userFlaviencancel

1,766 Commits over 366 Days - 0.20cph!

5 Months Ago
Wire deploy error fixes
5 Months Ago
Code cleanup
5 Months Ago
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5 Months Ago
Added detailed error messages when failing to deploy the tin can alarm wire
5 Months Ago
Fixed tin can alarm wire deployable on terrain holes
5 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
Fixed IO hose grey material fuckery again
5 Months Ago
compile fix again
5 Months Ago
Compile fix
5 Months Ago
merge from buildingerrors_improvements
5 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
Some IO tweaks, now send a signal instead of passing power through when ringing Updated icon, removed condition loss when picked up
5 Months Ago
Force rebuild UI layout when adding new alarms
5 Months Ago
Updated sockets to make it stick to walls and be placeable on the ground (similar to the counter) Updated guide mesh
5 Months Ago
Code cleanup, compile fixes
5 Months Ago
Can now toggle alarms on/off in the UI Minor UI flow fixes
5 Months Ago
More UI layout tweaks, delete button, max alarm count
5 Months Ago
More UI work, can now set alarms and save them using the config screen
5 Months Ago
Config UI work, can set alarms time using an input field or a slider Added ClockSlider
5 Months Ago
Preserve tags when formatting Arabic strings RustText formatting, text auto alignment
5 Months Ago
Texts converted on the following screens: loading screen, inventory, selected item panel, quick craft, team UI, missions
5 Months Ago
More work on converting all texts in the menu: inventory, server browser, options, steam inventory and various popups
5 Months Ago
Fixed IO hose gray missing material
5 Months Ago
All option menu texts converted to RustText Phrases
5 Months Ago
Phrases
5 Months Ago
Fixed dropdown options not being picked up by phrase updates
5 Months Ago
Started converting options menu legacy and TMP texts to RustText
5 Months Ago
Initial tests at getting the Arabic language to work
5 Months Ago
Merge from main
5 Months Ago
Show "Blocked by tree" when blocked by a tree
5 Months Ago
Fixed screen turning black when spectating a player in third person
5 Months Ago
merge from main
5 Months Ago
Fixed fire mode switch sound being replicated
5 Months Ago
Show the server time,HH:MM format Working alarms, let power pass through when ringing
5 Months Ago
Clock config UI wip
5 Months Ago
UpdateLine NRE fix
5 Months Ago
Baseline, added prefabs
5 Months Ago
Compile fix following merge
5 Months Ago
merge from main
5 Months Ago
Better rotation and demolish blocked errors Grade upgrade message order
5 Months Ago
When trying to upgrade a blocked building block, close the pie menu and pop a toast with the reason
5 Months Ago
Disabled pie menu options can now run an action when clicked
5 Months Ago
Client-side "Can't deploy on door!" check so the deploy guide doesn't turn blue on doors Minor toast error fixes
5 Months Ago
"Skin not owned" error when trying to skin a block with a skin you don't own Should not happen in normal situations but I was tired of being confused by this in the editor
5 Months Ago
Replaced "Too close from another building" error message for "Too close to X" Briefly highlight the block in question when showing the error message https://files.facepunch.com/Flavien/WvU4h1yNwGLGDinf.mp4
5 Months Ago
Fixed the screen turning black after respawning before the end of the death screen fade
5 Months Ago
Better fail message when trying to place a high wall while moving
5 Months Ago
Added the name of the entity blocking a building block upgrade Localized the other missing strings in the hammer pie menu