3,590 Commits over 547 Days - 0.27cph!
Tweaked bbq and camper bbq item overflow pos
Fixed cauldron and hobo barrel item overflow drop pos
Fixed cooking workbench BBQ item drop position
Restored IO light mats looking super bright (caused by the new explosion effects branch)
Created material variant for C4s
Meat sizzling sound and effect spawning logic, wip
Unshelved petur's meat cooking effects
Cooking workbench bbq meat position tweaks
merge from crafting_update
Bump detection trigger size to 13m (detection range still 10m)
merge from buildingprivilege_cache_fix
Renamed GetNearestBuildingPrivledge -> GetNearestBuildingPrivilege
sorry, had to do it before it was too late
Do not use client side privilege caching when updating the placement of a construction/deployable (it wasn't before)
Fixes planner guide showing as valid when building blocked when at edge of privilege
merge from new_kill_commands
Both commands work with debug camera
Codegen
merge from crafting_update
Fixed UIFogOverlay Update NRE
merge from new_kill_commands
ent kill command now ignores gibs
Added new kill commands:
- killplayerinview: kill the player you're looking at
- killplayersradius: kill all players within the given radius
merge from ballista_mat_fix
Fix attempt for the red ballista in builds
merge from effectscale_fix
Fixed effects using EffectScaleWithCameraDistance being incorrectly scaled when far from the world origin
We were calculating the cam distance based on the effect local pos instead of its world pos
HBHF sensor optimisations:
Reduced the trigger radius to 11m, closer to the sensor max range (10m)
Disable the detectiong trigger when the sensor is not powered
Set the exclude layers
merge from buildingprivilege_cache_fix
Fixed entity building privilege cache reading as false negative, fixes shelter giving 0 building privilege
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merge from crafting_update
merge from crafting_update
merge from crafting_update/visual_cooking
Use property blocks when lerping food color
Fixed the fix
114920
Cooking lerp was not working anymore
merge from crafting_update/visual_cooking
Fixed cooking workbench erroring when cooking meals without any visuals (low grade fuel, ammo..)
Fixed kickall command using the second argument instead of the first for the kick reason
merge from crafting_update
merge from crafting_update/visual_cooking
Fixed player buff UI not ticking down
Tooltip also count down when hovering now
Cooking workbench physic materials
merge from crafting_update
merge from crafting_update/visual_cooking
Compile fixes
Hobo barrel cooking visuals fixes
ParticleSystemContainer support in food model
Fixed cooking visual model not being destroyed after starting another recipe
Tweakls
Bread cooking visuals
Loaf gradually inflates while cooking
Kettle when preparing teas