userFlaviencancel

6,066 Commits over 790 Days - 0.32cph!

11 Months Ago
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11 Months Ago
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11 Months Ago
merge from inputfield_chinese_fix
11 Months Ago
Fixed TMP_InputField GenerateHightlight OOB error when typing Chinese characters in chat (and some other languages)
11 Months Ago
Vending machine merge Added dropLootDestroyPercent to ContainerIOEntity
11 Months Ago
merge from groundwatch_nre_fix
11 Months Ago
Fixed GroundWatch always treating non-entity colliders as invalid
11 Months Ago
merge from main
11 Months Ago
merge from Easter_event_2025
11 Months Ago
Fixed eggs spawning over terrain holes
11 Months Ago
Applied same fix to double wood door, double armored door and factory door (not working atm)
11 Months Ago
Fixed doors and garage door gibs not being skinned
11 Months Ago
merge from io_networkcache
11 Months Ago
Re-enabled network cache on RF and RC entities, not needed anymore
11 Months Ago
merge from high_walls_skins
11 Months Ago
Added a fallback error for ShowBlockedByEntityToast, used when GetBlockedByErrorFromEntity returns nothing
11 Months Ago
Hide condition bar on bag, bed and towel items (they can only be full HP, or broken in softcore)
11 Months Ago
merge from toolgun_corpserepair_fix
11 Months Ago
Fixed garrys mod toolgun not being able to repair deployable corpses
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from groundwatch_nre_fix
11 Months Ago
Fixed GroundWatch::LegacyRadiusCheck NRE again
11 Months Ago
merge from main
11 Months Ago
merge from Easter_event_2025
11 Months Ago
Compile fix again
11 Months Ago
merge from Easter_event_2025
11 Months Ago
Compile fix
11 Months Ago
merge from egghunt_fixes
11 Months Ago
Fixed eggs spawning in ice lakes Fallback to terrain height when the raycast didnt hit
11 Months Ago
Cleanup, removed logs
11 Months Ago
Eggs spawn at water level
11 Months Ago
Client optims: - Removed Update call from egg entity, moved to a single manager updating all of them - halved the cpu time - Enabled pooling
11 Months Ago
Enabled raycasting on egg spawned during the event
11 Months Ago
Easter egg hunt improvements and fixes: - Egg spawn pos is now raycasted instead of using the terrain height map - fixes eggs spawning inside rocks, player bases etc - Initial eggs spawn uses raycast commands and is budgeted and spread out during warmup time
11 Months Ago
Fixed vending machine storage adaptor pipes always being blocked
11 Months Ago
Fallback to 'en' when setting global.language to a non supported language Fixes some CultureNotFoundException errors
11 Months Ago
Fixed potential GroundWatch NRE when loading old saves
11 Months Ago
Placement price checks, pickup gives you back cloth instead of the wallpaper item
11 Months Ago
More skin tests
11 Months Ago
Turned the wallpaper item into a wallpaper tool Floorpaper and ceilingpaper prefabs setup Created a few test skins
11 Months Ago
Renamed canRequireAuthIfNotLocked -> canRequireAuthIfNoLock convar to erase any default value saved to true Set as unsaved
11 Months Ago
canRequireAuthIfNotLocked convar default to false
11 Months Ago
Baseline
11 Months Ago
merge from main
11 Months Ago
Fixed RPC error when attempting to reskin high wall blocked by something (cherry picked from 118231)
11 Months Ago
merge from softcore_update (groundwatch_caching branch)
11 Months Ago
merge from softcore_update/deployable_corpse/groundwatch_caching
11 Months Ago
merge from softcore_update - 118244 Fixed corpses not decaying because they're immortal - 118245 merge from softcore_update/containers_auth
11 Months Ago
merge from softcore_update/deployable_corpse