userFlaviencancel

4,881 Commits over 639 Days - 0.32cph!

5 Months Ago
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5 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
merge from main
6 Months Ago
Fixed Couldn't create convex mesh error "rocking_chair_varient2_LOD0" A rocking chair worldmodel was using the wrong mesh for its collider
6 Months Ago
merge from trianglehatch_deploy_fix
6 Months Ago
Improved triangle ladder hatch deploy volumes, won't be blocked by random nearby deployables anymore
6 Months Ago
merge from swapseat_binds
6 Months Ago
Added swap to seat 7 and 8
6 Months Ago
Fixed an oversight in swapseats
6 Months Ago
merge from main
6 Months Ago
merge from main
6 Months Ago
merge from building_los_fix
6 Months Ago
Added new LOS check positions for floor frame and floor triangle frame
6 Months Ago
merge from main
6 Months Ago
merge from hbhf_adjustablerange
6 Months Ago
Code cleanup, formatting
6 Months Ago
Can now adjust HBHF sensor range, similar UI to the seismic sensor Max range unchanged
6 Months Ago
merge from swapseat_binds
6 Months Ago
Added swaptoseat command instead of using swapseats with arguments (to avoid unbinding seatswap keys for all players)
6 Months Ago
Can add any new multi bind, not only the registered ones (like the bind command)
6 Months Ago
Bind menu now supports multi key binds
6 Months Ago
Added swap seats binds to the options menu
6 Months Ago
merge from main
6 Months Ago
Added new binds to swap seats in vehicles - CTRL + 1 -> driver seat - CTRL + 2 -> seat 2 - etc (will be bindable the controls menu)
6 Months Ago
merge from neonsigns_newinputs
6 Months Ago
Added new inputs to animated neon signs to control which frame you want to display - if 'Power In' has power, cycle normally - if 'Power In' has power, and 'Frame 1' receives power, show frame 1 and continue cycle - if 'Power In' has no power and 'Frame 1' receives power, show frame 1 as long as 'Frame 1' is powered - same with inputs frame 2, 3 etc
6 Months Ago
merge from hackweek_wiresnapping
6 Months Ago
Cleanup, fixes
6 Months Ago
Fixes when snapping from a port away from a wall
6 Months Ago
Fixed pipes blocked in corners when snapping
6 Months Ago
merge from main
6 Months Ago
Fixed heavy plate items not having pickup sounds
6 Months Ago
merge from inputfield_rtl_fix
6 Months Ago
Fixed input fields in RTL mode having keyboard arrow button navigation flipped
6 Months Ago
merge from convexmesh_warnings_fix
6 Months Ago
Missed one usage of ScrapHeliGibs_Part002
6 Months Ago
merge from inputfield_rtl_fix
6 Months Ago
Input field character limit pass
6 Months Ago
Added a 128 character limit to RustInput.Normal, so we don't have 0 char limit by default Restored smart alarm character limits
6 Months Ago
merge from inputfield_rtl_fix
6 Months Ago
Use Arabic instead of Farsi when running FixRTL on text strings
6 Months Ago
Ran DoPrepare on advanced and pure crafting quality tea items (they were using the same item ID)
6 Months Ago
merge from hotreload_warning_fix
6 Months Ago
Another HotReloadSettingsObject warning fix attempt, only strip the class content instead of the whole file
6 Months Ago
merge from convexmesh_warnings_fix