userFlaviencancel

6,870 Commits over 882 Days - 0.32cph!

2 Months Ago
Fixed RF receiver adding itself to the listener set when changing its frequency while unpowered
2 Months Ago
merge from console_autocompletescroll_fix
2 Months Ago
Fixed console autocomplete scroll to selected
2 Months Ago
merge from console_uparrow_fix
2 Months Ago
Hide autocomplete when going through the history
2 Months Ago
merge from storeoverride_loading_fix
2 Months Ago
Fixed overrides not clearing after clearing the debug convar and refreshing the store
2 Months Ago
Scaled up the progress image on weapon attachment item icons
2 Months Ago
merge from storeoverride_loading_fix
2 Months Ago
Fixed store content loading when using overrides
2 Months Ago
merge from console_uparrow_fix
2 Months Ago
Fixed console auto complete preventing you to go through the history when open
2 Months Ago
Fixed client convars with an empty default value showing as [?]
2 Months Ago
merge from convar_defaultvalue_fix
2 Months Ago
Added electric furnace to the skin viewer
2 Months Ago
merge from automated_testing
2 Months Ago
Update all tests to call the base SetUp Removed KillAllEntitiesInRadius calls
2 Months Ago
We now take a snapshot of all server entities on test setup, and kill the difference on test teardown Fixes entities leaking from tests
2 Months Ago
Export the test list before running the tests from the pipeline
2 Months Ago
merge from main
2 Months Ago
merge from itemslist_search_improvements
2 Months Ago
Improved search in item list, typing 'wood' will show the wood item first
2 Months Ago
merge from itemslist_scaling_fix
2 Months Ago
Improved item list category button text scaling
2 Months Ago
merge from itemslist_scaling_fix
2 Months Ago
Improved items and vehicles list grid scaling, works better with any resolution and different UI scale
2 Months Ago
Deleted old battering ram temp prefab (fixes manifest error logs)
2 Months Ago
Fixed wallpaper not showing on wood, stone and armoured roof LOD1 models
2 Months Ago
merge from tincanalarm_v2
2 Months Ago
Updated tin can alarm description
2 Months Ago
Added a minuscule Deployed collider to the tin can alarm so it can take fire and explosion damage
2 Months Ago
Reduced loaded molotov light range
2 Months Ago
Added tin can alarm open/close sounds
2 Months Ago
merge from main
2 Months Ago
merge from deepseamarkers_mlrs_fix
2 Months Ago
Fixed deep sea portal marker masking issues with MLRS's map
2 Months Ago
merge from craftingqueue_blurrytexts_fix
2 Months Ago
merge from tincanalarm_v2
2 Months Ago
merge from main
2 Months Ago
merge from wallpaper_nre_fix2
2 Months Ago
merge from adminui_health_fix
2 Months Ago
Fixed server admin ui player panel health rounding issues, it matches the health vital now
2 Months Ago
Wallpaper OnFrameWhileHeld nre fix attempt
3 Months Ago
Fixed blurry texts in the crafting queue, converted to RustText
3 Months Ago
Fixed console autocomplete ranking by match position in fullname instead of command name (party.connectparty instead of client.connect)
3 Months Ago
FlexVirtualScroll:GetItem NRE fix attempt
3 Months Ago
Added salvaged axe
3 Months Ago
Fixed title text not showing if the url is empty (igno Url can now redirect to any store subtab
3 Months Ago
Fixed store hero title text not showing
3 Months Ago
Fixed chicken costume skin viewer burst cloth