userFlaviencancel

4,381 Commits over 609 Days - 0.30cph!

6 Months Ago
merge from softcore_update
6 Months Ago
merge from softcore_update
6 Months Ago
ItemContainer merge unfuckery
6 Months Ago
merge from main
6 Months Ago
merge from softcore_update/deployable_corpse
6 Months Ago
Fixed wrong max item count on box corpses, so they don't spill items into the world when spawning
6 Months Ago
Container corpse now retains skins, gibs are skinned as well
6 Months Ago
Fixed boxes, furnace and locker gibs not being skinned when spawned Added locker corpse
6 Months Ago
Added electric furnace corpse Container corpse creator tool now set the ingredient to half the original craft
6 Months Ago
Corpse creator set show health info to false by default
6 Months Ago
Tweaked corpse required ingredients to repair to be 50% of their initial crafting costs Disabled show health info on all corpses
6 Months Ago
merge from main
6 Months Ago
merge from searchlight_fixes3
6 Months Ago
Fixed powered searchlights not lighting up
6 Months Ago
Removed client log when throwing RF C4
6 Months Ago
merge from ownerid_fixes
6 Months Ago
Set owner id of spawned vehicles and hot air balloons
6 Months Ago
Set ownerid of siege tower draw bridges
6 Months Ago
Set owner id of siege weapon spawned by constructable entities
6 Months Ago
merge from high_walls_skins
6 Months Ago
Tweaked adobe gate door controller sockets again
6 Months Ago
merge from high_walls_skins
6 Months Ago
Restored adobe gate animation events - fixes missing opening and closing sounds
6 Months Ago
Use mesh scale when drawing simple building block highlights - fixes adobe high wall and gates barbed wire scale issues
6 Months Ago
Slightly increased the frontier high wall bounds, to catch ladder deployed on the railway
6 Months Ago
Tweaked adobe gate door controller socket pos
6 Months Ago
Tweaked frontier gate code lock and door controller socket pos
6 Months Ago
merge from main
6 Months Ago
merge from visualcooking_monuments_fix
6 Months Ago
S2P all waterwells, they are using static hobo barrels
6 Months Ago
merge from visualcooking_monuments_fix
6 Months Ago
Fixed visual food cooking not working on monument static bbqs S2P: - Large oil rig - Outpost
6 Months Ago
Fixed visual food cooking not working on monument static hobo barrels S2P: - Gas station - Supermarket - Ferry terminal - Launch site - Lighthouse - Radtown
6 Months Ago
merge from ballista_itemwield_fix
6 Months Ago
Fixed ballista mountable allowing items to be wielded
6 Months Ago
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6 Months Ago
Fog machines now cache the building privilege they're attached to, like shotgun traps and co
6 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
merge from crafting_update
6 Months Ago
merge from crafting_update/visual_cooking
6 Months Ago
Disabled pooling on cooking wb
6 Months Ago
merge from crafting_update
6 Months Ago
merge from crafting_update/visual_cooking
6 Months Ago
Changed LightEx execution order, it was kickin in after AmbientLightLOD, causing it to register incorrect intensity values This fixes the cooking workbench oven turning into the sun when fading back in
6 Months Ago
merge from crafting_update