userFlaviencancel

2,411 Commits over 397 Days - 0.25cph!

8 Months Ago
Fixed electrical heater placement issue
8 Months Ago
Don't collapse renderers if theres a EmissionScaledByLight component
8 Months Ago
manifest
8 Months Ago
merge from building_skins_3/wallpaper
8 Months Ago
Set the device ID config UI input field to alphanumeric, so it behaves like computer station and ignore any special characters
8 Months Ago
Added a parameter to ToBaseEntity to allow destroyed entities to be returned from the registry Use that in TriggerBase to detect destroyed entities
8 Months Ago
merge from main
8 Months Ago
merge from wireisolation_fix
8 Months Ago
Fixed wire isolation resetting itself when looking away
8 Months Ago
Fixed RF receiver gibs scale
8 Months Ago
merge from searchlight_fixes2
8 Months Ago
merge from main
8 Months Ago
Fixed some IO prefabs missing their main power slot input
8 Months Ago
Only check the IO prefabs that need a main power slot
8 Months Ago
Added an editor test checking that all player IO prefabs have a main power slot input
8 Months Ago
merge fixes
8 Months Ago
merge from main
8 Months Ago
▋▅▌▇▌ ▅▊▌█▇▆▆▋▅▆▄ ▅▆▍▍▊▄▌▆ ▆ ▄▉▅▋▍ ▆▄ ▅█▋▆▅▌▌▋▋ ▅▇▄▍▅█▌ ▇▄ ▉▉▄▇▍ :')
8 Months Ago
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8 Months Ago
merge from wire_slacking/optimisations
8 Months Ago
Minor WireTool optim: don't run all the reconnect logic when clearing the wire
8 Months Ago
Fixed doors returning wrong total line anchors count
8 Months Ago
Fixed a pooling issue with destroyed doors not clearing their line anchors + minor code cleanup
8 Months Ago
merge from main
8 Months Ago
Fixed small and medium non-animated neon signs culling issue
8 Months Ago
merge from serverevent_commands
8 Months Ago
Compile fix
8 Months Ago
merge from spawnview_command
8 Months Ago
Removed console command descriptions truncation to max length 100, the UI already truncates them when theres no space left
8 Months Ago
Fixed spawnview command ignoring the debug camera roll
8 Months Ago
merge from main
8 Months Ago
codegen
8 Months Ago
Added 'triggerevent' server command to trigger any event by name (airdrop, cargo, patrol heli etc) Also added 'killallevents' to instantly kill any ongoing event
8 Months Ago
Removed unused retro TC localization tokens
8 Months Ago
Debug camera can now save any depth of field aper, blur, squeeze and barrel values
8 Months Ago
Pressing R to reset debug cam now reset roll immediately regardless of any camlerp value
8 Months Ago
merge from spawnview_command
8 Months Ago
Added 'spawnview' command to spawn entity at the position and orientation of the camera
8 Months Ago
Added another 0.25m to the seismic sensor range forgiveness, following CS 98678
8 Months Ago
merge from wire_slacking/optimisations
8 Months Ago
▇▍▊▉▇▆▉ ▉▅▅ █▆▌ ▇▆▅▆ ▊▅▆▊▍█ ▆▊▉▍▋ ▄▍▋▋▊: ▅▌▊ █▇▌▆▆ ▆▋ █▄▆▄█ ▄▉▋▉▉ ▉▌█ █▇▌▋ ▆▋█▅█▊▊ ▋█ ▊▋▍▋▍ ▍▇▆ ▄▅██ █▋▉ ▆▅ ▆▄ ▇█▅▄█▄ ▍▉▌
8 Months Ago
Fixed line anchors fuckery again
8 Months Ago
merge from wire_slacking/optimisations
8 Months Ago
Resize the arrays if we're adding more than 18 points to the line (creative mode allows for 999 points)
8 Months Ago
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8 Months Ago
▍▇▉▇▌ ▊▆▄▌▇▋ ▋▇▍▅▇ ▆▍▍▉▍█▆▆ - █▌▍ ▅▆▇ ▌█▇▄▌▋▋▄█▌ ▆▇▅▊█▇█▋▌▌ ▋▅▆▌ ▅▉▅ ▇▌▄▊ ▅▋█ ▉▇█▆▅▇▉ (▅█▅▇▉ ▆▊▌▅ █▅▆▇▊ ▊▆ █▌ ▇▊█▅█▅▅▉▊▄▄ ▍▅▊█▇ ▉▋▄▉▊▆▉ ▉▋▉█▌█▌▌ ▅▍ █▋▋▄▄) - ▍▄▅ ▄▊▉▋▅▆▉ ▌▄▄ ▍▅▍▆▄▄ ▍▇▌▊▇▅ ▋▆▍▄▋
8 Months Ago
Fixed demo recorder off-centered popup
8 Months Ago
merge from demorecorder_ui_improvements
8 Months Ago
Fixed borders not matching the game window size Disabled input field focus when checking auto fill Tweaked input field selection color
8 Months Ago
compile fix