userFlaviencancel

1,249 Commits over 274 Days - 0.19cph!

4 Months Ago
Fixed some IO prefabs missing their main power slot input
4 Months Ago
Only check the IO prefabs that need a main power slot
4 Months Ago
Added an editor test checking that all player IO prefabs have a main power slot input
4 Months Ago
merge fixes
4 Months Ago
merge from main
4 Months Ago
▋▅▌▇▌ ▅▊▌█▇▆▆▋▅▆▄ ▅▆▍▍▊▄▌▆ ▆ ▄▉▅▋▍ ▆▄ ▅█▋▆▅▌▌▋▋ ▅▇▄▍▅█▌ ▇▄ ▉▉▄▇▍ :')
4 Months Ago
▄▍▅▍▍ ▉▊▇▅▇▅▊▅▇▉▅ ▉▇▊▊▅ ▇▍█▅▍ ▅▆▊▄▅▅▋ ▅▍▋▍▇▍█ ▆▄▄▌▅ █▋▋▆ ▉▆▊▄▄▋▊▍▋▌ (▍██▊ ▄▅▄▌▄█▋, ▅▅█ ▅▇▅▆▅ ▆▋▆ ▇▍▅▋▉▅▊ ▇▆▌ ▆ █▄▄▌█ ▄▊▅▉▋▆ ▉▇▄▆▌ ▊▊█▋▉▄ ▊▄ ██▇▊▌▆▊▆▍▍▋▇▅▉▊▆█▅)
4 Months Ago
merge from wire_slacking/optimisations
4 Months Ago
Minor WireTool optim: don't run all the reconnect logic when clearing the wire
4 Months Ago
Fixed doors returning wrong total line anchors count
4 Months Ago
Fixed a pooling issue with destroyed doors not clearing their line anchors + minor code cleanup
4 Months Ago
merge from main
4 Months Ago
Fixed small and medium non-animated neon signs culling issue
4 Months Ago
merge from serverevent_commands
4 Months Ago
Compile fix
4 Months Ago
merge from spawnview_command
4 Months Ago
Removed console command descriptions truncation to max length 100, the UI already truncates them when theres no space left
4 Months Ago
Fixed spawnview command ignoring the debug camera roll
4 Months Ago
merge from main
4 Months Ago
codegen
4 Months Ago
Added 'triggerevent' server command to trigger any event by name (airdrop, cargo, patrol heli etc) Also added 'killallevents' to instantly kill any ongoing event
4 Months Ago
Removed unused retro TC localization tokens
4 Months Ago
Debug camera can now save any depth of field aper, blur, squeeze and barrel values
4 Months Ago
Pressing R to reset debug cam now reset roll immediately regardless of any camlerp value
4 Months Ago
merge from spawnview_command
4 Months Ago
Added 'spawnview' command to spawn entity at the position and orientation of the camera
4 Months Ago
Added another 0.25m to the seismic sensor range forgiveness, following CS 98678
4 Months Ago
merge from wire_slacking/optimisations
4 Months Ago
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4 Months Ago
Fixed line anchors fuckery again
4 Months Ago
merge from wire_slacking/optimisations
4 Months Ago
Resize the arrays if we're adding more than 18 points to the line (creative mode allows for 999 points)
4 Months Ago
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4 Months Ago
▍▇▉▇▌ ▊▆▄▌▇▋ ▋▇▍▅▇ ▆▍▍▉▍█▆▆ - █▌▍ ▅▆▇ ▌█▇▄▌▋▋▄█▌ ▆▇▅▊█▇█▋▌▌ ▋▅▆▌ ▅▉▅ ▇▌▄▊ ▅▋█ ▉▇█▆▅▇▉ (▅█▅▇▉ ▆▊▌▅ █▅▆▇▊ ▊▆ █▌ ▇▊█▅█▅▅▉▊▄▄ ▍▅▊█▇ ▉▋▄▉▊▆▉ ▉▋▉█▌█▌▌ ▅▍ █▋▋▄▄) - ▍▄▅ ▄▊▉▋▅▆▉ ▌▄▄ ▍▅▍▆▄▄ ▍▇▌▊▇▅ ▋▆▍▄▋
4 Months Ago
Fixed demo recorder off-centered popup
4 Months Ago
merge from demorecorder_ui_improvements
4 Months Ago
Fixed borders not matching the game window size Disabled input field focus when checking auto fill Tweaked input field selection color
4 Months Ago
compile fix
4 Months Ago
merge from wire_slacking/optimisations
4 Months Ago
NotifyLOD component on hose prefabs
4 Months Ago
Code cleanup, comments
4 Months Ago
Fixed wire length calculation
4 Months Ago
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4 Months Ago
4 Months Ago
▆▅█ █▉▉▊▅▉ ▌▄▍▌▌▌▆ ▍▍ ▋▍▉▆▉ ▆▄ ▉▄▆▍▍ ▆▅▆▆▌▌▅▍▆ ▋█▋▄▊▊▋ ▉▆█▉▅ ▍▌▅▇▄▊▆ █▍██▅▉ ▊▍▋▉▍▄ ▅▍▊▄█▋▅▌▉▇▄ ▌▋▇▋ ▇▇▄▍▌▅▌ ▉▇▇▄▉ (▉▄▋▍▍ ▆█ ▇)
4 Months Ago
Update line anchor using jobs
4 Months Ago
▌▆▄▇▅ ▆ ▉█▄▉█ ▉█ ▉▇▆ ▆▆█▄▆▇ ▅▉ ▋▍▄▉█ █▍▋▄ ▅▅▅ ▊▄ ▋▉▆▅█▄▌▌ ▊▌ ▅▇▆ ▊▄▌▇ ▉▄▉▊, ▆▆▍ ▍▉ ▊ ▋ ▉▆▇'▆ ▉▅▉ ▍▋▄▍▄▊ ▌▆▅█▅▅▆ ▊▅▌▊ ▄▅█▉ ▆ ▆▅▍█▅ ▇▇ █ ▍▌▅▅ ▄▄▆▊▄ ▌▋▍▄ ▉▌ ▇▇▄▇█ ▋▅▇ ▋▄▊▉▍▍▊▉
4 Months Ago
merged main into wire_slacking/optimisations
4 Months Ago
merge from demorecorder_ui_improvements
4 Months Ago
Code cleanup