userFlaviencancel

1,766 Commits over 366 Days - 0.20cph!

6 Months Ago
Line of sight checks when placing down the wire
6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
Refactored the wire deployment code Can now press E to arm the trap, if not armed already
6 Months Ago
Placeholder model
6 Months Ago
Wire invisible over ~4 meters
6 Months Ago
Added distance-based culling to the wire shader
6 Months Ago
wallpaper build fix
6 Months Ago
merge from wallpaper
6 Months Ago
Code cleanup, compile fixes
6 Months Ago
Wallpapers skins unlocked by default
6 Months Ago
merge from main
6 Months Ago
merge from firemode_improvements
6 Months Ago
Added fire mode switch sound to the rest of the guns
6 Months Ago
Wire deployment, player detection
6 Months Ago
Baseline, added item and entity prefabs
6 Months Ago
Codegen, manifest
6 Months Ago
merge from main
6 Months Ago
Minor placement check fix, sockets handle position tweaks
6 Months Ago
Wallpaper reskinnable using the spraycan
6 Months Ago
Fixed seismic sensor vibration level not reset when unpowered
6 Months Ago
Play a sound when changing fire mode and keep the indicator icon enabled when switching to other items
6 Months Ago
Added first 3 wallpaper skin variants
6 Months Ago
Make sure isAnimating is set to true on both client and server
6 Months Ago
Fixed retro toolcupboard NRE introduced by 100365
6 Months Ago
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6 Months Ago
Wallpaper skin setup wip
6 Months Ago
Fixed LTDescrOptional NRE error caused by retro TC screens
6 Months Ago
Added wallpaper conditional models to wall, doorway, window, half and low wall building block prefabs (all grades and skins)
6 Months Ago
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6 Months Ago
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6 Months Ago
Removed AmbientLightLOD components from the search light, fixing spotlight intensity issues
6 Months Ago
Placement checks
6 Months Ago
merge from main
6 Months Ago
merge from demorecorder_ui_improvements
6 Months Ago
Hide the demo recording UI when the main menu is opened, also make sure it doesn't capture any clicks
6 Months Ago
merge from main
6 Months Ago
Fixed occlusion culling setting always turning itself back on when opening the game
6 Months Ago
merge from swapitems_fix
6 Months Ago
Do not try to swap items around if they can't stack (introduced by 98742) Fixes moving a partial stack from a full container onto another partial stack not working (fluid containers not taking anymore water than 100ml for example)
7 Months Ago
Wallpaper pickable using a hammer
7 Months Ago
Added wallpaper conditional models to all stones building block prefabs
7 Months Ago
Damaging wall removes attached wallpaper (only one hit atm)
7 Months Ago
merge from doorcontroller_fixes
7 Months Ago
Fixed pulsed door controllers ending up in the wrong state in some cases
7 Months Ago
merge from main
7 Months Ago
Fixed IOEntity editor tool spawning wires with missing materials
7 Months Ago
merge from wire_slacking/optimisations
7 Months Ago
Fixed some wire parenting update issues when a single line is attached to multiple doors
7 Months Ago
merge from main