ago
Ignore the inventoryPlayerQuality convar in editor, it keeps changing the RT and it shows up in plastic
3 Months Ago
Elevator Power In input set as main power slot
3 Months Ago
Converted ChargeUpIOEntity, set the second inputs as non main power slots
3 Months Ago
Converted Elevator and PowegridIOAccessPoint
3 Months Ago
TickBatteries refactor
3 Months Ago
Fixed error with monument toggle switches
3 Months Ago
merge from texturecompression_pass_aug26
3 Months Ago
Tugboat UI assets compression
3 Months Ago
Enabled compression and streaming on 18 charm textures
3 Months Ago
merge from iconfonts_optims
3 Months Ago
Auto clean dynamic icon fonts when exiting playmode Increased atlas sized to 1024x1024, was missing some icons
3 Months Ago
merge from tutorialmodal_fix
3 Months Ago
Fixed tutorial modal size, removed unsused bg asset
3 Months Ago
Fixed connection modal default description being adasd asdasfad sadg asdgasdg ash asdg sda ghash sa dh asfh asdgh sda h sH SDG ASF H ASFH ASH ASHF SDGSDG SDAG S DAG SAGD ASG AS DG ASDG SADG ASD G SADG ASDG AGSD GSD SAGD ASD in editor 🙃
3 Months Ago
Localized the tutorial modal
3 Months Ago
Unfucked the menu tutorial modal
3 Months Ago
merge from iconfonts_optims