userFlaviencancel

2,912 Commits over 456 Days - 0.27cph!

3 Months Ago
Ballista: Fixed reloading while aiming feeling choppy Improved the client prediction Broke the audio tho, needs more work
3 Months Ago
Tweaked ballista recoil
3 Months Ago
Ballista: decreased reload time, increased turning speed, 360 degrees range and increased vertical down angles
3 Months Ago
Added some ramp colliders at the back and front of the battering ram to help with the ground clearance
3 Months Ago
Fixed SiegeWeaponVehicleAudio NREs
3 Months Ago
Horse server optims, throttled auto avoidance Added convars to throttle the ground normal update too, so we can fine tune it Minor client optims
3 Months Ago
Set battering ram seat to mobile, changed dismount hold type
3 Months Ago
merge from primitive
3 Months Ago
Compile fix
3 Months Ago
merge from primitive
3 Months Ago
Tweaked whats considered rough terrain
3 Months Ago
Removed CLIENT_TowAngleError horse rpc, can send the command to the client directly
3 Months Ago
merge from primitive
3 Months Ago
Prevent gallop gait when riding in rocky uneven terrain Increased eye position smoothing
3 Months Ago
Disable horse collision debug and logs
3 Months Ago
Improved horse collision damage detection, balancing
3 Months Ago
merge from primitive
3 Months Ago
Compile fixes
3 Months Ago
Fixed hip motion jittering when pressing ctrl
3 Months Ago
Pressing CTRL now helps with sharp turns Fixed some animations issues when entering water
3 Months Ago
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3 Months Ago
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3 Months Ago
Fixed basket ammo models prefabs Show killed by catapult when dying from a catapult
3 Months Ago
Improved catapulted player ragdoll physics, randomized spins Added blunt radial damage on corpse impact (just in case you land on a player by chance) Added sounds
3 Months Ago
Updated horse phrases Added setforsale command Hidden old unused saddle
3 Months Ago
Fixed new horses not claimable at ranches
3 Months Ago
Catapult ammo world model prefabs
3 Months Ago
Same fire effect rotation fix for battering ram and ballista
3 Months Ago
Catapult fire effect rotation fix
3 Months Ago
In water effects and head motion Skidding effects
3 Months Ago
Catapult server projectiles radius set to 0 Increased catapult admin command radius to 100
3 Months Ago
Added catapult.fire command
3 Months Ago
Fixed catapult admin reload not updating the animation
3 Months Ago
Horse swimming animations, effects and audio
3 Months Ago
Fixed door controller not deployable on medieval double door Fixed items deployable in medieval double door frame
3 Months Ago
merge from primitive
3 Months Ago
Include the Vehicle_Detailed in the horse grounded checks
3 Months Ago
Yet another fix for the broken horse backward movement animation
3 Months Ago
merge from primitive
3 Months Ago
Horse fall damage first pass Tweaked collision damage and gravity
3 Months Ago
Compile fix
3 Months Ago
merge from hero_ui_textsize
3 Months Ago
Restored main menu hero text size
3 Months Ago
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3 Months Ago
Horse occlusion culling: shutdown legs animator, animator and all skinned renderers when occlusion cullled + some server optimisations
3 Months Ago
Horses client side optimizations
3 Months Ago
Fixed horse idle breaks not playing anymore Tweaked sliding legs when playing idle_1
3 Months Ago
Horse decay
3 Months Ago
Fixed horses stuck in sliding state Increased max slope angle
3 Months Ago
Removed Vehicle Detailed colliders from the horses, use AI layer instead LegsAnimator detects Vehicle Detailed colliders