userFlaviencancel

4,395 Commits over 609 Days - 0.30cph!

1 Year Ago
merge from main
1 Year Ago
Updated the tiling and offset we apply to the wallpaper viewmodel at runtime
1 Year Ago
Fixed CUI InputField font loading, Texts and InputFields now share the same font loading code
1 Year Ago
Added WallpaperModelRenderer to the wallpaper item preview prefabs
1 Year Ago
merge from arabic
1 Year Ago
Moved back the font ttf files to the Fonts root folder so community UI can load them correctly Fallback to TMP default font if the font loading failed
1 Year Ago
merge from wallpaper
1 Year Ago
Wallpaper commands minor additions: - Pick the random skin using the item skin list instead of using an hardcoded ID range - Check both the skin name and english display name during name recognition
1 Year Ago
Minor legacy text finder editor window NRE fix
1 Year Ago
Fixed player corpse looting interaction using 'loot' phrase instead of 'loot_corpse' 'loot' is used as a noun in other screens and can't be used as a verb in this context, because the noun and verb are different words in some languages - which has caused translation confusion for ages
1 Year Ago
Converted texts from the following loot panels to RustText: - recycler - mixing table - attack heli rockets - attack heli turret - bigwheel + localized a few missing strings
1 Year Ago
Fixed upkeep time vital NRE
1 Year Ago
Converted texts from the following loot panels to RustText: - horse storage - auto turret - fuel - fuse - generics - player corpse - fish trap - lantern - locker Fixed some loot panels showing "Loot" in their header instead of their actual name
1 Year Ago
merge from digitalclock
1 Year Ago
Updated digital clock protection values
1 Year Ago
merge from main
1 Year Ago
merge from arabic
1 Year Ago
Applied the auto size settings from 103449 to the new accessibility colour dropdowns
1 Year Ago
Boosts active vitals SetText isLocalized = true
1 Year Ago
merge from main
1 Year Ago
Localized "Boosts active" vital
1 Year Ago
Reverted server rules text to use Unity's legacy text, so symbol characters work out of the box servers rules aren't localized anyway, so there's no need to use RustText here
1 Year Ago
Fixed community UI font loading (introduced by 103397) Changed the way we load the default font so changing its path won't break CUI anymore
1 Year Ago
Added hex-a-gone prototype
1 Year Ago
merge from main
1 Year Ago
Fixed spraycan menu not interactable
1 Year Ago
Fixed building error messages popping up when starting to place high walls on a valid position
1 Year Ago
Removed wallpaper glowboard A and B skins Updated skins list
1 Year Ago
Phrase update
1 Year Ago
merge from arabic
1 Year Ago
Restored "Player Slots" label in server browser filtering
1 Year Ago
Restored Wounded screen text positions + localized unlocalized strings
1 Year Ago
Restored inventory "Skins" label position
1 Year Ago
Reduced UI options labels min size so long strings can fit
1 Year Ago
Converted HitTest ignoredType to a list, so we can pass multiple types to ignore at once Spraycan sprays won't block interactions anymore unless you're holding a water jug or water bucket with water in it
1 Year Ago
merge from main
1 Year Ago
re-applied 103433 and fixed font merge issues
1 Year Ago
substracted 103433 (fonts are bricked for some reasons)
1 Year Ago
Fixed RustText in GameUI.Inventory missing font asset bricking the language switch
1 Year Ago
merge from arabic
1 Year Ago
Reverted WaterCamera and TOD_Sky changes (Plastic you piece of shit selecting my hidden changes by default)
1 Year Ago
Various improvements to the legacy text finder window
1 Year Ago
Added Translate.GetCurrentCulture to use when formatting numbers RustText localized text formatting
1 Year Ago
Adjusted NotoSans bold font character spacing to avoid the noticeable character overlap when the text alpha is <1 Take into account this spacing when calculating RustText preferred width
1 Year Ago
Converted Backpack, Team UI and Spraycan skin select texts to RustText Also fixed truncated texts in some languages
1 Year Ago
Converted Sleeping bag rename, Sleeping screen and map Sleeping bag cluster texts to RustText
1 Year Ago
Converted crafting menu texts to RustText
1 Year Ago
Font folders cleanup
1 Year Ago
Added NotoSansArabic-Regular font as a fallback for RobotoCondensed-Regular so Arabic doesnt always appear bold Set Descent Line to 0 to fix vertically misaligned texts
1 Year Ago
Converted assign to friend and HBHF config prefabs texts, localized unlocalized strings + research table loot panel code changes missing from 103392