userFlaviencancel

5,656 Commits over 762 Days - 0.31cph!

3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
Added a setting in the editor prefs to disable tests list export when entering play mode Disabled by default
3 Months Ago
TestTrees cleanup
3 Months Ago
Cleaned up client/server ores tests Added comments
3 Months Ago
Fixed item test RPC factory
3 Months Ago
Fixed NRE when spawning auto NPC turret ent without their targetTrigger set Fixed NRE when spawning legacy shelter
3 Months Ago
FindBaseCombatEntityPrefabs exclude prefabs with CannotBeCreated tag Assigned the CannotBeCreated tag to cartable base prefab
3 Months Ago
Compile fix, third times the charm
3 Months Ago
Compile fix again
3 Months Ago
Compile fix
3 Months Ago
Moved all test runner convars to DEBUG only
3 Months Ago
Make sure the shore vector array is not filled with NaN values when water system is null
3 Months Ago
Actually we can't use ResetStaticFields here, its in a DEBUG define Added the ResetStaticFields method in TestRunner.cs
3 Months Ago
ResetStaticFields on TestRunner
3 Months Ago
Updated folder paths, updated test list
3 Months Ago
Renamed Tests folder to AutomatedTests
3 Months Ago
Wrapped all the test code in #if DEBUG
3 Months Ago
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3 Months Ago
Fixed FindPrefabPathsByLabel returning assets that contained the target label ("BaseVehicle" was returning assets with "BaseVehicleSeat" for example)
3 Months Ago
Compile fixes
3 Months Ago
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3 Months Ago
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3 Months Ago
Strip LOD component from fridge power plate in skin viewer
3 Months Ago
merge from store_fixes
3 Months Ago
merge from store_fixes
3 Months Ago
Cherrypick 134076, fixes hero NREs when entering playmode with no domain reload
3 Months Ago
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3 Months Ago
Fixed missing fridge power plate in skin viewer, removed the skin viewer bespoke model and use the game model instead
3 Months Ago
Fixed Owned tag overlapping with header text on skin tiles
3 Months Ago
Items in the cart are now translated correctly
3 Months Ago
Fixed gallery arrow showing up in the soundtrack DLC page
3 Months Ago
merge from skins_ingameicon
3 Months Ago
Set locomotive and workcart canvas LOD component as dynamic
3 Months Ago
merge from ui_overhead_optims
3 Months Ago
Keep the inventory canvas enabled when invisible, its causing issues with the item icon using legacy texts
3 Months Ago
merge from ui_overhead_optims
3 Months Ago
merge from main
4 Months Ago
merge from store_fixes
4 Months Ago
Fixed Steam DLC prices currency mismatch in the in-game store
4 Months Ago
Added a mask for the dlc tab
4 Months Ago
Fixed owned Steam dlc not being added to the owned items dict
4 Months Ago
Manifest
4 Months Ago
Compile fix, codegen
4 Months Ago
Moved storage adaptor protobuf to 217 209 to 216 is reserved for naval_update Codegen
4 Months Ago
merge from main
4 Months Ago
merge from deep_sea
4 Months Ago
Fixed portal backing colliders being rotated the wrong way, they were not using the portal rotation Renamed some stuff to avoid confusion
4 Months Ago
merge from ui_overhead_optims
4 Months Ago
Cull IO counter canvas by distance