userFlaviencancel

4,945 Commits over 639 Days - 0.32cph!

11 Months Ago
Catapult and battering ram deployable on rocks
11 Months Ago
Battering ram broken state loading
11 Months Ago
Battering ram door loading
11 Months Ago
Restore propane bomb world model
11 Months Ago
Battering ram door joint can now break When breaking, we spawn a door server gib
11 Months Ago
Removed animation rigging package (added when experimenting on horses during hackweek)
11 Months Ago
Ballista constructable gibs
11 Months Ago
Fixed battering ram and catapult flag collisions
11 Months Ago
Restored catapult propane bomb item Manifest
11 Months Ago
Fixed catapult reloading conflicting with the push interaction (caused by 109676)
11 Months Ago
Siege tower constructable gibs
11 Months Ago
Fixed error when loading borked ballista ammo item
11 Months Ago
Catapult and battering ram constructable gibs
11 Months Ago
Ballista constructable setup
11 Months Ago
Fixed catapult fire interaction available when looking at the ammo container
11 Months Ago
Better catapult constructable colliders Tweaked bounds
11 Months Ago
Fixed catapult server error
11 Months Ago
Fixed horse lootpanel max speed indicator
11 Months Ago
Horse code cleanup Fixed handbrake not working properly
11 Months Ago
Fixed item store lumberjack prototype pickaxe name
11 Months Ago
Fixed battering ram using the wrong head health values
11 Months Ago
Get out of ragdolling only when the body stopped moving +1s, with a 20s time fallback Delayed the catapulting death on impact by 1s so you can see the corpse hitting the ground instead of dying mid air
11 Months Ago
Fixed ragdolling killing you on impact on horses Fixed lethal ragdolling killing even with god mode enabled
11 Months Ago
Battering ram scoop damage renderer
11 Months Ago
Battering ram folder cleanup
11 Months Ago
Implemented new battering ram animations Changed the damage logic
11 Months Ago
Phrases update
11 Months Ago
Fixed ServerGib editor NRE
11 Months Ago
Better error message when RustTextFixture.SpawnEntity failed
11 Months Ago
Fixed FindPrefabPathsByLabel NRE
11 Months Ago
Added BaseCombatEntity tests, spawn and kill every BaseCombatEntity prefabs in the project
11 Months Ago
merge from main
11 Months Ago
Battering ram audio minor change
11 Months Ago
Horses: removed the velocityDelta thing when applying forward forces, feels better when moving from gallop to canter after releasing shift
11 Months Ago
Update ballista icon Changed siege weapon items selection panel
11 Months Ago
Fixed ballista ModularCarAudio.StopTyreAudio NRE
11 Months Ago
Manifest
11 Months Ago
Fixed catapult fire interaction available when looking at the wheels
11 Months Ago
Added SiegeWeaponVehicleAudio, inherits from from GroundVehicleAudio Updated BatteringRamVehicleAudio Added wheel audio to all siege weapons
11 Months Ago
Minor horse code cleanup
11 Months Ago
Fixed ballista client loading issue
11 Months Ago
Fixed horse towing ropes not being destroyed when the joint breaks
11 Months Ago
Fixed ballista choppy 3rd person reloading
11 Months Ago
Horses equipment (armor, shoes, saddle) and speed mods
11 Months Ago
Tweaked catapult seat mount point Allow handcuffed player to be forced mount Reloading level change player corpse throwing force
11 Months Ago
Didn't save Catapult.cs
11 Months Ago
Can't mount the catapult if its loaded Minor ballista cleanup
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from main