userFlaviencancel

7,171 Commits over 943 Days - 0.32cph!

4 Months Ago
RFReceiver RFBroadcaster code cleanup
4 Months Ago
Added new tests covering the frequency change while powered/unpowered Test list
4 Months Ago
Fixed RF receiver adding itself to the listener set when changing its frequency while unpowered
4 Months Ago
merge from console_autocompletescroll_fix
4 Months Ago
Fixed console autocomplete scroll to selected
4 Months Ago
merge from console_uparrow_fix
4 Months Ago
Hide autocomplete when going through the history
4 Months Ago
merge from storeoverride_loading_fix
4 Months Ago
Fixed overrides not clearing after clearing the debug convar and refreshing the store
4 Months Ago
Scaled up the progress image on weapon attachment item icons
4 Months Ago
merge from storeoverride_loading_fix
4 Months Ago
Fixed store content loading when using overrides
4 Months Ago
merge from console_uparrow_fix
4 Months Ago
Fixed console auto complete preventing you to go through the history when open
4 Months Ago
Fixed client convars with an empty default value showing as [?]
4 Months Ago
merge from convar_defaultvalue_fix
4 Months Ago
Added electric furnace to the skin viewer
4 Months Ago
merge from automated_testing
4 Months Ago
Update all tests to call the base SetUp Removed KillAllEntitiesInRadius calls
4 Months Ago
We now take a snapshot of all server entities on test setup, and kill the difference on test teardown Fixes entities leaking from tests
4 Months Ago
Export the test list before running the tests from the pipeline
4 Months Ago
merge from main
4 Months Ago
merge from itemslist_search_improvements
4 Months Ago
Improved search in item list, typing 'wood' will show the wood item first
4 Months Ago
merge from itemslist_scaling_fix
4 Months Ago
Improved item list category button text scaling
4 Months Ago
merge from itemslist_scaling_fix
4 Months Ago
Improved items and vehicles list grid scaling, works better with any resolution and different UI scale
4 Months Ago
Deleted old battering ram temp prefab (fixes manifest error logs)
4 Months Ago
Fixed wallpaper not showing on wood, stone and armoured roof LOD1 models
4 Months Ago
merge from tincanalarm_v2
4 Months Ago
Updated tin can alarm description
4 Months Ago
Added a minuscule Deployed collider to the tin can alarm so it can take fire and explosion damage
4 Months Ago
Reduced loaded molotov light range
4 Months Ago
Added tin can alarm open/close sounds
4 Months Ago
merge from main
4 Months Ago
merge from deepseamarkers_mlrs_fix
4 Months Ago
Fixed deep sea portal marker masking issues with MLRS's map
4 Months Ago
merge from craftingqueue_blurrytexts_fix
5 Months Ago
merge from tincanalarm_v2
5 Months Ago
merge from main
5 Months Ago
merge from wallpaper_nre_fix2
5 Months Ago
merge from adminui_health_fix
5 Months Ago
Fixed server admin ui player panel health rounding issues, it matches the health vital now
5 Months Ago
Wallpaper OnFrameWhileHeld nre fix attempt
5 Months Ago
Fixed blurry texts in the crafting queue, converted to RustText
5 Months Ago
Fixed console autocomplete ranking by match position in fullname instead of command name (party.connectparty instead of client.connect)
5 Months Ago
FlexVirtualScroll:GetItem NRE fix attempt
5 Months Ago
Added salvaged axe
5 Months Ago
Fixed title text not showing if the url is empty (igno Url can now redirect to any store subtab