userFlaviencancel

4,902 Commits over 639 Days - 0.32cph!

7 Months Ago
merge from high_walls_skins
7 Months Ago
Added a fallback error for ShowBlockedByEntityToast, used when GetBlockedByErrorFromEntity returns nothing
7 Months Ago
Hide condition bar on bag, bed and towel items (they can only be full HP, or broken in softcore)
7 Months Ago
merge from toolgun_corpserepair_fix
7 Months Ago
Fixed garrys mod toolgun not being able to repair deployable corpses
7 Months Ago
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7 Months Ago
▄▅▅█ ▊▊▍▌█▅█▄ ▊▇▅ '▉█▇▇▆█▋ ▉▅▄▆▍ ▍▄▄', ▊▆██▄ ▉▊▇ ▊▆▄▉▆▆▌ ▍▉▅▍▇ ▍▉▆█▍▇▉▄▇▇ ▋▍ ▌▇█▆▉▆ ▆▉▌▄ ▋▄▅▍█ ▆ ▆▄▋▋▍▊ ▄▅▄▍█▊▍
7 Months Ago
merge from groundwatch_nre_fix
7 Months Ago
Fixed GroundWatch::LegacyRadiusCheck NRE again
7 Months Ago
merge from main
7 Months Ago
merge from Easter_event_2025
7 Months Ago
Compile fix again
7 Months Ago
merge from Easter_event_2025
7 Months Ago
Compile fix
7 Months Ago
merge from egghunt_fixes
7 Months Ago
Fixed eggs spawning in ice lakes Fallback to terrain height when the raycast didnt hit
7 Months Ago
Cleanup, removed logs
7 Months Ago
Eggs spawn at water level
7 Months Ago
Client optims: - Removed Update call from egg entity, moved to a single manager updating all of them - halved the cpu time - Enabled pooling
7 Months Ago
Enabled raycasting on egg spawned during the event
7 Months Ago
Easter egg hunt improvements and fixes: - Egg spawn pos is now raycasted instead of using the terrain height map - fixes eggs spawning inside rocks, player bases etc - Initial eggs spawn uses raycast commands and is budgeted and spread out during warmup time
7 Months Ago
Fixed vending machine storage adaptor pipes always being blocked
7 Months Ago
Fallback to 'en' when setting global.language to a non supported language Fixes some CultureNotFoundException errors
7 Months Ago
Fixed potential GroundWatch NRE when loading old saves
7 Months Ago
Placement price checks, pickup gives you back cloth instead of the wallpaper item
7 Months Ago
More skin tests
7 Months Ago
Turned the wallpaper item into a wallpaper tool Floorpaper and ceilingpaper prefabs setup Created a few test skins
7 Months Ago
Renamed canRequireAuthIfNotLocked -> canRequireAuthIfNoLock convar to erase any default value saved to true Set as unsaved
7 Months Ago
canRequireAuthIfNotLocked convar default to false
7 Months Ago
Baseline
7 Months Ago
merge from main
7 Months Ago
Fixed RPC error when attempting to reskin high wall blocked by something (cherry picked from 118231)
7 Months Ago
merge from softcore_update (groundwatch_caching branch)
7 Months Ago
merge from softcore_update/deployable_corpse/groundwatch_caching
7 Months Ago
merge from softcore_update - 118244 Fixed corpses not decaying because they're immortal - 118245 merge from softcore_update/containers_auth
7 Months Ago
merge from softcore_update/deployable_corpse
7 Months Ago
merge from softcore_update/containers_auth
7 Months Ago
Fixed corpses not decaying because they're immortal
7 Months Ago
merge from softcore_update - 118237 Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
7 Months Ago
merge from softcore_update/deployable_corpse
7 Months Ago
Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
7 Months Ago
Fixed TC purchasing its anti gried upkeep after saving 50% of its loot in a corpse
7 Months Ago
merge from main
7 Months Ago
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7 Months Ago
merge from softcore_update - 118201 Fixed vending machine corpse not repairable in doorways
7 Months Ago
Remove client Open interaction when a container is empty (so its not obstruction the way to dropped items indefintely)
7 Months Ago
Fixed vending machine corpse not repairable in doorways
7 Months Ago
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7 Months Ago
merge from softcore_update/deployable_corpse
7 Months Ago
Use CanBuild instead of IsBuildingAuthed Optimisation, only one CanBuild server call per check