userFlaviencancel

5,047 Commits over 670 Days - 0.31cph!

3 Months Ago
Wheat icon mipmap group set to UI
3 Months Ago
merge from main
3 Months Ago
merge from decor_lighting_dlc
3 Months Ago
Fixed string lights with no wire slack looking terrible
3 Months Ago
Fixed fairy and string lights wire thickness causing issues when not using wire slack
3 Months Ago
merge from naval_update/deep_sea
3 Months Ago
Fixed deep sea spawning erroring on other scenes
3 Months Ago
Disabled deep sea island spawning on that branch, its causing errors when entering play mode from other scenes than Craggy
3 Months Ago
Removed sound player on chandelier guide
3 Months Ago
Added a collider on the game trace layer to spotlights
3 Months Ago
Chandelier world model fixes
3 Months Ago
Chandelier not deployable on deployed layer Some tweaks to fluorescent light deploy volumes
3 Months Ago
merge from ui_mipmap_fixes
3 Months Ago
Tagged more item icons to use the UI mipmap group
3 Months Ago
Null check just in case
3 Months Ago
Fixed mannequin losing its skins
3 Months Ago
Force mannequin to always use male body type
3 Months Ago
merge from decor_lighting_dlc
3 Months Ago
Mannequin can be deployed on tugboat
3 Months Ago
Fluo ceiling light deploy volume tweaks
3 Months Ago
Can only deploy chandelier on flat surfaces Can't deploy chandelier on the deployed layer
3 Months Ago
Added construction to the table lamp deploy vol layer mask
3 Months Ago
Fixed mannequin loot panel title being "Locker"
3 Months Ago
merge from decor_lighting_dlc
3 Months Ago
Can't drag and drop items on a backpack equipped to a mannequin
3 Months Ago
Removed the chair model from beanbag prefabs Increase max mount distance
3 Months Ago
Moved "mountedAnimationSpeed" field up from BaseVehicleSeat to BaseMountable, so we can use it on chairs Set the bean bags anim speed to 1
3 Months Ago
Larger prevent building volume for the mannequin, so we cant deploy stuff on its head
3 Months Ago
merge from ui_mipmaps_fixes
3 Months Ago
Tagged more UI assets to use the UI mip map group
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from decor_lighting_dlc
3 Months Ago
Small y offset on the bulb string light point lights
3 Months Ago
Enabled pickup on bulb string lights
3 Months Ago
Tweaked spotlight yaw range
3 Months Ago
Removed collider from mannequin corpse
3 Months Ago
Removed LightOccludee on chandelier lights, not supported on dynamic lights
3 Months Ago
Changed chandelier protection
3 Months Ago
Ceiling light and ceiling fluorescent light use the same max deploy angle and deploy layers
3 Months Ago
merge from decor_lighting_dlc
3 Months Ago
merge from main
3 Months Ago
Fixed chandelier bounds issue preventing wiring
3 Months Ago
Added a game tip explaining you can adjust the spotlight rotation using a hammer
3 Months Ago
Use CanBuild instead of IsBuildingAuthed for the spotlight rotations
3 Months Ago
Fixed breakdown button loc
3 Months Ago
Fixed boots being in the wrong order in the skin viewer
3 Months Ago
merge from skinviewer_boots_fix
3 Months Ago
merge from decor_lighting_dlc
3 Months Ago
Fixed bulb string lights and fairy lights not working in builds