userFlaviencancel

7,960 Commits over 1,004 Days - 0.33cph!

1 Year Ago
Added comments in store warmup methods
1 Year Ago
Gesture menu now reliably waits for the store to be 100% warmed up before being initialised Pages cannot be warmed up twice when using the skip main menu warmup editor setting Refactored pages warmup
1 Year Ago
merge from menu_optims
1 Year Ago
UI pages cache their scroll rect components and disable them when invisible
1 Year Ago
Cargo can no longer exit the main island from the deep sea side Added cargoship.egress command
1 Year Ago
merge from skeleton_bonename_fix
1 Year Ago
Changed BoneProperty name tpye from phrase to string instead No reasons to have phrases, they arent translated, we always excluded them from the phrase update and its causing issue with the recent localization changes
1 Year Ago
Make sure cargoship cannot spawn from the deep sea side when trying to find a random point offshore
1 Year Ago
merge from naval_update
1 Year Ago
merge from main
1 Year Ago
Manifest
1 Year Ago
merge from demoshot_ui_fix
1 Year Ago
Fixed demo shot list UI text issues
1 Year Ago
Deep sea wipe end phase: slowly ramp up radiation in the final phase Exposed a 0-1 factor we can use for weather Content entities spawned in the deep sea get the global deep sea network group assigned
1 Year Ago
merge from deep_sea/wipe
1 Year Ago
merge from naval_update
1 Year Ago
merge from naval_update
1 Year Ago
Added a clear loadout button to the rust editor window, so we can clear the default loadout
1 Year Ago
Make sure wiping also clears the portals
1 Year Ago
merge from naval_update/deep_sea
1 Year Ago
merge from naval_update
1 Year Ago
merge from main
1 Year Ago
Force init the translations if the dict is empty, fixes issues when loading translations in edit mode
1 Year Ago
Some refactoring and fixes, the active entities list are now populated correctly after the server init
1 Year Ago
merge from naval_update
1 Year Ago
merge from naval_update/deep_sea
1 Year Ago
merge from naval_update/deep_sea
1 Year Ago
merge from naval_update/deep_sea/wipe
1 Year Ago
Command to print deep sea content
1 Year Ago
merge from deep_sea/wipe
1 Year Ago
Players in the deep sea when it wipes are all killed by radiation Some cleanup
1 Year Ago
Convars to config the wipe interval
1 Year Ago
Deep sea is saved and wipes every X hours When wiping: - move all players back to the main island - kill any entities inside - spawn the content again
1 Year Ago
Convared all the deep sea generation settings for debug purposes Added commands to spawn cities and ghost ship on current player position
1 Year Ago
Deep sea now spawns floating cities (the placeholder version)
1 Year Ago
merge from naval_update
1 Year Ago
merge from main
1 Year Ago
merge from translate_error_fix
1 Year Ago
Fixed another translate NRE happening during bootstrap
1 Year Ago
merge from main
1 Year Ago
merge from uiworkshop_fixes
1 Year Ago
Fixed workshop pages not loading items correctly
1 Year Ago
Changing item category in the workshop menu brings you back to page 1
1 Year Ago
merge from menu_cartbutton_fix
1 Year Ago
Fixed store cart button blocking clicks when the store page is closed while having something in your cart
1 Year Ago
merge from naval_update
1 Year Ago
merge from main
1 Year Ago
merge from translate_error_fix
1 Year Ago
More null checks to avoid item description NREs
1 Year Ago
merge from christmaslight_fix