userFlaviencancel

3,752 Commits over 547 Days - 0.29cph!

2 Months Ago
Re-applied Planner.Server changes
2 Months Ago
merge from main
2 Months Ago
merge from building_los_fix
2 Months Ago
alternativeLOSChecks_enabled true by default
2 Months Ago
merge from building_los_fix
2 Months Ago
Added a new setting in Construction to disable the use of the last valid placement Enabled for walls, floors and foundations
2 Months Ago
merge from main
2 Months Ago
merge from ballista_climb_fix
2 Months Ago
Moved mount chaining up from BaseVehicle to BaseMountable + some cleanup in Climb_ShowIf Disabled mount chaining on static ballista, fixes "Climb" interaction showing up when mounted near a ladder
2 Months Ago
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2 Months Ago
▌▌█'▉ ▅▄▆▌▅ ▅▋▊▅▆▆ ▋▍▍▍▋▄▉▄ ▍▍ ▍▉▉▉▅▌ ▊▊ ▄▄▊▌▄█ ▇█▆'▅ ▄▌▅▋▊ ▆█▍▄▉▍▍▆▋ █▊ ▅▉▊ ▆▄▇ ▅▍▄▅▊▌▍
2 Months Ago
merge from oldhorse_purge
2 Months Ago
Removed old horse protobuf
2 Months Ago
merge from main
2 Months Ago
merge from laserdetector_fixes
2 Months Ago
Fixed detection not working when deployed on foundations and frames
2 Months Ago
merge from main
2 Months Ago
Added a rotating platform you can deploy items on, rotates 180 degrees when powered
2 Months Ago
Removed old old test framework
2 Months Ago
merge from main
2 Months Ago
merge from laserdetector_fixes
2 Months Ago
merge from bounds_handles
2 Months Ago
merge from battery_chargeleft_fix
2 Months Ago
merge from keycard_color_fix
2 Months Ago
merge from tc_antigrief_fix
2 Months Ago
merge from catapult_load_fix
2 Months Ago
merge from corpse_warnings_fix
2 Months Ago
merge from horse_warning_fix
2 Months Ago
merge from timerswitch_fix
2 Months Ago
Some improvements and fixes, more fluid
2 Months Ago
Pressing shift to snap wires disables the io ports highlight
2 Months Ago
Pressing ALT disables wire snapping to IO inputs/outputs, for precise placement
2 Months Ago
Fallback to last snap position when losing surface while snapping
2 Months Ago
First pass of wire snapping
2 Months Ago
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2 Months Ago
▋▄▍▌▋ ▍▅ ▅▄▍ ▊█▌▍▉ █▍ ▆▄▋_▊▆▉▌::▆▌▉▄▄▍█▋▆▌▍▌▇▍▅▋▄ ▄▌▌▌ ▉▌▍▋▆▊▄ ▍▋▄██▅▉ ▍▇▅▅ ▅█▌▅▍▍▊▄ ▄▅▇▋ ▊█▊▍▋▍▊▆▋▇ █▋▉▌ ▉▇▅ ▇▅▇▌▍▋█▄█ ▌▄▄▆ ▉▌▊▍█▄▌▆ ▌▍▋▌▇▌▄ ▄▊▅▇ ▆ ▌▊▍ ▄▌ ▊▊▆▌▆▅▊ ▅▉▋▉▅▉, █▉▉▍█▆▉▄▉ ▍█▄▌▋▊ ▌▇▌▌▉▅▋▇▉▇, ▊▌▅▊▌▄█ ▌▄▋ ▌▊▍▆▋█ ▌▅▋▌ ▌ █▇▍▇▅▌▊▊ █▊▅▄ ▉▌▇█▇▋▌▄▅ - ▋▍▋ ▅█▊ ▅▅▆▊ ▊▋▉▅'█ ▅▆▋▅ ▋▆▊ ▅▊▊▇▇▇ ▍▉ ▇▌▌▊▋█▆ ▆▊ ▆▉█▆▍▉▇ ▄▋▍▇ ▄▄ ▋▆▌▅ ▌▄ █▅▇▋▅▋ ▆▋ ▌▌█▄▍ ▄▄▍▅▋█▅
2 Months Ago
New autoturret test to cover a recent exploit
2 Months Ago
Updated RPCFactory
2 Months Ago
merge from main
2 Months Ago
merge from building_los_fix
2 Months Ago
Deployable with no alternative checks fallback to the old behaviour Proper kill switch using a replicated convar Compile fixes
2 Months Ago
Commented ddraw and logs
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
Comments
2 Months Ago
merge from main
2 Months Ago
Floor and ceiling paper spraycan reskinning
2 Months Ago
Fixed floorpaper clipping on jungle skin
2 Months Ago
Updated all building block prefabs 2/2
2 Months Ago
Updated all building block prefabs 1/2 (plastic doesnt have the tech to commit more than 10 prefabs at once)